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	gl_rasterizer: ignore mipmap setting for cubemap before we implements it
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					 2 changed files with 18 additions and 0 deletions
				
			
		|  | @ -1583,6 +1583,21 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig( | |||
|                             PicaToGL::TextureMinFilterMode(min_filter, mip_filter)); | ||||
|     } | ||||
| 
 | ||||
|     // TODO(wwylele): remove this block once mipmap for cube is implemented
 | ||||
|     bool new_supress_mipmap_for_cube = | ||||
|         config.type == Pica::TexturingRegs::TextureConfig::TextureCube; | ||||
|     if (supress_mipmap_for_cube != new_supress_mipmap_for_cube) { | ||||
|         supress_mipmap_for_cube = new_supress_mipmap_for_cube; | ||||
|         if (new_supress_mipmap_for_cube) { | ||||
|             // HACK: use mag filter converter for min filter because they are the same anyway
 | ||||
|             glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, | ||||
|                                 PicaToGL::TextureMagFilterMode(min_filter)); | ||||
|         } else { | ||||
|             glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, | ||||
|                                 PicaToGL::TextureMinFilterMode(min_filter, mip_filter)); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     if (wrap_s != config.wrap_s) { | ||||
|         wrap_s = config.wrap_s; | ||||
|         glSamplerParameteri(s, GL_TEXTURE_WRAP_S, PicaToGL::WrapMode(wrap_s)); | ||||
|  |  | |||
|  | @ -76,6 +76,9 @@ private: | |||
|         u32 lod_min; | ||||
|         u32 lod_max; | ||||
|         s32 lod_bias; | ||||
| 
 | ||||
|         // TODO(wwylele): remove this once mipmap for cube is implemented
 | ||||
|         bool supress_mipmap_for_cube = false; | ||||
|     }; | ||||
| 
 | ||||
|     /// Structure that the hardware rendered vertices are composed of
 | ||||
|  |  | |||
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