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android: Make Asynchronous shader compilation
non runtime editable
I'm sure this was an oversight by the original devs and not intended to actually be runtime editable guessing by Qt's behavior See https://github.com/Lime3DS/Lime3DS/issues/442
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1 changed files with 2 additions and 1 deletions
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@ -34,7 +34,8 @@ enum class BooleanSetting(
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companion object {
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private val NOT_RUNTIME_EDITABLE = listOf(
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PLUGIN_LOADER,
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ALLOW_PLUGIN_LOADER
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ALLOW_PLUGIN_LOADER,
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ASYNC_SHADERS
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)
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fun from(key: String): BooleanSetting? =
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