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	CMake: Add SoundTouch include path to target property
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					 2 changed files with 2 additions and 2 deletions
				
			
		|  | @ -272,6 +272,8 @@ endif() | ||||||
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 | 
 | ||||||
| # process subdirectories | # process subdirectories | ||||||
| add_subdirectory(externals/soundtouch) | add_subdirectory(externals/soundtouch) | ||||||
|  | # The SoundTouch target doesn't export the necessary include paths as properties by default | ||||||
|  | target_include_directories(SoundTouch INTERFACE "externals/soundtouch/include") | ||||||
| 
 | 
 | ||||||
| enable_testing() | enable_testing() | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -27,8 +27,6 @@ set(HEADERS | ||||||
|             time_stretch.h |             time_stretch.h | ||||||
|             ) |             ) | ||||||
| 
 | 
 | ||||||
| include_directories(../../externals/soundtouch/include) |  | ||||||
| 
 |  | ||||||
| if(SDL2_FOUND) | if(SDL2_FOUND) | ||||||
|     set(SRCS ${SRCS} sdl2_sink.cpp) |     set(SRCS ${SRCS} sdl2_sink.cpp) | ||||||
|     set(HEADERS ${HEADERS} sdl2_sink.h) |     set(HEADERS ${HEADERS} sdl2_sink.h) | ||||||
|  |  | ||||||
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