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	Merge pull request #1300 from Subv/arbitrateaddress
SVC: Fixed ArbitrateAddress to behave as it does on hardware.
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						73740d74ed
					
				
					 2 changed files with 18 additions and 9 deletions
				
			
		|  | @ -45,30 +45,32 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address, | |||
| 
 | ||||
|     // Wait current thread (acquire the arbiter)...
 | ||||
|     case ArbitrationType::WaitIfLessThan: | ||||
|         if ((s32)Memory::Read32(address) <= value) { | ||||
|         if ((s32)Memory::Read32(address) < value) { | ||||
|             Kernel::WaitCurrentThread_ArbitrateAddress(address); | ||||
|         } | ||||
|         break; | ||||
|     case ArbitrationType::WaitIfLessThanWithTimeout: | ||||
|         if ((s32)Memory::Read32(address) <= value) { | ||||
|         if ((s32)Memory::Read32(address) < value) { | ||||
|             Kernel::WaitCurrentThread_ArbitrateAddress(address); | ||||
|             GetCurrentThread()->WakeAfterDelay(nanoseconds); | ||||
|         } | ||||
|         break; | ||||
|     case ArbitrationType::DecrementAndWaitIfLessThan: | ||||
|     { | ||||
|         s32 memory_value = Memory::Read32(address) - 1; | ||||
|         Memory::Write32(address, memory_value); | ||||
|         if (memory_value <= value) { | ||||
|         s32 memory_value = Memory::Read32(address); | ||||
|         if (memory_value < value) { | ||||
|             // Only change the memory value if the thread should wait
 | ||||
|             Memory::Write32(address, (s32)memory_value - 1); | ||||
|             Kernel::WaitCurrentThread_ArbitrateAddress(address); | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|     case ArbitrationType::DecrementAndWaitIfLessThanWithTimeout: | ||||
|     { | ||||
|         s32 memory_value = Memory::Read32(address) - 1; | ||||
|         Memory::Write32(address, memory_value); | ||||
|         if (memory_value <= value) { | ||||
|         s32 memory_value = Memory::Read32(address); | ||||
|         if (memory_value < value) { | ||||
|             // Only change the memory value if the thread should wait
 | ||||
|             Memory::Write32(address, (s32)memory_value - 1); | ||||
|             Kernel::WaitCurrentThread_ArbitrateAddress(address); | ||||
|             GetCurrentThread()->WakeAfterDelay(nanoseconds); | ||||
|         } | ||||
|  | @ -82,6 +84,13 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address, | |||
| 
 | ||||
|     HLE::Reschedule(__func__); | ||||
| 
 | ||||
|     // The calls that use a timeout seem to always return a Timeout error even if they did not put the thread to sleep
 | ||||
|     if (type == ArbitrationType::WaitIfLessThanWithTimeout || | ||||
|         type == ArbitrationType::DecrementAndWaitIfLessThanWithTimeout) { | ||||
| 
 | ||||
|         return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, | ||||
|                           ErrorSummary::StatusChanged, ErrorLevel::Info); | ||||
|     } | ||||
|     return RESULT_SUCCESS; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -300,7 +300,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { | |||
| 
 | ||||
|     thread->waitsynch_waited = false; | ||||
| 
 | ||||
|     if (thread->status == THREADSTATUS_WAIT_SYNCH) { | ||||
|     if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) { | ||||
|         thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS, | ||||
|                                                         ErrorSummary::StatusChanged, ErrorLevel::Info)); | ||||
| 
 | ||||
|  |  | |||
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