mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	Only auto unpause when auto paused
This commit is contained in:
		
							parent
							
								
									23405b4ce1
								
							
						
					
					
						commit
						7224ec57f6
					
				
					 2 changed files with 5 additions and 1 deletions
				
			
		|  | @ -503,9 +503,11 @@ void GMainWindow::OnLoseFocus(Qt::ApplicationState state) { | |||
|     if (ui.action_Pause->isEnabled() && | ||||
|         (state == Qt::ApplicationSuspended || | ||||
|          state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { | ||||
|         auto_paused = true; | ||||
|         OnPauseGame(); | ||||
|     } | ||||
|     if (ui.action_Start->isEnabled() && state == Qt::ApplicationActive) { | ||||
|     if (ui.action_Start->isEnabled() && auto_paused && state == Qt::ApplicationActive) { | ||||
|         auto_paused = false; | ||||
|         OnStartGame(); | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -233,6 +233,8 @@ private: | |||
|     // The path to the game currently running
 | ||||
|     QString game_path; | ||||
| 
 | ||||
|     bool auto_paused = false; | ||||
| 
 | ||||
|     // Movie
 | ||||
|     bool movie_record_on_start = false; | ||||
|     QString movie_record_path; | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue