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	video_core: Disable async shader loading with strict contexts
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					 5 changed files with 40 additions and 24 deletions
				
			
		|  | @ -407,6 +407,7 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread, bool is_se | |||
|     setLayout(layout); | ||||
| 
 | ||||
|     this->setMouseTracking(true); | ||||
|     strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland"); | ||||
| 
 | ||||
|     GMainWindow* parent = GetMainWindow(); | ||||
|     connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); | ||||
|  |  | |||
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