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	externals: Link SDL2 statically. (#6461)
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					 10 changed files with 61 additions and 75 deletions
				
			
		|  | @ -19,13 +19,19 @@ | |||
| #include "common/param_package.h" | ||||
| #include "input_common/gcadapter/gc_adapter.h" | ||||
| 
 | ||||
| // Workaround for older libusb versions not having libusb_init_context.
 | ||||
| // libusb_init is deprecated and causes a compile error in newer versions.
 | ||||
| #if !defined(LIBUSB_API_VERSION) || (LIBUSB_API_VERSION < 0x0100010A) | ||||
| #define libusb_init_context(a, b, c) libusb_init(a) | ||||
| #endif | ||||
| 
 | ||||
| namespace GCAdapter { | ||||
| 
 | ||||
| Adapter::Adapter() { | ||||
|     if (usb_adapter_handle != nullptr) { | ||||
|         return; | ||||
|     } | ||||
|     const int init_res = libusb_init(&libusb_ctx); | ||||
|     const int init_res = libusb_init_context(&libusb_ctx, nullptr, 0); | ||||
|     if (init_res == LIBUSB_SUCCESS) { | ||||
|         adapter_scan_thread = std::thread(&Adapter::AdapterScanThread, this); | ||||
|     } else { | ||||
|  |  | |||
|  | @ -57,11 +57,35 @@ typedef struct { | |||
| 
 | ||||
| } SDL_ExtendedGameControllerBind; | ||||
| 
 | ||||
| #if SDL_VERSION_ATLEAST(2, 26, 0) | ||||
| /* our hard coded list of mapping support */ | ||||
| typedef enum { | ||||
|     SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT, | ||||
|     SDL_CONTROLLER_MAPPING_PRIORITY_API, | ||||
|     SDL_CONTROLLER_MAPPING_PRIORITY_USER, | ||||
| } SDL_ControllerMappingPriority; | ||||
| 
 | ||||
| typedef struct _ControllerMapping_t { | ||||
|     SDL_JoystickGUID guid; | ||||
|     char* name; | ||||
|     char* mapping; | ||||
|     SDL_ControllerMappingPriority priority; | ||||
|     struct _ControllerMapping_t* next; | ||||
| } ControllerMapping_t; | ||||
| #endif | ||||
| 
 | ||||
| struct _SDL_GameController { | ||||
| #if SDL_VERSION_ATLEAST(2, 26, 0) | ||||
|     const void* magic; | ||||
| #endif | ||||
| 
 | ||||
|     SDL_Joystick* joystick; /* underlying joystick device */ | ||||
|     int ref_count; | ||||
| 
 | ||||
|     const char* name; | ||||
| #if SDL_VERSION_ATLEAST(2, 26, 0) | ||||
|     ControllerMapping_t* mapping; | ||||
| #endif | ||||
|     int num_bindings; | ||||
|     SDL_ExtendedGameControllerBind* bindings; | ||||
|     SDL_ExtendedGameControllerBind** last_match_axis; | ||||
|  |  | |||
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