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	Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
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					 13 changed files with 68 additions and 47 deletions
				
			
		|  | @ -40,12 +40,8 @@ | |||
| #define MAPS_DIR                 "maps" | ||||
| #define CACHE_DIR                "cache" | ||||
| #define SDMC_DIR                 "sdmc" | ||||
| #define EXTSAVEDATA_DIR          "sdmc/Nintendo 3DS/extdata" | ||||
| #define SHAREDEXTSAVEDATA_DIR    "nand/data/extdata" | ||||
| #define SAVEDATA_DIR             "savedata" | ||||
| #define SAVEDATACHECK_DIR        "nand/title" | ||||
| #define NAND_DIR                 "nand" | ||||
| #define SYSDATA_DIR              "sysdata" | ||||
| #define SYSSAVEDATA_DIR          "nand/data/sysdata" | ||||
| #define SHADERCACHE_DIR          "shader_cache" | ||||
| #define STATESAVES_DIR           "state_saves" | ||||
| #define SCREENSHOTS_DIR          "screenShots" | ||||
|  |  | |||
|  | @ -676,12 +676,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new | |||
|         paths[D_MAPS_IDX]           = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; | ||||
|         paths[D_CACHE_IDX]          = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
|         paths[D_SDMC_IDX]           = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; | ||||
|         paths[D_EXTSAVEDATA]        = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP; | ||||
|         paths[D_SHAREDEXTSAVEDATA]  = paths[D_USER_IDX] + SHAREDEXTSAVEDATA_DIR DIR_SEP; | ||||
|         paths[D_SAVEDATA_IDX]       = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP; | ||||
|         paths[D_SAVEDATACHECK_IDX]  = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP; | ||||
|         paths[D_NAND_IDX]           = paths[D_USER_IDX] + NAND_DIR DIR_SEP; | ||||
|         paths[D_SYSDATA_IDX]        = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; | ||||
|         paths[D_SYSSAVEDATA_IDX]    = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP; | ||||
|         paths[D_SHADERCACHE_IDX]    = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; | ||||
|         paths[D_SHADERS_IDX]        = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; | ||||
|         paths[D_STATESAVES_IDX]     = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; | ||||
|  | @ -723,11 +719,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new | |||
|             paths[D_MAPS_IDX]           = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; | ||||
|             paths[D_CACHE_IDX]          = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
|             paths[D_SDMC_IDX]           = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; | ||||
|             paths[D_EXTSAVEDATA]        = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP; | ||||
|             paths[D_SHAREDEXTSAVEDATA]  = paths[D_USER_IDX] + SHAREDEXTSAVEDATA_DIR DIR_SEP; | ||||
|             paths[D_SAVEDATA_IDX]       = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP; | ||||
|             paths[D_SAVEDATACHECK_IDX]  = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP; | ||||
|             paths[D_SYSSAVEDATA_IDX]    = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP; | ||||
|             paths[D_NAND_IDX]           = paths[D_USER_IDX] + NAND_DIR DIR_SEP; | ||||
|             paths[D_SHADERCACHE_IDX]    = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; | ||||
|             paths[D_SHADERS_IDX]        = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; | ||||
|             paths[D_STATESAVES_IDX]     = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; | ||||
|  |  | |||
|  | @ -27,12 +27,8 @@ enum { | |||
|     D_STATESAVES_IDX, | ||||
|     D_SCREENSHOTS_IDX, | ||||
|     D_SDMC_IDX, | ||||
|     D_EXTSAVEDATA, | ||||
|     D_SHAREDEXTSAVEDATA, | ||||
|     D_SAVEDATA_IDX, | ||||
|     D_SAVEDATACHECK_IDX, | ||||
|     D_NAND_IDX, | ||||
|     D_SYSDATA_IDX, | ||||
|     D_SYSSAVEDATA_IDX, | ||||
|     D_HIRESTEXTURES_IDX, | ||||
|     D_DUMP_IDX, | ||||
|     D_DUMPFRAMES_IDX, | ||||
|  |  | |||
|  | @ -9,6 +9,7 @@ | |||
| 
 | ||||
| #include "core/file_sys/archive_extsavedata.h" | ||||
| #include "core/file_sys/disk_archive.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| #include "core/settings.h" | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
|  | @ -24,9 +25,16 @@ static std::string GetExtSaveDataPath(const std::string& mount_point, const Path | |||
|     return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_high, save_low); | ||||
| } | ||||
| 
 | ||||
| Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_point) | ||||
|         : DiskArchive(mount_point), concrete_mount_point(mount_point) { | ||||
|     LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", this->mount_point.c_str()); | ||||
| static std::string GetExtDataContainerPath(const std::string& mount_point, bool shared) { | ||||
|     if (shared) | ||||
|         return Common::StringFromFormat("%sdata/%32x/extdata/", mount_point.c_str(), ID0); | ||||
|      | ||||
|     return Common::StringFromFormat("%sNintendo 3DS/%32x/%32x/extdata/", mount_point.c_str(), ID0, ID1); | ||||
| } | ||||
| 
 | ||||
| Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_location, bool shared) | ||||
|     : DiskArchive(GetExtDataContainerPath(mount_location, shared)), concrete_mount_point(mount_point) { | ||||
|     LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", mount_point.c_str()); | ||||
| } | ||||
| 
 | ||||
| bool Archive_ExtSaveData::Initialize() { | ||||
|  |  | |||
|  | @ -17,7 +17,7 @@ namespace FileSys { | |||
| /// File system interface to the ExtSaveData archive
 | ||||
| class Archive_ExtSaveData final : public DiskArchive { | ||||
| public: | ||||
|     Archive_ExtSaveData(const std::string& mount_point); | ||||
|     Archive_ExtSaveData(const std::string& mount_point, bool shared); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Initialize the archive. | ||||
|  |  | |||
|  | @ -9,6 +9,7 @@ | |||
| 
 | ||||
| #include "core/file_sys/archive_savedata.h" | ||||
| #include "core/file_sys/disk_archive.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| #include "core/settings.h" | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
|  | @ -16,14 +17,24 @@ | |||
| 
 | ||||
| namespace FileSys { | ||||
| 
 | ||||
| static std::string GetSaveDataContainerPath(const std::string& mount_point) { | ||||
|     return Common::StringFromFormat("%sNintendo 3DS/%32x/%32x/title/", mount_point.c_str(), ID0, ID1); | ||||
| } | ||||
| 
 | ||||
| static std::string GetSaveDataPath(const std::string& mount_point, u64 program_id) { | ||||
|     u32 high = program_id >> 32; | ||||
|     u32 low = program_id & 0xFFFFFFFF; | ||||
|     return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_point.c_str(), high, low); | ||||
| } | ||||
| 
 | ||||
| Archive_SaveData::Archive_SaveData(const std::string& mount_point) | ||||
|         : DiskArchive(mount_point) { | ||||
|         : DiskArchive(GetSaveDataContainerPath(mount_point)) { | ||||
|     LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str()); | ||||
| } | ||||
| 
 | ||||
| ResultCode Archive_SaveData::Open(const Path& path) { | ||||
|     if (concrete_mount_point.empty()) | ||||
|         concrete_mount_point = Common::StringFromFormat("%s%016X", mount_point.c_str(), Kernel::g_program_id) + DIR_SEP; | ||||
|         concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_program_id); | ||||
|     if (!FileUtil::Exists(concrete_mount_point)) { | ||||
|         // When a SaveData archive is created for the first time, it is not yet formatted
 | ||||
|         // and the save file/directory structure expected by the game has not yet been initialized. 
 | ||||
|  |  | |||
|  | @ -5,13 +5,24 @@ | |||
| #include "common/file_util.h" | ||||
| 
 | ||||
| #include "core/file_sys/archive_savedatacheck.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
| // FileSys namespace
 | ||||
| 
 | ||||
| namespace FileSys { | ||||
| 
 | ||||
| Archive_SaveDataCheck::Archive_SaveDataCheck(const std::string& mount_loc) : mount_point(mount_loc) { | ||||
| static std::string GetSaveDataCheckContainerPath(const std::string& mount_point) { | ||||
|     return Common::StringFromFormat("%stitle/", mount_point.c_str(), ID0); | ||||
| } | ||||
| 
 | ||||
| static std::string GetSaveDataCheckPath(const std::string& mount_point, u32 high, u32 low) { | ||||
|     return Common::StringFromFormat("%s%08x/%08x/content/00000000.app.romfs", | ||||
|             mount_point.c_str(), high, low); | ||||
| } | ||||
| 
 | ||||
| Archive_SaveDataCheck::Archive_SaveDataCheck(const std::string& mount_loc) : | ||||
| mount_point(GetSaveDataCheckContainerPath(mount_loc)) { | ||||
| } | ||||
| 
 | ||||
| ResultCode Archive_SaveDataCheck::Open(const Path& path) { | ||||
|  | @ -23,8 +34,7 @@ ResultCode Archive_SaveDataCheck::Open(const Path& path) { | |||
|     // this archive again with a different path, will corrupt the previously open file.
 | ||||
|     auto vec = path.AsBinary(); | ||||
|     const u32* data = reinterpret_cast<u32*>(vec.data()); | ||||
|     std::string file_path = Common::StringFromFormat("%s%08x/%08x/content/00000000.app.romfs",  | ||||
|             mount_point.c_str(), data[1], data[0]); | ||||
|     std::string file_path = GetSaveDataCheckPath(mount_point, data[1], data[0]); | ||||
|     FileUtil::IOFile file(file_path, "rb"); | ||||
| 
 | ||||
|     std::fill(raw_data.begin(), raw_data.end(), 0); | ||||
|  |  | |||
|  | @ -9,6 +9,7 @@ | |||
| 
 | ||||
| #include "core/file_sys/archive_systemsavedata.h" | ||||
| #include "core/file_sys/disk_archive.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| #include "core/settings.h" | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
|  | @ -22,8 +23,12 @@ static std::string GetSystemSaveDataPath(const std::string& mount_point, u64 sav | |||
|     return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high); | ||||
| } | ||||
| 
 | ||||
| static std::string GetSystemSaveDataContainerPath(const std::string& mount_point) { | ||||
|     return Common::StringFromFormat("%sdata/%32x/sysdata/", mount_point.c_str(), ID0); | ||||
| } | ||||
| 
 | ||||
| Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point, u64 save_id) | ||||
|         : DiskArchive(GetSystemSaveDataPath(mount_point, save_id)) { | ||||
|         : DiskArchive(GetSystemSaveDataPath(GetSystemSaveDataContainerPath(mount_point), save_id)) { | ||||
|     LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str()); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -15,8 +15,6 @@ | |||
| namespace FileSys { | ||||
| 
 | ||||
| /// File system interface to the SystemSaveData archive
 | ||||
| /// TODO(Subv): This archive should point to a location in the NAND,
 | ||||
| /// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
 | ||||
| class Archive_SystemSaveData final : public DiskArchive { | ||||
| public: | ||||
|     Archive_SystemSaveData(const std::string& mount_point, u64 save_id); | ||||
|  |  | |||
|  | @ -161,9 +161,9 @@ ResultCode FormatConfig() { | |||
| void CFGInit() { | ||||
|     // TODO(Subv): In the future we should use the FS service to query this archive, 
 | ||||
|     // currently it is not possible because you can only have one open archive of the same type at any time
 | ||||
|     std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX); | ||||
|     std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); | ||||
|     cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>( | ||||
|                            syssavedata_directory, CFG_SAVE_ID); | ||||
|                            nand_directory, CFG_SAVE_ID); | ||||
|     if (!cfg_system_save_data->Initialize()) { | ||||
|         LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service"); | ||||
|         return; | ||||
|  |  | |||
|  | @ -36,6 +36,9 @@ namespace std { | |||
|     }; | ||||
| } | ||||
| 
 | ||||
| const u32 SYSTEM_ID = 0; | ||||
| const u32 SDCARD_ID = 0; | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace FS { | ||||
| 
 | ||||
|  | @ -437,6 +440,7 @@ void ArchiveInit() { | |||
|     // archive type is SDMC, so it is the only one getting exposed.
 | ||||
| 
 | ||||
|     std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX); | ||||
|     std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); | ||||
|     auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory); | ||||
|     if (sdmc_archive->Initialize()) | ||||
|         CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC); | ||||
|  | @ -444,28 +448,24 @@ void ArchiveInit() { | |||
|         LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str()); | ||||
|      | ||||
|     // Create the SaveData archive
 | ||||
|     std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX); | ||||
|     auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory); | ||||
|     auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(sdmc_directory); | ||||
|     CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData); | ||||
| 
 | ||||
|     std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA); | ||||
|     auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory); | ||||
|     auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sdmc_directory, false); | ||||
|     if (extsavedata_archive->Initialize()) | ||||
|         CreateArchive(std::move(extsavedata_archive), ArchiveIdCode::ExtSaveData); | ||||
|     else | ||||
|         LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_directory.c_str()); | ||||
|         LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_archive->GetMountPoint().c_str()); | ||||
| 
 | ||||
|     std::string sharedextsavedata_directory = FileUtil::GetUserPath(D_SHAREDEXTSAVEDATA); | ||||
|     auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sharedextsavedata_directory); | ||||
|     auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true); | ||||
|     if (sharedextsavedata_archive->Initialize()) | ||||
|         CreateArchive(std::move(sharedextsavedata_archive), ArchiveIdCode::SharedExtSaveData); | ||||
|     else | ||||
|         LOG_ERROR(Service_FS, "Can't instantiate SharedExtSaveData archive with path %s",  | ||||
|                   sharedextsavedata_directory.c_str()); | ||||
|             sharedextsavedata_archive->GetMountPoint().c_str()); | ||||
| 
 | ||||
|     // Create the SaveDataCheck archive, basically a small variation of the RomFS archive
 | ||||
|     std::string savedatacheck_directory = FileUtil::GetUserPath(D_SAVEDATACHECK_IDX); | ||||
|     auto savedatacheck_archive = Common::make_unique<FileSys::Archive_SaveDataCheck>(savedatacheck_directory); | ||||
|     auto savedatacheck_archive = Common::make_unique<FileSys::Archive_SaveDataCheck>(nand_directory); | ||||
|     CreateArchive(std::move(savedatacheck_archive), ArchiveIdCode::SaveDataCheck); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -10,6 +10,11 @@ | |||
| #include "core/hle/kernel/kernel.h" | ||||
| #include "core/hle/result.h" | ||||
| 
 | ||||
| /// The unique system identifier hash, also known as ID0
 | ||||
| extern const u32 SYSTEM_ID; | ||||
| /// The scrambled SD card CID, also known as ID1
 | ||||
| extern const u32 SDCARD_ID; | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace FS { | ||||
| 
 | ||||
|  |  | |||
|  | @ -142,10 +142,10 @@ Interface::Interface() { | |||
|     Register(FunctionTable, ARRAY_SIZE(FunctionTable)); | ||||
|     // Create the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file
 | ||||
|     // TODO(Subv): In the future we should use the FS service to query this archive
 | ||||
|     std::string extsavedata_directory = FileUtil::GetUserPath(D_SHAREDEXTSAVEDATA); | ||||
|     ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory); | ||||
|     std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); | ||||
|     ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true); | ||||
|     if (!ptm_shared_extsavedata->Initialize()) { | ||||
|         LOG_CRITICAL(Service_PTM, "Could not initialize ExtSaveData archive for the PTM:U service"); | ||||
|         LOG_CRITICAL(Service_PTM, "Could not initialize SharedExtSaveData archive for the PTM:U service"); | ||||
|         return; | ||||
|     } | ||||
|     FileSys::Path archive_path(ptm_shared_extdata_id); | ||||
|  |  | |||
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