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	Network: Moved NintendoOUI initalization to RoomMember constructor
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					 2 changed files with 4 additions and 3 deletions
				
			
		|  | @ -19,7 +19,7 @@ static constexpr u32 MaxConcurrentConnections = 10; | |||
| class Room::RoomImpl { | ||||
| public: | ||||
|     // This MAC address is used to generate a 'Nintendo' like Mac address.
 | ||||
|     const MacAddress NintendoOUI = {0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}; | ||||
|     const MacAddress NintendoOUI; | ||||
|     std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress
 | ||||
| 
 | ||||
|     ENetHost* server = nullptr; ///< Network interface.
 | ||||
|  | @ -36,7 +36,8 @@ public: | |||
|     using MemberList = std::vector<Member>; | ||||
|     MemberList members; ///< Information about the members of this room.
 | ||||
| 
 | ||||
|     RoomImpl() : random_gen(std::random_device()()) {} | ||||
|     RoomImpl() | ||||
|         : random_gen(std::random_device()()), NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00} {} | ||||
| 
 | ||||
|     /// Thread that receives and dispatches network packets
 | ||||
|     std::unique_ptr<std::thread> room_thread; | ||||
|  |  | |||
|  | @ -24,7 +24,7 @@ struct RoomInformation { | |||
| using MacAddress = std::array<u8, 6>; | ||||
| /// A special MAC address that tells the room we're joining to assign us a MAC address
 | ||||
| /// automatically.
 | ||||
| const MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||
| constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||
| 
 | ||||
| // 802.11 broadcast MAC address
 | ||||
| constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||
|  |  | |||
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