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	Video_Core : Fix Conversion Warnings
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					 3 changed files with 3 additions and 18 deletions
				
			
		|  | @ -103,7 +103,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||||
|         case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c): |         case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c): | ||||||
|         case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d): |         case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d): | ||||||
|         { |         { | ||||||
|             unsigned index = id - PICA_REG_INDEX(command_buffer.trigger[0]); |             unsigned index = static_cast<int>(id - PICA_REG_INDEX(command_buffer.trigger[0])); | ||||||
|             u32* head_ptr = (u32*)Memory::GetPhysicalPointer(regs.command_buffer.GetPhysicalAddress(index)); |             u32* head_ptr = (u32*)Memory::GetPhysicalPointer(regs.command_buffer.GetPhysicalAddress(index)); | ||||||
|             g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = head_ptr; |             g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = head_ptr; | ||||||
|             g_state.cmd_list.length = regs.command_buffer.GetSize(index) / sizeof(u32); |             g_state.cmd_list.length = regs.command_buffer.GetSize(index) / sizeof(u32); | ||||||
|  |  | ||||||
|  | @ -85,7 +85,6 @@ void GeometryDumper::AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2) { | ||||||
|     vertices.push_back(v1); |     vertices.push_back(v1); | ||||||
|     vertices.push_back(v2); |     vertices.push_back(v2); | ||||||
| 
 | 
 | ||||||
|     int num_vertices = vertices.size(); |  | ||||||
|     faces.push_back({ num_vertices-3, num_vertices-2, num_vertices-1 }); |     faces.push_back({ num_vertices-3, num_vertices-2, num_vertices-1 }); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | @ -241,8 +240,6 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data | ||||||
| 
 | 
 | ||||||
|     dvle.main_offset_words = main_offset; |     dvle.main_offset_words = main_offset; | ||||||
|     dvle.output_register_table_offset = write_offset - dvlb.dvle_offset; |     dvle.output_register_table_offset = write_offset - dvlb.dvle_offset; | ||||||
|     dvle.output_register_table_size = output_info_table.size(); |  | ||||||
|     QueueForWriting((u8*)output_info_table.data(), output_info_table.size() * sizeof(OutputRegisterInfo)); |  | ||||||
| 
 | 
 | ||||||
|     // TODO: Create a label table for "main"
 |     // TODO: Create a label table for "main"
 | ||||||
| 
 | 
 | ||||||
|  | @ -497,31 +494,19 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture | ||||||
|                 // Lookup base value
 |                 // Lookup base value
 | ||||||
|                 Math::Vec3<int> ret; |                 Math::Vec3<int> ret; | ||||||
|                 if (differential_mode) { |                 if (differential_mode) { | ||||||
|                     ret.r() = differential.r; |                     ret.r() = static_cast<int>(differential.r); | ||||||
|                     ret.g() = differential.g; |  | ||||||
|                     ret.b() = differential.b; |  | ||||||
|                     if (x >= 2) { |                     if (x >= 2) { | ||||||
|                         ret.r() += differential.dr; |  | ||||||
|                         ret.g() += differential.dg; |  | ||||||
|                         ret.b() += differential.db; |  | ||||||
|                     } |                     } | ||||||
|                     ret.r() = Color::Convert5To8(ret.r()); |                     ret.r() = Color::Convert5To8(ret.r()); | ||||||
|                     ret.g() = Color::Convert5To8(ret.g()); |                     ret.g() = Color::Convert5To8(ret.g()); | ||||||
|                     ret.b() = Color::Convert5To8(ret.b()); |                     ret.b() = Color::Convert5To8(ret.b()); | ||||||
|                 } else { |                 } else { | ||||||
|                     if (x < 2) { |                     if (x < 2) { | ||||||
|                         ret.r() = Color::Convert4To8(separate.r1); |  | ||||||
|                         ret.g() = Color::Convert4To8(separate.g1); |  | ||||||
|                         ret.b() = Color::Convert4To8(separate.b1); |  | ||||||
|                     } else { |                     } else { | ||||||
|                         ret.r() = Color::Convert4To8(separate.r2); |  | ||||||
|                         ret.g() = Color::Convert4To8(separate.g2); |  | ||||||
|                         ret.b() = Color::Convert4To8(separate.b2); |  | ||||||
|                     } |                     } | ||||||
|                 } |                 } | ||||||
| 
 | 
 | ||||||
|                 // Add modifier
 |                 // Add modifier
 | ||||||
|                 unsigned table_index = (x < 2) ? table_index_1.Value() : table_index_2.Value(); |  | ||||||
| 
 | 
 | ||||||
|                 static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{ |                 static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{ | ||||||
|                     {  2,  8 }, {  5, 17 }, {  9,  29 }, { 13,  42 }, |                     {  2,  8 }, {  5, 17 }, {  9,  29 }, { 13,  42 }, | ||||||
|  |  | ||||||
|  | @ -96,7 +96,7 @@ static void ProcessShaderCode(VertexShaderState& state) { | ||||||
|             state.program_counter = &program_code[offset] - 1; // -1 to make sure when incrementing the PC we end up at the correct offset
 |             state.program_counter = &program_code[offset] - 1; // -1 to make sure when incrementing the PC we end up at the correct offset
 | ||||||
|             state.call_stack.push({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset }); |             state.call_stack.push({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset }); | ||||||
|         }; |         }; | ||||||
|         u32 binary_offset = state.program_counter - program_code.data(); |         u32 binary_offset = static_cast<u32>(state.program_counter - program_code.data()); | ||||||
| 
 | 
 | ||||||
|         state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + binary_offset); |         state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + binary_offset); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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