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	Remove screen change detection since it breaks make changing screen. (Still need to test windows)
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					 2 changed files with 1 additions and 19 deletions
				
			
		|  | @ -144,8 +144,7 @@ QByteArray GRenderWindow::saveGeometry() { | |||
| } | ||||
| 
 | ||||
| qreal GRenderWindow::windowPixelRatio() const { | ||||
|     // QOpenGLWidget isn't backed by a native window, so we need to use the top level window instead
 | ||||
|     return QApplication::activeWindow()->devicePixelRatio(); | ||||
|     return devicePixelRatio(); | ||||
| } | ||||
| 
 | ||||
| std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const { | ||||
|  | @ -250,7 +249,6 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) { | |||
| 
 | ||||
| void GRenderWindow::resizeEvent(QResizeEvent* event) { | ||||
|     QOpenGLWidget::resizeEvent(event); | ||||
|     NotifyClientAreaSizeChanged(std::make_pair(event->size().width(), event->size().height())); | ||||
|     OnFramebufferSizeChanged(); | ||||
| } | ||||
| 
 | ||||
|  | @ -298,10 +296,6 @@ void GRenderWindow::paintGL() { | |||
| 
 | ||||
| void GRenderWindow::showEvent(QShowEvent* event) { | ||||
|     QWidget::showEvent(event); | ||||
| 
 | ||||
|     // windowHandle() is not initialized until the Window is shown, so we connect it here.
 | ||||
|     connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged, | ||||
|             Qt::UniqueConnection); | ||||
| } | ||||
| 
 | ||||
| std::unique_ptr<Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const { | ||||
|  |  | |||
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