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	Merge pull request #2933 from huwpascoe/perf-1
Improved performance of FromAttributeBuffer
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					 1 changed files with 2 additions and 1 deletions
				
			
		|  | @ -52,7 +52,8 @@ OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs, | |||
|     // The hardware takes the absolute and saturates vertex colors like this, *before* doing
 | ||||
|     // interpolation
 | ||||
|     for (unsigned i = 0; i < 4; ++i) { | ||||
|         ret.color[i] = float24::FromFloat32(std::fmin(std::fabs(ret.color[i].ToFloat32()), 1.0f)); | ||||
|         float c = std::fabs(ret.color[i].ToFloat32()); | ||||
|         ret.color[i] = float24::FromFloat32(c < 1.0f ? c : 1.0f); | ||||
|     } | ||||
| 
 | ||||
|     LOG_TRACE(HW_GPU, "Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), " | ||||
|  |  | |||
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