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	citra, citra_qt, settings.h, default_ini.h: Add option for interlaced 3D
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					 6 changed files with 27 additions and 13 deletions
				
			
		|  | @ -131,10 +131,13 @@ void Config::ReadValues() { | ||||||
|         sdl2_config->GetInteger("Renderer", "render_3d", 0)); |         sdl2_config->GetInteger("Renderer", "render_3d", 0)); | ||||||
|     Settings::values.factor_3d = |     Settings::values.factor_3d = | ||||||
|         static_cast<u8>(sdl2_config->GetInteger("Renderer", "factor_3d", 0)); |         static_cast<u8>(sdl2_config->GetInteger("Renderer", "factor_3d", 0)); | ||||||
|     Settings::values.pp_shader_name = sdl2_config->GetString( |     std::string default_shader = "none (builtin)"; | ||||||
|         "Renderer", "pp_shader_name", |     if (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph) | ||||||
|         (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph) ? "dubois (builtin)" |         default_shader = "dubois (builtin)"; | ||||||
|                                                                                : "none (builtin)"); |     else if (Settings::values.render_3d == Settings::StereoRenderOption::Interlaced) | ||||||
|  |         default_shader = "horizontal (builtin)"; | ||||||
|  |     Settings::values.pp_shader_name = | ||||||
|  |         sdl2_config->GetString("Renderer", "pp_shader_name", default_shader); | ||||||
|     Settings::values.filter_mode = sdl2_config->GetBoolean("Renderer", "filter_mode", true); |     Settings::values.filter_mode = sdl2_config->GetBoolean("Renderer", "filter_mode", true); | ||||||
| 
 | 
 | ||||||
|     Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)); |     Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)); | ||||||
|  |  | ||||||
|  | @ -137,7 +137,7 @@ bg_blue = | ||||||
| bg_green = | bg_green = | ||||||
| 
 | 
 | ||||||
| # Whether and how Stereoscopic 3D should be rendered | # Whether and how Stereoscopic 3D should be rendered | ||||||
| # 0 (default): Off, 1: Side by Side, 2: Anaglyph | # 0 (default): Off, 1: Side by Side, 2: Anaglyph, 3: Interlaced | ||||||
| render_3d = | render_3d = | ||||||
| 
 | 
 | ||||||
| # Change 3D Intensity | # Change 3D Intensity | ||||||
|  |  | ||||||
|  | @ -21,8 +21,7 @@ ConfigureEnhancements::ConfigureEnhancements(QWidget* parent) | ||||||
|     connect(ui->render_3d_combobox, |     connect(ui->render_3d_combobox, | ||||||
|             static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, |             static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, | ||||||
|             [this](int currentIndex) { |             [this](int currentIndex) { | ||||||
|                 updateShaders(static_cast<Settings::StereoRenderOption>(currentIndex) == |                 updateShaders(static_cast<Settings::StereoRenderOption>(currentIndex)); | ||||||
|                               Settings::StereoRenderOption::Anaglyph); |  | ||||||
|             }); |             }); | ||||||
| 
 | 
 | ||||||
|     connect(ui->bg_button, &QPushButton::clicked, this, [this] { |     connect(ui->bg_button, &QPushButton::clicked, this, [this] { | ||||||
|  | @ -49,7 +48,7 @@ void ConfigureEnhancements::SetConfiguration() { | ||||||
|     ui->resolution_factor_combobox->setCurrentIndex(Settings::values.resolution_factor); |     ui->resolution_factor_combobox->setCurrentIndex(Settings::values.resolution_factor); | ||||||
|     ui->render_3d_combobox->setCurrentIndex(static_cast<int>(Settings::values.render_3d)); |     ui->render_3d_combobox->setCurrentIndex(static_cast<int>(Settings::values.render_3d)); | ||||||
|     ui->factor_3d->setValue(Settings::values.factor_3d); |     ui->factor_3d->setValue(Settings::values.factor_3d); | ||||||
|     updateShaders(Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph); |     updateShaders(Settings::values.render_3d); | ||||||
|     ui->toggle_linear_filter->setChecked(Settings::values.filter_mode); |     ui->toggle_linear_filter->setChecked(Settings::values.filter_mode); | ||||||
|     ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option)); |     ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option)); | ||||||
|     ui->swap_screen->setChecked(Settings::values.swap_screen); |     ui->swap_screen->setChecked(Settings::values.swap_screen); | ||||||
|  | @ -64,17 +63,20 @@ void ConfigureEnhancements::SetConfiguration() { | ||||||
|     ui->bg_button->setIcon(color_icon); |     ui->bg_button->setIcon(color_icon); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureEnhancements::updateShaders(bool anaglyph) { | void ConfigureEnhancements::updateShaders(Settings::StereoRenderOption stereo_option) { | ||||||
|     ui->shader_combobox->clear(); |     ui->shader_combobox->clear(); | ||||||
| 
 | 
 | ||||||
|     if (anaglyph) |     if (stereo_option == Settings::StereoRenderOption::Anaglyph) | ||||||
|         ui->shader_combobox->addItem("dubois (builtin)"); |         ui->shader_combobox->addItem("dubois (builtin)"); | ||||||
|  |     else if (stereo_option == Settings::StereoRenderOption::Interlaced) | ||||||
|  |         ui->shader_combobox->addItem("horizontal (builtin)"); | ||||||
|     else |     else | ||||||
|         ui->shader_combobox->addItem("none (builtin)"); |         ui->shader_combobox->addItem("none (builtin)"); | ||||||
| 
 | 
 | ||||||
|     ui->shader_combobox->setCurrentIndex(0); |     ui->shader_combobox->setCurrentIndex(0); | ||||||
| 
 | 
 | ||||||
|     for (const auto& shader : OpenGL::GetPostProcessingShaderList(anaglyph)) { |     for (const auto& shader : OpenGL::GetPostProcessingShaderList( | ||||||
|  |              stereo_option == Settings::StereoRenderOption::Anaglyph)) { | ||||||
|         ui->shader_combobox->addItem(QString::fromStdString(shader)); |         ui->shader_combobox->addItem(QString::fromStdString(shader)); | ||||||
|         if (Settings::values.pp_shader_name == shader) |         if (Settings::values.pp_shader_name == shader) | ||||||
|             ui->shader_combobox->setCurrentIndex(ui->shader_combobox->count() - 1); |             ui->shader_combobox->setCurrentIndex(ui->shader_combobox->count() - 1); | ||||||
|  |  | ||||||
|  | @ -6,6 +6,10 @@ | ||||||
| 
 | 
 | ||||||
| #include <QWidget> | #include <QWidget> | ||||||
| 
 | 
 | ||||||
|  | namespace Settings { | ||||||
|  | enum class StereoRenderOption; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| namespace Ui { | namespace Ui { | ||||||
| class ConfigureEnhancements; | class ConfigureEnhancements; | ||||||
| } | } | ||||||
|  | @ -22,7 +26,7 @@ public: | ||||||
|     void SetConfiguration(); |     void SetConfiguration(); | ||||||
| 
 | 
 | ||||||
| private: | private: | ||||||
|     void updateShaders(bool anaglyph); |     void updateShaders(Settings::StereoRenderOption stereo_option); | ||||||
| 
 | 
 | ||||||
|     Ui::ConfigureEnhancements* ui; |     Ui::ConfigureEnhancements* ui; | ||||||
|     QColor bg_color; |     QColor bg_color; | ||||||
|  |  | ||||||
|  | @ -152,6 +152,11 @@ | ||||||
|             <string>Anaglyph</string> |             <string>Anaglyph</string> | ||||||
|            </property> |            </property> | ||||||
|           </item> |           </item> | ||||||
|  |           <item> | ||||||
|  |            <property name="text"> | ||||||
|  |             <string>Interlaced</string> | ||||||
|  |            </property> | ||||||
|  |           </item> | ||||||
|          </widget> |          </widget> | ||||||
|         </item> |         </item> | ||||||
|        </layout> |        </layout> | ||||||
|  |  | ||||||
|  | @ -32,7 +32,7 @@ enum class MicInputType { | ||||||
|     Static, |     Static, | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| enum class StereoRenderOption { Off, SideBySide, Anaglyph }; | enum class StereoRenderOption { Off, SideBySide, Anaglyph, Interlaced }; | ||||||
| 
 | 
 | ||||||
| namespace NativeButton { | namespace NativeButton { | ||||||
| enum Values { | enum Values { | ||||||
|  |  | ||||||
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