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	citra, citra_qt, settings.h, default_ini.h: Add option for interlaced 3D
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					 6 changed files with 27 additions and 13 deletions
				
			
		|  | @ -131,10 +131,13 @@ void Config::ReadValues() { | |||
|         sdl2_config->GetInteger("Renderer", "render_3d", 0)); | ||||
|     Settings::values.factor_3d = | ||||
|         static_cast<u8>(sdl2_config->GetInteger("Renderer", "factor_3d", 0)); | ||||
|     Settings::values.pp_shader_name = sdl2_config->GetString( | ||||
|         "Renderer", "pp_shader_name", | ||||
|         (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph) ? "dubois (builtin)" | ||||
|                                                                                : "none (builtin)"); | ||||
|     std::string default_shader = "none (builtin)"; | ||||
|     if (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph) | ||||
|         default_shader = "dubois (builtin)"; | ||||
|     else if (Settings::values.render_3d == Settings::StereoRenderOption::Interlaced) | ||||
|         default_shader = "horizontal (builtin)"; | ||||
|     Settings::values.pp_shader_name = | ||||
|         sdl2_config->GetString("Renderer", "pp_shader_name", default_shader); | ||||
|     Settings::values.filter_mode = sdl2_config->GetBoolean("Renderer", "filter_mode", true); | ||||
| 
 | ||||
|     Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)); | ||||
|  |  | |||
|  | @ -137,7 +137,7 @@ bg_blue = | |||
| bg_green = | ||||
| 
 | ||||
| # Whether and how Stereoscopic 3D should be rendered | ||||
| # 0 (default): Off, 1: Side by Side, 2: Anaglyph | ||||
| # 0 (default): Off, 1: Side by Side, 2: Anaglyph, 3: Interlaced | ||||
| render_3d = | ||||
| 
 | ||||
| # Change 3D Intensity | ||||
|  |  | |||
|  | @ -21,8 +21,7 @@ ConfigureEnhancements::ConfigureEnhancements(QWidget* parent) | |||
|     connect(ui->render_3d_combobox, | ||||
|             static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, | ||||
|             [this](int currentIndex) { | ||||
|                 updateShaders(static_cast<Settings::StereoRenderOption>(currentIndex) == | ||||
|                               Settings::StereoRenderOption::Anaglyph); | ||||
|                 updateShaders(static_cast<Settings::StereoRenderOption>(currentIndex)); | ||||
|             }); | ||||
| 
 | ||||
|     connect(ui->bg_button, &QPushButton::clicked, this, [this] { | ||||
|  | @ -49,7 +48,7 @@ void ConfigureEnhancements::SetConfiguration() { | |||
|     ui->resolution_factor_combobox->setCurrentIndex(Settings::values.resolution_factor); | ||||
|     ui->render_3d_combobox->setCurrentIndex(static_cast<int>(Settings::values.render_3d)); | ||||
|     ui->factor_3d->setValue(Settings::values.factor_3d); | ||||
|     updateShaders(Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph); | ||||
|     updateShaders(Settings::values.render_3d); | ||||
|     ui->toggle_linear_filter->setChecked(Settings::values.filter_mode); | ||||
|     ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option)); | ||||
|     ui->swap_screen->setChecked(Settings::values.swap_screen); | ||||
|  | @ -64,17 +63,20 @@ void ConfigureEnhancements::SetConfiguration() { | |||
|     ui->bg_button->setIcon(color_icon); | ||||
| } | ||||
| 
 | ||||
| void ConfigureEnhancements::updateShaders(bool anaglyph) { | ||||
| void ConfigureEnhancements::updateShaders(Settings::StereoRenderOption stereo_option) { | ||||
|     ui->shader_combobox->clear(); | ||||
| 
 | ||||
|     if (anaglyph) | ||||
|     if (stereo_option == Settings::StereoRenderOption::Anaglyph) | ||||
|         ui->shader_combobox->addItem("dubois (builtin)"); | ||||
|     else if (stereo_option == Settings::StereoRenderOption::Interlaced) | ||||
|         ui->shader_combobox->addItem("horizontal (builtin)"); | ||||
|     else | ||||
|         ui->shader_combobox->addItem("none (builtin)"); | ||||
| 
 | ||||
|     ui->shader_combobox->setCurrentIndex(0); | ||||
| 
 | ||||
|     for (const auto& shader : OpenGL::GetPostProcessingShaderList(anaglyph)) { | ||||
|     for (const auto& shader : OpenGL::GetPostProcessingShaderList( | ||||
|              stereo_option == Settings::StereoRenderOption::Anaglyph)) { | ||||
|         ui->shader_combobox->addItem(QString::fromStdString(shader)); | ||||
|         if (Settings::values.pp_shader_name == shader) | ||||
|             ui->shader_combobox->setCurrentIndex(ui->shader_combobox->count() - 1); | ||||
|  |  | |||
|  | @ -6,6 +6,10 @@ | |||
| 
 | ||||
| #include <QWidget> | ||||
| 
 | ||||
| namespace Settings { | ||||
| enum class StereoRenderOption; | ||||
| } | ||||
| 
 | ||||
| namespace Ui { | ||||
| class ConfigureEnhancements; | ||||
| } | ||||
|  | @ -22,7 +26,7 @@ public: | |||
|     void SetConfiguration(); | ||||
| 
 | ||||
| private: | ||||
|     void updateShaders(bool anaglyph); | ||||
|     void updateShaders(Settings::StereoRenderOption stereo_option); | ||||
| 
 | ||||
|     Ui::ConfigureEnhancements* ui; | ||||
|     QColor bg_color; | ||||
|  |  | |||
|  | @ -152,6 +152,11 @@ | |||
|             <string>Anaglyph</string> | ||||
|            </property> | ||||
|           </item> | ||||
|           <item> | ||||
|            <property name="text"> | ||||
|             <string>Interlaced</string> | ||||
|            </property> | ||||
|           </item> | ||||
|          </widget> | ||||
|         </item> | ||||
|        </layout> | ||||
|  |  | |||
|  | @ -32,7 +32,7 @@ enum class MicInputType { | |||
|     Static, | ||||
| }; | ||||
| 
 | ||||
| enum class StereoRenderOption { Off, SideBySide, Anaglyph }; | ||||
| enum class StereoRenderOption { Off, SideBySide, Anaglyph, Interlaced }; | ||||
| 
 | ||||
| namespace NativeButton { | ||||
| enum Values { | ||||
|  |  | |||
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