shader/tests: Refactor shader_jit tests to just shader tests

Since these tests will test both the interpreter and the jit, they are no longer jit-specific tests and are more general shader-tests.
This commit is contained in:
Wunkolo 2024-04-12 08:27:37 -07:00
parent 18c057f276
commit 6e994fcb92
No known key found for this signature in database
2 changed files with 22 additions and 22 deletions

View file

@ -13,7 +13,7 @@ add_executable(tests
audio_core/lle/lle.cpp
audio_core/audio_fixures.h
audio_core/decoder_tests.cpp
video_core/shader/shader_jit_compiler.cpp
video_core/shader.cpp
audio_core/merryhime_3ds_audio/merry_audio/merry_audio.cpp
audio_core/merryhime_3ds_audio/merry_audio/merry_audio.h
audio_core/merryhime_3ds_audio/merry_audio/service_fixture.cpp

View file

@ -170,7 +170,7 @@ private:
#define SHADER_TEST_CASE(NAME, TAG) \
TEMPLATE_TEST_CASE(NAME, TAG, ShaderInterpreterTest, ShaderJitTest)
SHADER_TEST_CASE("ADD", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("ADD", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -187,7 +187,7 @@ SHADER_TEST_CASE("ADD", "[video_core][shader][shader_jit]") {
REQUIRE(std::isinf(shader.Run({INFINITY, -1.0f}).x));
}
SHADER_TEST_CASE("CALL", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("CALL", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -222,7 +222,7 @@ SHADER_TEST_CASE("CALL", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run(0.f).x == Catch::Approx(1.f));
}
SHADER_TEST_CASE("DP3", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("DP3", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -238,7 +238,7 @@ SHADER_TEST_CASE("DP3", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({vec4_one, vec4_one}).x == 3.0f);
}
SHADER_TEST_CASE("DP4", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("DP4", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -254,7 +254,7 @@ SHADER_TEST_CASE("DP4", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({vec4_one, vec4_one}).x == 4.0f);
}
SHADER_TEST_CASE("DPH", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("DPH", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -271,7 +271,7 @@ SHADER_TEST_CASE("DPH", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({vec4_zero, vec4_one}).x == 1.0f);
}
SHADER_TEST_CASE("LG2", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("LG2", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -288,7 +288,7 @@ SHADER_TEST_CASE("LG2", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run(1.e24f).x == Catch::Approx(79.7262742773f));
}
SHADER_TEST_CASE("EX2", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("EX2", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -306,7 +306,7 @@ SHADER_TEST_CASE("EX2", "[video_core][shader][shader_jit]") {
REQUIRE(std::isinf(shader.Run(800.f).x));
}
SHADER_TEST_CASE("MUL", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("MUL", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -325,7 +325,7 @@ SHADER_TEST_CASE("MUL", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({+INFINITY, -INFINITY}).x == -INFINITY);
}
SHADER_TEST_CASE("SGE", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("SGE", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -346,7 +346,7 @@ SHADER_TEST_CASE("SGE", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({-1.0f, +1.0f}).x == 0.0f);
}
SHADER_TEST_CASE("SLT", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("SLT", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -367,7 +367,7 @@ SHADER_TEST_CASE("SLT", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({-1.0f, +1.0f}).x == 1.0f);
}
SHADER_TEST_CASE("FLR", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("FLR", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -384,7 +384,7 @@ SHADER_TEST_CASE("FLR", "[video_core][shader][shader_jit]") {
REQUIRE(std::isinf(shader.Run({INFINITY}).x));
}
SHADER_TEST_CASE("MAX", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("MAX", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -403,7 +403,7 @@ SHADER_TEST_CASE("MAX", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({-INFINITY, +INFINITY}).x == +INFINITY);
}
SHADER_TEST_CASE("MIN", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("MIN", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_output = DestRegister::MakeOutput(0);
@ -422,7 +422,7 @@ SHADER_TEST_CASE("MIN", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({-INFINITY, +INFINITY}).x == -INFINITY);
}
SHADER_TEST_CASE("RCP", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("RCP", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -447,7 +447,7 @@ SHADER_TEST_CASE("RCP", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({0.0625f}).x == Catch::Approx(16.0f).margin(0.004f));
}
SHADER_TEST_CASE("RSQ", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("RSQ", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -473,7 +473,7 @@ SHADER_TEST_CASE("RSQ", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({0.0625f}).x == Catch::Approx(4.0f).margin(0.004f));
}
SHADER_TEST_CASE("Uniform Read", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("Uniform Read", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_c0 = SourceRegister::MakeFloat(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -506,7 +506,7 @@ SHADER_TEST_CASE("Uniform Read", "[video_core][shader][shader_jit]") {
}
}
SHADER_TEST_CASE("Address Register Offset", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("Address Register Offset", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_c40 = SourceRegister::MakeFloat(40);
const auto sh_output = DestRegister::MakeOutput(0);
@ -556,7 +556,7 @@ SHADER_TEST_CASE("Address Register Offset", "[video_core][shader][shader_jit]")
REQUIRE(shader.Run(-129.f) == f_uniforms[40]);
}
SHADER_TEST_CASE("Dest Mask", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("Dest Mask", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -586,7 +586,7 @@ SHADER_TEST_CASE("Dest Mask", "[video_core][shader][shader_jit]") {
REQUIRE(shader("xyzw")->Run({iota_vec}) == iota_vec);
}
SHADER_TEST_CASE("MAD", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("MAD", "[video_core][shader]") {
const auto sh_input1 = SourceRegister::MakeInput(0);
const auto sh_input2 = SourceRegister::MakeInput(1);
const auto sh_input3 = SourceRegister::MakeInput(2);
@ -634,7 +634,7 @@ SHADER_TEST_CASE("MAD", "[video_core][shader][shader_jit]") {
REQUIRE(shader.Run({vec4_nan, vec4_zero, vec4_zero}) == vec4_nan);
}
SHADER_TEST_CASE("Nested Loop", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("Nested Loop", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_temp = SourceRegister::MakeTemporary(0);
const auto sh_output = DestRegister::MakeOutput(0);
@ -672,7 +672,7 @@ SHADER_TEST_CASE("Nested Loop", "[video_core][shader][shader_jit]") {
}
}
SHADER_TEST_CASE("Source Swizzle", "[video_core][shader][shader_jit]") {
SHADER_TEST_CASE("Source Swizzle", "[video_core][shader]") {
const auto sh_input = SourceRegister::MakeInput(0);
const auto sh_output = DestRegister::MakeOutput(0);