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	Struct vs class declaration and unused variable
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					 2 changed files with 3 additions and 2 deletions
				
			
		|  | @ -185,7 +185,8 @@ static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrec | ||||||
| 
 | 
 | ||||||
| class GSP_GPU; | class GSP_GPU; | ||||||
| 
 | 
 | ||||||
| struct SessionData : public Kernel::SessionRequestHandler::SessionDataBase { | class SessionData : public Kernel::SessionRequestHandler::SessionDataBase { | ||||||
|  | public: | ||||||
|     SessionData(); |     SessionData(); | ||||||
|     SessionData(GSP_GPU* gsp); |     SessionData(GSP_GPU* gsp); | ||||||
|     ~SessionData(); |     ~SessionData(); | ||||||
|  |  | ||||||
|  | @ -188,7 +188,7 @@ static GameCoin ReadGameCoinData() { | ||||||
|         LOG_ERROR(Service_PTM, "Could not open the game coin data file!"); |         LOG_ERROR(Service_PTM, "Could not open the game coin data file!"); | ||||||
|         return default_game_coin; |         return default_game_coin; | ||||||
|     } |     } | ||||||
|     u16 result; | 
 | ||||||
|     auto gamecoin = std::move(gamecoin_result).Unwrap(); |     auto gamecoin = std::move(gamecoin_result).Unwrap(); | ||||||
|     GameCoin gamecoin_data; |     GameCoin gamecoin_data; | ||||||
|     gamecoin->Read(0, sizeof(GameCoin), reinterpret_cast<u8*>(&gamecoin_data)); |     gamecoin->Read(0, sizeof(GameCoin), reinterpret_cast<u8*>(&gamecoin_data)); | ||||||
|  |  | ||||||
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