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	use the defined constants instead of magic numbers for screen dimensions
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					 1 changed files with 10 additions and 9 deletions
				
			
		|  | @ -4,6 +4,7 @@ | |||
| 
 | ||||
| #include <cmath> | ||||
| #include <mutex> | ||||
| #include "core/3ds.h" | ||||
| #include "core/frontend/emu_window.h" | ||||
| #include "core/frontend/input.h" | ||||
| #include "core/settings.h" | ||||
|  | @ -45,7 +46,7 @@ private: | |||
| 
 | ||||
| EmuWindow::EmuWindow() { | ||||
|     // TODO: Find a better place to set this.
 | ||||
|     config.min_client_area_size = std::make_pair(400u, 480u); | ||||
|     config.min_client_area_size = std::make_pair(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight); | ||||
|     active_config = config; | ||||
|     touch_state = std::make_shared<TouchState>(); | ||||
|     Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state); | ||||
|  | @ -153,27 +154,27 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) | |||
|         case Settings::LayoutOption::SingleScreen: | ||||
|             layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen, | ||||
|                                                Settings::values.upright_screen); | ||||
|             min_width = Settings::values.swap_screen ? 320u : 400u; | ||||
|             min_height = 240u; | ||||
|             min_width = Settings::values.swap_screen ? Core::kScreenBottomWidth : Core::kScreenTopWidth; | ||||
|             min_height = Core::kScreenBottomHeight; | ||||
|             break; | ||||
|         case Settings::LayoutOption::LargeScreen: | ||||
|             layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen, | ||||
|                                               Settings::values.upright_screen); | ||||
|             min_width = Settings::values.swap_screen ? 420u : 480u; | ||||
|             min_height = 240u; | ||||
|             min_width = Settings::values.swap_screen ? Core::kScreenTopWidth/4 + Core::kScreenBottomWidth : Core::kScreenTopWidth + Core::kScreenBottomWidth/4; | ||||
|             min_height = Core::kScreenBottomHeight; | ||||
|             break; | ||||
|         case Settings::LayoutOption::SideScreen: | ||||
|             layout = Layout::SideFrameLayout(width, height, Settings::values.swap_screen, | ||||
|                                              Settings::values.upright_screen); | ||||
|             min_width = 720u; | ||||
|             min_height = 240u; | ||||
|             min_width = Core::kScreenTopWidth + Core::kScreenBottomWidth; | ||||
|             min_height = Core::kScreenBottomHeight; | ||||
|             break; | ||||
|         case Settings::LayoutOption::Default: | ||||
|         default: | ||||
|             layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen, | ||||
|                                                 Settings::values.upright_screen); | ||||
|             min_width = 400u; | ||||
|             min_height = 480u; | ||||
|             min_width = Core::kScreenTopWidth; | ||||
|             min_height = Core::kScreenTopHeight + Core::kScreenBottomHeight; | ||||
|             break; | ||||
|         } | ||||
|         if(Settings::values.upright_screen){ | ||||
|  |  | |||
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