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	WaitSynchronizationN: Improved comments
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					 1 changed files with 12 additions and 7 deletions
				
			
		|  | @ -149,15 +149,20 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, | |||
|     bool wait_thread = !wait_all; | ||||
|     int handle_index = 0; | ||||
| 
 | ||||
|     // Handles pointer is invalid
 | ||||
|     // Check if 'handles' is invalid
 | ||||
|     if (handles == nullptr) | ||||
|         return ResultCode(ErrorDescription::InvalidPointer, ErrorModule::Kernel, ErrorSummary::InvalidArgument, ErrorLevel::Permanent).raw; | ||||
| 
 | ||||
|     // Negative handle_count is invalid
 | ||||
|     // NOTE: on real hardware, there is no nullptr check for 'out' (tested with firmware 4.4). If
 | ||||
|     // this happens, the running application will crash.
 | ||||
|     _assert_msg_(Kernel, out != nullptr, "invalid output pointer specified!"); | ||||
| 
 | ||||
|     // Check if 'handle_count' is invalid
 | ||||
|     if (handle_count < 0) | ||||
|         return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage).raw; | ||||
| 
 | ||||
|     // If handle_count is non-zero, iterate through them and wait the current thread on the objects
 | ||||
|     // If 'handle_count' is non-zero, iterate through each handle and wait the current thread if
 | ||||
|     // necessary
 | ||||
|     if (handle_count != 0) { | ||||
|         bool selected = false; // True once an object has been selected
 | ||||
|         for (int i = 0; i < handle_count; ++i) { | ||||
|  | @ -167,7 +172,7 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, | |||
| 
 | ||||
|             ResultVal<bool> wait = object->Wait(true); | ||||
| 
 | ||||
|             // Check if the current thread should wait on the object...
 | ||||
|             // Check if the current thread should wait on this object...
 | ||||
|             if (wait.Succeeded() && *wait) { | ||||
|                 // Check we are waiting on all objects...
 | ||||
|                 if (wait_all) | ||||
|  | @ -184,15 +189,15 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, | |||
|             } | ||||
|         } | ||||
|     } else { | ||||
|         // If no handles were passed in, put the thread to sleep only when wait_all=false
 | ||||
|         // NOTE: This is supposed to deadlock the current thread if no timeout was specified
 | ||||
|         // If no handles were passed in, put the thread to sleep only when 'wait_all' is false
 | ||||
|         // NOTE: This should deadlock the current thread if no timeout was specified
 | ||||
|         if (!wait_all) { | ||||
|             wait_thread = true; | ||||
|             Kernel::WaitCurrentThread(WAITTYPE_SLEEP); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     // If thread should block, then set its state to waiting and then reschedule...
 | ||||
|     // If thread should wait, then set its state to waiting and then reschedule...
 | ||||
|     if (wait_thread) { | ||||
|         // Create an event to wake the thread up after the specified nanosecond delay has passed
 | ||||
|         Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThread(), nano_seconds); | ||||
|  |  | |||
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