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	fixup! fixup! Refactor input system
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					 3 changed files with 8 additions and 8 deletions
				
			
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			@ -74,7 +74,7 @@ void Update() {
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    PadState state = VideoCore::g_emu_window->GetPadState();
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    // Get current circle pad positon and update circle pad direction
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    // Get current circle pad position and update circle pad direction
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    s16 circle_pad_x, circle_pad_y;
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    std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState();
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    state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex;
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