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	Pica/TextureUnit: Implement mirrored repeating texture wrapping.
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					 2 changed files with 12 additions and 3 deletions
				
			
		|  | @ -118,8 +118,9 @@ struct Regs { | ||||||
| 
 | 
 | ||||||
|     struct TextureConfig { |     struct TextureConfig { | ||||||
|         enum WrapMode : u32 { |         enum WrapMode : u32 { | ||||||
|             ClampToEdge = 0, |             ClampToEdge    = 0, | ||||||
|             Repeat      = 2, |             Repeat         = 2, | ||||||
|  |             MirroredRepeat = 3, | ||||||
|         }; |         }; | ||||||
| 
 | 
 | ||||||
|         INSERT_PADDING_WORDS(0x1); |         INSERT_PADDING_WORDS(0x1); | ||||||
|  |  | ||||||
|  | @ -251,7 +251,15 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | ||||||
|                             return val; |                             return val; | ||||||
| 
 | 
 | ||||||
|                         case Regs::TextureConfig::Repeat: |                         case Regs::TextureConfig::Repeat: | ||||||
|                             return (int)(((unsigned)val) % size); |                             return (int)((unsigned)val % size); | ||||||
|  | 
 | ||||||
|  |                         case Regs::TextureConfig::MirroredRepeat: | ||||||
|  |                         { | ||||||
|  |                             int val = (int)((unsigned)val % (2 * size)); | ||||||
|  |                             if (val >= size) | ||||||
|  |                                 val = 2 * size - 1 - val; | ||||||
|  |                             return val; | ||||||
|  |                         } | ||||||
| 
 | 
 | ||||||
|                         default: |                         default: | ||||||
|                             LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x\n", (int)mode); |                             LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x\n", (int)mode); | ||||||
|  |  | ||||||
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