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	thread: fixed bug where result of __NextThread was not being properly checked when NULL
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		|  | @ -194,7 +194,7 @@ Thread* __NextThread() { | |||
|     } else  { | ||||
|         next = g_thread_ready_queue.pop_first(); | ||||
|     } | ||||
|     if (next < 0) { | ||||
|     if (next == 0) { | ||||
|         return NULL; | ||||
|     } | ||||
|     return Kernel::g_object_pool.GetFast<Thread>(next); | ||||
|  |  | |||
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