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	Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.
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					 3 changed files with 45 additions and 25 deletions
				
			
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			@ -205,25 +205,24 @@ static Thread* NextThread() {
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void WaitCurrentThread_Sleep() {
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    Thread* thread = GetCurrentThread();
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    thread->wait_all = false;
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    thread->wait_address = 0;
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    thread->wait_objects.clear();
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    ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
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}
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void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_all) {
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void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all) {
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    Thread* thread = GetCurrentThread();
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    thread->wait_set_output = wait_set_output;
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    thread->wait_all = wait_all;
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    thread->wait_address = 0;
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    thread->wait_objects.push_back(wait_object);
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    // It's possible to call WaitSynchronizationN without any objects passed in...
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    if (wait_object != nullptr)
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        thread->wait_objects.push_back(wait_object);
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    ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
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}
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void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
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    Thread* thread = GetCurrentThread();
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    thread->wait_all = false;
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    thread->wait_address = wait_address;
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    thread->wait_objects.clear();
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    ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
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}
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			@ -239,8 +238,11 @@ static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
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        return;
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    }
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    thread->SetReturnValue(ResultCode(ErrorDescription::Timeout, ErrorModule::OS, 
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        ErrorSummary::StatusChanged, ErrorLevel::Info), -1);
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    thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
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        ErrorSummary::StatusChanged, ErrorLevel::Info));
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    if (thread->wait_set_output)
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        thread->SetWaitSynchronizationOutput(-1);
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    thread->ResumeFromWait();
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}
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			@ -282,12 +284,18 @@ void Thread::ReleaseWaitObject(WaitObject* wait_object) {
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    if (wait_all) {
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        // Resume the thread only if all are available...
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        if (!wait_all_failed) {
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            SetReturnValue(RESULT_SUCCESS, -1);
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            SetWaitSynchronizationResult(RESULT_SUCCESS);
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            SetWaitSynchronizationOutput(-1);
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            ResumeFromWait();
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        }
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    } else {
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        // Otherwise, resume
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        SetReturnValue(RESULT_SUCCESS, index);
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        SetWaitSynchronizationResult(RESULT_SUCCESS);
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        if (wait_set_output)
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            SetWaitSynchronizationOutput(index);
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        ResumeFromWait();
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    }
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}
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			@ -303,6 +311,7 @@ void Thread::ResumeFromWait() {
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        wait_object->RemoveWaitingThread(this);
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    wait_objects.clear();
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    wait_set_output = false;
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    wait_all = false;
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    wait_address = 0;
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			@ -371,6 +380,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
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    thread->stack_size = stack_size;
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    thread->initial_priority = thread->current_priority = priority;
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    thread->processor_id = processor_id;
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    thread->wait_set_output = false;
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    thread->wait_all = false;
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    thread->wait_objects.clear();
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    thread->wait_address = 0;
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			@ -462,9 +472,12 @@ void Reschedule() {
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    }
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}
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void Thread::SetReturnValue(ResultCode return_val, s32 out_val) {
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    context.cpu_registers[0] = return_val.raw;
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    context.cpu_registers[1] = out_val;
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void Thread::SetWaitSynchronizationResult(ResultCode result) {
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    context.cpu_registers[0] = result.raw;
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}
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void Thread::SetWaitSynchronizationOutput(s32 output) {
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    context.cpu_registers[1] = output;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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			@ -78,11 +78,16 @@ public:
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    void ResumeFromWait();
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    /**
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     * Sets the output values after the thread awakens from WaitSynchronization
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     * @param return_val Value returned
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     * @param out_val Value to set to the output parameter
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     * Sets the result after the thread awakens (from either WaitSynchronization SVC)
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     * @param result Value to set to the returned result
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     */
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    void SetReturnValue(ResultCode return_val, s32 out_val);
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    void SetWaitSynchronizationResult(ResultCode result);
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    /**
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     * Sets the output parameter value after the thread awakens (from WaitSynchronizationN SVC only)
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     * @param output Value to set to the output parameter
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     */
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    void SetWaitSynchronizationOutput(s32 output);
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    Core::ThreadContext context;
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			@ -100,8 +105,9 @@ public:
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    std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
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    VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address 
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    bool wait_all;      ///< True if the thread is waiting on all objects before resuming
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    VAddr wait_address;     ///< If waiting on an AddressArbiter, this is the arbitration address
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    bool wait_all;          ///< True if the thread is waiting on all objects before resuming
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    bool wait_set_output;   ///< True if the output parameter should be set on thread wakeup
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    std::string name;
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			@ -134,9 +140,10 @@ void WaitCurrentThread_Sleep();
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/**
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 * Waits the current thread from a WaitSynchronization call
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 * @param wait_object Kernel object that we are waiting on
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 * @param wait_set_output If true, set the output parameter on thread wakeup (for WaitSynchronizationN only)
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 * @param wait_all If true, wait on all objects before resuming (for WaitSynchronizationN only)
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 */
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void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_all = false);
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void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all);
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/**
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 * Waits the current thread from an ArbitrateAddress call
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			@ -126,7 +126,7 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
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    if (object->ShouldWait()) {
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        object->AddWaitingThread(Kernel::GetCurrentThread());
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        Kernel::WaitCurrentThread_WaitSynchronization(object);
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        Kernel::WaitCurrentThread_WaitSynchronization(object, false, false);
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        // Create an event to wake the thread up after the specified nanosecond delay has passed
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        Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThread(), nano_seconds);
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			@ -187,7 +187,7 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
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        // NOTE: This should deadlock the current thread if no timeout was specified
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        if (!wait_all) {
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            wait_thread = true;
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            Kernel::WaitCurrentThread_Sleep();
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            Kernel::WaitCurrentThread_WaitSynchronization(nullptr, true, wait_all);
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        }
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    }
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			@ -198,7 +198,7 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
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        for (int i = 0; i < handle_count; ++i) {
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            auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
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            object->AddWaitingThread(Kernel::GetCurrentThread());
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            Kernel::WaitCurrentThread_WaitSynchronization(object, wait_all);
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            Kernel::WaitCurrentThread_WaitSynchronization(object, true, wait_all);
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        }
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        // Create an event to wake the thread up after the specified nanosecond delay has passed
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