Merge pull request #2 from rtiangha/wayland-pr

Some Wayland Improvements
This commit is contained in:
Miguel 2024-06-16 00:12:08 +02:00 committed by GitHub
commit 67289e8e27
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GPG key ID: B5690EEEBB952194
35 changed files with 3717 additions and 1031 deletions

175
externals/glad/include/EGL/eglplatform.h vendored Normal file
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#ifndef __eglplatform_h_
#define __eglplatform_h_
/*
** Copyright 2007-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
*/
/* Platform-specific types and definitions for egl.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
* they can be included in future versions of this file. Please submit changes
* by filing an issue or pull request on the public Khronos EGL Registry, at
* https://www.github.com/KhronosGroup/EGL-Registry/
*/
#include <KHR/khrplatform.h>
/* Macros used in EGL function prototype declarations.
*
* EGL functions should be prototyped as:
*
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
*
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
*/
#ifndef EGLAPI
#define EGLAPI KHRONOS_APICALL
#endif
#ifndef EGLAPIENTRY
#define EGLAPIENTRY KHRONOS_APIENTRY
#endif
#define EGLAPIENTRYP EGLAPIENTRY*
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
* are aliases of window-system-dependent types, such as X Display * or
* Windows Device Context. They must be defined in platform-specific
* code below. The EGL-prefixed versions of Native*Type are the same
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
*
* Khronos STRONGLY RECOMMENDS that you use the default definitions
* provided below, since these changes affect both binary and source
* portability of applications using EGL running on different EGL
* implementations.
*/
#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES)
typedef void *EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
typedef HDC EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType;
typedef HWND EGLNativeWindowType;
#elif defined(__QNX__)
typedef khronos_uintptr_t EGLNativeDisplayType;
typedef struct _screen_pixmap* EGLNativePixmapType; /* screen_pixmap_t */
typedef struct _screen_window* EGLNativeWindowType; /* screen_window_t */
#elif defined(__EMSCRIPTEN__)
typedef int EGLNativeDisplayType;
typedef int EGLNativePixmapType;
typedef int EGLNativeWindowType;
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(WL_EGL_PLATFORM)
typedef struct wl_display *EGLNativeDisplayType;
typedef struct wl_egl_pixmap *EGLNativePixmapType;
typedef struct wl_egl_window *EGLNativeWindowType;
#elif defined(__GBM__)
typedef struct gbm_device *EGLNativeDisplayType;
typedef struct gbm_bo *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__ANDROID__) || defined(ANDROID)
struct ANativeWindow;
struct egl_native_pixmap_t;
typedef void* EGLNativeDisplayType;
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
typedef struct ANativeWindow* EGLNativeWindowType;
#elif defined(USE_OZONE)
typedef intptr_t EGLNativeDisplayType;
typedef intptr_t EGLNativePixmapType;
typedef intptr_t EGLNativeWindowType;
#elif defined(USE_X11)
/* X11 (tentative) */
#include <X11/Xlib.h>
#include <X11/Xutil.h>
typedef Display *EGLNativeDisplayType;
typedef Pixmap EGLNativePixmapType;
typedef Window EGLNativeWindowType;
#elif defined(__unix__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__APPLE__)
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__HAIKU__)
#include <kernel/image.h>
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__Fuchsia__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#else
#error "Platform not recognized"
#endif
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
typedef EGLNativeDisplayType NativeDisplayType;
typedef EGLNativePixmapType NativePixmapType;
typedef EGLNativeWindowType NativeWindowType;
/* Define EGLint. This must be a signed integral type large enough to contain
* all legal attribute names and values passed into and out of EGL, whether
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
* handle, or other. While in general a 32-bit integer will suffice, if
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
* integer type.
*/
typedef khronos_int32_t EGLint;
/* C++ / C typecast macros for special EGL handle values */
#if defined(__cplusplus)
#define EGL_CAST(type, value) (static_cast<type>(value))
#else
#define EGL_CAST(type, value) ((type) (value))
#endif
#endif /* __eglplatform_h */

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/* /*
OpenGL, OpenGL ES loader generated by glad 0.1.36 on Fri Nov 10 04:24:01 2023. OpenGL, OpenGL ES loader generated by glad 0.1.36 on Tue Jun 11 15:27:57 2024.
Language/Generator: C/C++ Language/Generator: C/C++
Specification: gl Specification: gl

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externals/glad/include/glad/glad_egl.h vendored Normal file
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/*
EGL loader generated by glad 0.1.36 on Tue Jun 11 17:09:40 2024.
Language/Generator: C/C++
Specification: egl
APIs: egl=1.5
Profile: -
Extensions:
EGL_EXT_create_context_robustness,
EGL_EXT_platform_x11,
EGL_KHR_create_context,
EGL_KHR_platform_x11
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="egl=1.5" --generator="c" --spec="egl" --extensions="EGL_EXT_create_context_robustness,EGL_EXT_platform_x11,EGL_KHR_create_context,EGL_KHR_platform_x11"
Online:
https://glad.dav1d.de/#language=c&specification=egl&loader=on&api=egl%3D1.5&extensions=EGL_EXT_create_context_robustness&extensions=EGL_EXT_platform_x11&extensions=EGL_KHR_create_context&extensions=EGL_KHR_platform_x11
*/
#ifndef __glad_egl_h_
#ifdef __egl_h_
#error EGL header already included, remove this include, glad already provides it
#endif
#define __glad_egl_h_
#define __egl_h_
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define APIENTRY __stdcall
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifndef GLAPI
#define GLAPI extern
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef void* (* GLADloadproc)(const char *name);
GLAPI int gladLoadEGL(void);
GLAPI int gladLoadEGLLoader(GLADloadproc);
#include <KHR/khrplatform.h>
#include <EGL/eglplatform.h>
struct AHardwareBuffer;
struct wl_buffer;
struct wl_display;
struct wl_resource;
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef intptr_t EGLAttribKHR;
typedef intptr_t EGLAttrib;
typedef void *EGLClientBuffer;
typedef void *EGLConfig;
typedef void *EGLContext;
typedef void *EGLDeviceEXT;
typedef void *EGLDisplay;
typedef void *EGLImage;
typedef void *EGLImageKHR;
typedef void *EGLLabelKHR;
typedef void *EGLObjectKHR;
typedef void *EGLOutputLayerEXT;
typedef void *EGLOutputPortEXT;
typedef void *EGLStreamKHR;
typedef void *EGLSurface;
typedef void *EGLSync;
typedef void *EGLSyncKHR;
typedef void *EGLSyncNV;
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
typedef khronos_utime_nanoseconds_t EGLTime;
typedef khronos_utime_nanoseconds_t EGLTimeNV;
typedef khronos_utime_nanoseconds_t EGLuint64NV;
typedef khronos_uint64_t EGLuint64KHR;
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
typedef int EGLNativeFileDescriptorKHR;
typedef khronos_ssize_t EGLsizeiANDROID;
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
struct EGLClientPixmapHI {
void *pData;
EGLint iWidth;
EGLint iHeight;
EGLint iStride;
};
typedef void (APIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
#define PFNEGLBINDWAYLANDDISPLAYWL PFNEGLBINDWAYLANDDISPLAYWLPROC
#define PFNEGLUNBINDWAYLANDDISPLAYWL PFNEGLUNBINDWAYLANDDISPLAYWLPROC
#define PFNEGLQUERYWAYLANDBUFFERWL PFNEGLQUERYWAYLANDBUFFERWLPROC
#define PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BAD_ACCESS 0x3002
#define EGL_BAD_ALLOC 0x3003
#define EGL_BAD_ATTRIBUTE 0x3004
#define EGL_BAD_CONFIG 0x3005
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_MATCH 0x3009
#define EGL_BAD_NATIVE_PIXMAP 0x300A
#define EGL_BAD_NATIVE_WINDOW 0x300B
#define EGL_BAD_PARAMETER 0x300C
#define EGL_BAD_SURFACE 0x300D
#define EGL_BLUE_SIZE 0x3022
#define EGL_BUFFER_SIZE 0x3020
#define EGL_CONFIG_CAVEAT 0x3027
#define EGL_CONFIG_ID 0x3028
#define EGL_CORE_NATIVE_ENGINE 0x305B
#define EGL_DEPTH_SIZE 0x3025
#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
#define EGL_DRAW 0x3059
#define EGL_EXTENSIONS 0x3055
#define EGL_FALSE 0
#define EGL_GREEN_SIZE 0x3023
#define EGL_HEIGHT 0x3056
#define EGL_LARGEST_PBUFFER 0x3058
#define EGL_LEVEL 0x3029
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
#define EGL_MAX_PBUFFER_PIXELS 0x302B
#define EGL_MAX_PBUFFER_WIDTH 0x302C
#define EGL_NATIVE_RENDERABLE 0x302D
#define EGL_NATIVE_VISUAL_ID 0x302E
#define EGL_NATIVE_VISUAL_TYPE 0x302F
#define EGL_NONE 0x3038
#define EGL_NON_CONFORMANT_CONFIG 0x3051
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
#define EGL_PBUFFER_BIT 0x0001
#define EGL_PIXMAP_BIT 0x0002
#define EGL_READ 0x305A
#define EGL_RED_SIZE 0x3024
#define EGL_SAMPLES 0x3031
#define EGL_SAMPLE_BUFFERS 0x3032
#define EGL_SLOW_CONFIG 0x3050
#define EGL_STENCIL_SIZE 0x3026
#define EGL_SUCCESS 0x3000
#define EGL_SURFACE_TYPE 0x3033
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
#define EGL_TRANSPARENT_RED_VALUE 0x3037
#define EGL_TRANSPARENT_RGB 0x3052
#define EGL_TRANSPARENT_TYPE 0x3034
#define EGL_TRUE 1
#define EGL_VENDOR 0x3053
#define EGL_VERSION 0x3054
#define EGL_WIDTH 0x3057
#define EGL_WINDOW_BIT 0x0004
#define EGL_BACK_BUFFER 0x3084
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
#define EGL_CONTEXT_LOST 0x300E
#define EGL_MIN_SWAP_INTERVAL 0x303B
#define EGL_MAX_SWAP_INTERVAL 0x303C
#define EGL_MIPMAP_TEXTURE 0x3082
#define EGL_MIPMAP_LEVEL 0x3083
#define EGL_NO_TEXTURE 0x305C
#define EGL_TEXTURE_2D 0x305F
#define EGL_TEXTURE_FORMAT 0x3080
#define EGL_TEXTURE_RGB 0x305D
#define EGL_TEXTURE_RGBA 0x305E
#define EGL_TEXTURE_TARGET 0x3081
#define EGL_ALPHA_FORMAT 0x3088
#define EGL_ALPHA_FORMAT_NONPRE 0x308B
#define EGL_ALPHA_FORMAT_PRE 0x308C
#define EGL_ALPHA_MASK_SIZE 0x303E
#define EGL_BUFFER_PRESERVED 0x3094
#define EGL_BUFFER_DESTROYED 0x3095
#define EGL_CLIENT_APIS 0x308D
#define EGL_COLORSPACE 0x3087
#define EGL_COLORSPACE_sRGB 0x3089
#define EGL_COLORSPACE_LINEAR 0x308A
#define EGL_COLOR_BUFFER_TYPE 0x303F
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
#define EGL_DISPLAY_SCALING 10000
#define EGL_HORIZONTAL_RESOLUTION 0x3090
#define EGL_LUMINANCE_BUFFER 0x308F
#define EGL_LUMINANCE_SIZE 0x303D
#define EGL_OPENGL_ES_BIT 0x0001
#define EGL_OPENVG_BIT 0x0002
#define EGL_OPENGL_ES_API 0x30A0
#define EGL_OPENVG_API 0x30A1
#define EGL_OPENVG_IMAGE 0x3096
#define EGL_PIXEL_ASPECT_RATIO 0x3092
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_RENDER_BUFFER 0x3086
#define EGL_RGB_BUFFER 0x308E
#define EGL_SINGLE_BUFFER 0x3085
#define EGL_SWAP_BEHAVIOR 0x3093
#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
#define EGL_VERTICAL_RESOLUTION 0x3091
#define EGL_CONFORMANT 0x3042
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_MATCH_NATIVE_PIXMAP 0x3041
#define EGL_OPENGL_ES2_BIT 0x0004
#define EGL_VG_ALPHA_FORMAT 0x3088
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
#define EGL_VG_COLORSPACE 0x3087
#define EGL_VG_COLORSPACE_sRGB 0x3089
#define EGL_VG_COLORSPACE_LINEAR 0x308A
#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
#define EGL_MULTISAMPLE_RESOLVE 0x3099
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
#define EGL_OPENGL_API 0x30A2
#define EGL_OPENGL_BIT 0x0008
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
#define EGL_CONTEXT_MAJOR_VERSION 0x3098
#define EGL_CONTEXT_MINOR_VERSION 0x30FB
#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
#define EGL_NO_RESET_NOTIFICATION 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
#define EGL_OPENGL_ES3_BIT 0x00000040
#define EGL_CL_EVENT_HANDLE 0x309C
#define EGL_SYNC_CL_EVENT 0x30FE
#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
#define EGL_SYNC_TYPE 0x30F7
#define EGL_SYNC_STATUS 0x30F1
#define EGL_SYNC_CONDITION 0x30F8
#define EGL_SIGNALED 0x30F2
#define EGL_UNSIGNALED 0x30F3
#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF
#define EGL_TIMEOUT_EXPIRED 0x30F5
#define EGL_CONDITION_SATISFIED 0x30F6
#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
#define EGL_SYNC_FENCE 0x30F9
#define EGL_GL_COLORSPACE 0x309D
#define EGL_GL_COLORSPACE_SRGB 0x3089
#define EGL_GL_COLORSPACE_LINEAR 0x308A
#define EGL_GL_RENDERBUFFER 0x30B9
#define EGL_GL_TEXTURE_2D 0x30B1
#define EGL_GL_TEXTURE_LEVEL 0x30BC
#define EGL_GL_TEXTURE_3D 0x30B2
#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
#define EGL_IMAGE_PRESERVED 0x30D2
#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
EGLDisplay eglGetCurrentDisplay(void);
EGLSurface eglGetCurrentSurface(EGLint readdraw);
EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id);
EGLint eglGetError(void);
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname);
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
const char *eglQueryString(EGLDisplay dpy, EGLint name);
EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
EGLBoolean eglTerminate(EGLDisplay dpy);
EGLBoolean eglWaitGL(void);
EGLBoolean eglWaitNative(EGLint engine);
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
EGLBoolean eglBindAPI(EGLenum api);
EGLenum eglQueryAPI(void);
EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
EGLBoolean eglReleaseThread(void);
EGLBoolean eglWaitClient(void);
EGLContext eglGetCurrentContext(void);
EGLSync eglCreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
EGLBoolean eglDestroySync(EGLDisplay dpy, EGLSync sync);
EGLint eglClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
EGLBoolean eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
EGLImage eglCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
EGLBoolean eglDestroyImage(EGLDisplay dpy, EGLImage image);
EGLDisplay eglGetPlatformDisplay(EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
EGLSurface eglCreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
EGLSurface eglCreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
EGLBoolean eglWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags);
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
#define EGL_PLATFORM_X11_EXT 0x31D5
#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
#define EGL_CONTEXT_FLAGS_KHR 0x30FC
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
#define EGL_PLATFORM_X11_KHR 0x31D5
#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6
#ifndef EGL_EXT_create_context_robustness
#define EGL_EXT_create_context_robustness 1
#endif
#ifndef EGL_EXT_platform_x11
#define EGL_EXT_platform_x11 1
#endif
#ifndef EGL_KHR_create_context
#define EGL_KHR_create_context 1
#endif
#ifndef EGL_KHR_platform_x11
#define EGL_KHR_platform_x11 1
#endif
#ifdef __cplusplus
}
#endif
#endif

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/*
GLX loader generated by glad 0.1.36 on Tue Jun 11 18:29:34 2024.
Language/Generator: C/C++
Specification: glx
APIs: glx=1.3
Profile: -
Extensions:
GLX_ARB_create_context,
GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address,
GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile,
GLX_EXT_swap_control,
GLX_MESA_swap_control,
GLX_SGI_swap_control
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="glx=1.3" --generator="c" --spec="glx" --extensions="GLX_ARB_create_context,GLX_ARB_create_context_profile,GLX_ARB_get_proc_address,GLX_EXT_create_context_es2_profile,GLX_EXT_create_context_es_profile,GLX_EXT_swap_control,GLX_MESA_swap_control,GLX_SGI_swap_control"
Online:
https://glad.dav1d.de/#language=c&specification=glx&loader=on&api=glx%3D1.3&extensions=GLX_ARB_create_context&extensions=GLX_ARB_create_context_profile&extensions=GLX_ARB_get_proc_address&extensions=GLX_EXT_create_context_es2_profile&extensions=GLX_EXT_create_context_es_profile&extensions=GLX_EXT_swap_control&extensions=GLX_MESA_swap_control&extensions=GLX_SGI_swap_control
*/
#include <X11/X.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <glad/glad.h>
#ifndef __glad_glxext_h_
#ifdef __glxext_h_
#error GLX header already included, remove this include, glad already provides it
#endif
#define __glad_glxext_h_
#define __glxext_h_
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef void* (* GLADloadproc)(const char *name);
#ifndef GLAPI
# if defined(GLAD_GLAPI_EXPORT)
# if defined(_WIN32) || defined(__CYGWIN__)
# if defined(GLAD_GLAPI_EXPORT_BUILD)
# if defined(__GNUC__)
# define GLAPI __attribute__ ((dllexport)) extern
# else
# define GLAPI __declspec(dllexport) extern
# endif
# else
# if defined(__GNUC__)
# define GLAPI __attribute__ ((dllimport)) extern
# else
# define GLAPI __declspec(dllimport) extern
# endif
# endif
# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
# define GLAPI __attribute__ ((visibility ("default"))) extern
# else
# define GLAPI extern
# endif
# else
# define GLAPI extern
# endif
#endif
GLAPI int gladLoadGLX(Display *dpy, int screen);
GLAPI void gladUnloadGLX(void);
GLAPI int gladLoadGLXLoader(GLADloadproc, Display *dpy, int screen);
#ifndef GLEXT_64_TYPES_DEFINED
/* This code block is duplicated in glext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
/* (as used in the GLX_OML_sync_control extension). */
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#include <inttypes.h>
#elif defined(__sun__) || defined(__digital__)
#include <inttypes.h>
#if defined(__STDC__)
#if defined(__arch64__) || defined(_LP64)
typedef long int int64_t;
typedef unsigned long int uint64_t;
#else
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#endif /* __arch64__ */
#endif /* __STDC__ */
#elif defined( __VMS ) || defined(__sgi)
#include <inttypes.h>
#elif defined(__SCO__) || defined(__USLC__)
#include <stdint.h>
#elif defined(__UNIXOS2__) || defined(__SOL64__)
typedef long int int32_t;
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#elif defined(_WIN32) && defined(__GNUC__)
#include <stdint.h>
#elif defined(_WIN32)
typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
/* Fallback if nothing above works */
#include <inttypes.h>
#endif
#endif
typedef XID GLXFBConfigID;
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXContextID;
typedef struct __GLXcontextRec *GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
typedef void (APIENTRY *__GLXextFuncPtr)(void);
typedef XID GLXVideoCaptureDeviceNV;
typedef unsigned int GLXVideoDeviceNV;
typedef XID GLXVideoSourceSGIX;
typedef XID GLXFBConfigIDSGIX;
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
typedef XID GLXPbufferSGIX;
typedef struct {
int event_type; /* GLX_DAMAGED or GLX_SAVED */
int draw_type; /* GLX_WINDOW or GLX_PBUFFER */
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came for SendEvent request */
Display *display; /* display the event was read from */
GLXDrawable drawable; /* XID of Drawable */
unsigned int buffer_mask; /* mask indicating which buffers are affected */
unsigned int aux_buffer; /* which aux buffer was affected */
int x, y;
int width, height;
int count; /* if nonzero, at least this many more */
} GLXPbufferClobberEvent;
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came from a SendEvent request */
Display *display; /* Display the event was read from */
GLXDrawable drawable; /* drawable on which event was requested in event mask */
int event_type;
int64_t ust;
int64_t msc;
int64_t sbc;
} GLXBufferSwapComplete;
typedef union __GLXEvent {
GLXPbufferClobberEvent glxpbufferclobber;
GLXBufferSwapComplete glxbufferswapcomplete;
long pad[24];
} GLXEvent;
typedef struct {
int type;
unsigned long serial;
Bool send_event;
Display *display;
int extension;
int evtype;
GLXDrawable window;
Bool stereo_tree;
} GLXStereoNotifyEventEXT;
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came for SendEvent request */
Display *display; /* display the event was read from */
GLXDrawable drawable; /* i.d. of Drawable */
int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
unsigned int mask; /* mask indicating which buffers are affected*/
int x, y;
int width, height;
int count; /* if nonzero, at least this many more */
} GLXBufferClobberEventSGIX;
typedef struct {
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int networkId;
} GLXHyperpipeNetworkSGIX;
typedef struct {
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int channel;
unsigned int participationType;
int timeSlice;
} GLXHyperpipeConfigSGIX;
typedef struct {
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
int destXOrigin, destYOrigin, destWidth, destHeight;
} GLXPipeRect;
typedef struct {
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int XOrigin, YOrigin, maxHeight, maxWidth;
} GLXPipeRectLimits;
#define GLX_EXTENSION_NAME "GLX"
#define GLX_PbufferClobber 0
#define GLX_BufferSwapComplete 1
#define __GLX_NUMBER_EVENTS 17
#define GLX_BAD_SCREEN 1
#define GLX_BAD_ATTRIBUTE 2
#define GLX_NO_EXTENSION 3
#define GLX_BAD_VISUAL 4
#define GLX_BAD_CONTEXT 5
#define GLX_BAD_VALUE 6
#define GLX_BAD_ENUM 7
#define GLX_USE_GL 1
#define GLX_BUFFER_SIZE 2
#define GLX_LEVEL 3
#define GLX_RGBA 4
#define GLX_DOUBLEBUFFER 5
#define GLX_STEREO 6
#define GLX_AUX_BUFFERS 7
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
#define GLX_ALPHA_SIZE 11
#define GLX_DEPTH_SIZE 12
#define GLX_STENCIL_SIZE 13
#define GLX_ACCUM_RED_SIZE 14
#define GLX_ACCUM_GREEN_SIZE 15
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_ALPHA_SIZE 17
#define GLX_VENDOR 0x1
#define GLX_VERSION 0x2
#define GLX_EXTENSIONS 0x3
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
#define GLX_CONFIG_CAVEAT 0x20
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_VISUAL_ID 0x800B
#define GLX_SCREEN 0x800C
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_FBCONFIG_ID 0x8013
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
#define GLX_PBUFFER_HEIGHT 0x8040
#define GLX_PBUFFER_WIDTH 0x8041
#ifndef GLX_VERSION_1_0
#define GLX_VERSION_1_0 1
GLAPI int GLAD_GLX_VERSION_1_0;
typedef XVisualInfo * (APIENTRYP PFNGLXCHOOSEVISUALPROC)(Display *dpy, int screen, int *attribList);
GLAPI PFNGLXCHOOSEVISUALPROC glad_glXChooseVisual;
#define glXChooseVisual glad_glXChooseVisual
typedef GLXContext (APIENTRYP PFNGLXCREATECONTEXTPROC)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
GLAPI PFNGLXCREATECONTEXTPROC glad_glXCreateContext;
#define glXCreateContext glad_glXCreateContext
typedef void (APIENTRYP PFNGLXDESTROYCONTEXTPROC)(Display *dpy, GLXContext ctx);
GLAPI PFNGLXDESTROYCONTEXTPROC glad_glXDestroyContext;
#define glXDestroyContext glad_glXDestroyContext
typedef Bool (APIENTRYP PFNGLXMAKECURRENTPROC)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
GLAPI PFNGLXMAKECURRENTPROC glad_glXMakeCurrent;
#define glXMakeCurrent glad_glXMakeCurrent
typedef void (APIENTRYP PFNGLXCOPYCONTEXTPROC)(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask);
GLAPI PFNGLXCOPYCONTEXTPROC glad_glXCopyContext;
#define glXCopyContext glad_glXCopyContext
typedef void (APIENTRYP PFNGLXSWAPBUFFERSPROC)(Display *dpy, GLXDrawable drawable);
GLAPI PFNGLXSWAPBUFFERSPROC glad_glXSwapBuffers;
#define glXSwapBuffers glad_glXSwapBuffers
typedef GLXPixmap (APIENTRYP PFNGLXCREATEGLXPIXMAPPROC)(Display *dpy, XVisualInfo *visual, Pixmap pixmap);
GLAPI PFNGLXCREATEGLXPIXMAPPROC glad_glXCreateGLXPixmap;
#define glXCreateGLXPixmap glad_glXCreateGLXPixmap
typedef void (APIENTRYP PFNGLXDESTROYGLXPIXMAPPROC)(Display *dpy, GLXPixmap pixmap);
GLAPI PFNGLXDESTROYGLXPIXMAPPROC glad_glXDestroyGLXPixmap;
#define glXDestroyGLXPixmap glad_glXDestroyGLXPixmap
typedef Bool (APIENTRYP PFNGLXQUERYEXTENSIONPROC)(Display *dpy, int *errorb, int *event);
GLAPI PFNGLXQUERYEXTENSIONPROC glad_glXQueryExtension;
#define glXQueryExtension glad_glXQueryExtension
typedef Bool (APIENTRYP PFNGLXQUERYVERSIONPROC)(Display *dpy, int *maj, int *min);
GLAPI PFNGLXQUERYVERSIONPROC glad_glXQueryVersion;
#define glXQueryVersion glad_glXQueryVersion
typedef Bool (APIENTRYP PFNGLXISDIRECTPROC)(Display *dpy, GLXContext ctx);
GLAPI PFNGLXISDIRECTPROC glad_glXIsDirect;
#define glXIsDirect glad_glXIsDirect
typedef int (APIENTRYP PFNGLXGETCONFIGPROC)(Display *dpy, XVisualInfo *visual, int attrib, int *value);
GLAPI PFNGLXGETCONFIGPROC glad_glXGetConfig;
#define glXGetConfig glad_glXGetConfig
typedef GLXContext (APIENTRYP PFNGLXGETCURRENTCONTEXTPROC)(void);
GLAPI PFNGLXGETCURRENTCONTEXTPROC glad_glXGetCurrentContext;
#define glXGetCurrentContext glad_glXGetCurrentContext
typedef GLXDrawable (APIENTRYP PFNGLXGETCURRENTDRAWABLEPROC)(void);
GLAPI PFNGLXGETCURRENTDRAWABLEPROC glad_glXGetCurrentDrawable;
#define glXGetCurrentDrawable glad_glXGetCurrentDrawable
typedef void (APIENTRYP PFNGLXWAITGLPROC)(void);
GLAPI PFNGLXWAITGLPROC glad_glXWaitGL;
#define glXWaitGL glad_glXWaitGL
typedef void (APIENTRYP PFNGLXWAITXPROC)(void);
GLAPI PFNGLXWAITXPROC glad_glXWaitX;
#define glXWaitX glad_glXWaitX
typedef void (APIENTRYP PFNGLXUSEXFONTPROC)(Font font, int first, int count, int list);
GLAPI PFNGLXUSEXFONTPROC glad_glXUseXFont;
#define glXUseXFont glad_glXUseXFont
#endif
#ifndef GLX_VERSION_1_1
#define GLX_VERSION_1_1 1
GLAPI int GLAD_GLX_VERSION_1_1;
typedef const char * (APIENTRYP PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display *dpy, int screen);
GLAPI PFNGLXQUERYEXTENSIONSSTRINGPROC glad_glXQueryExtensionsString;
#define glXQueryExtensionsString glad_glXQueryExtensionsString
typedef const char * (APIENTRYP PFNGLXQUERYSERVERSTRINGPROC)(Display *dpy, int screen, int name);
GLAPI PFNGLXQUERYSERVERSTRINGPROC glad_glXQueryServerString;
#define glXQueryServerString glad_glXQueryServerString
typedef const char * (APIENTRYP PFNGLXGETCLIENTSTRINGPROC)(Display *dpy, int name);
GLAPI PFNGLXGETCLIENTSTRINGPROC glad_glXGetClientString;
#define glXGetClientString glad_glXGetClientString
#endif
#ifndef GLX_VERSION_1_2
#define GLX_VERSION_1_2 1
GLAPI int GLAD_GLX_VERSION_1_2;
typedef Display * (APIENTRYP PFNGLXGETCURRENTDISPLAYPROC)(void);
GLAPI PFNGLXGETCURRENTDISPLAYPROC glad_glXGetCurrentDisplay;
#define glXGetCurrentDisplay glad_glXGetCurrentDisplay
#endif
#ifndef GLX_VERSION_1_3
#define GLX_VERSION_1_3 1
GLAPI int GLAD_GLX_VERSION_1_3;
typedef GLXFBConfig * (APIENTRYP PFNGLXGETFBCONFIGSPROC)(Display *dpy, int screen, int *nelements);
GLAPI PFNGLXGETFBCONFIGSPROC glad_glXGetFBConfigs;
#define glXGetFBConfigs glad_glXGetFBConfigs
typedef GLXFBConfig * (APIENTRYP PFNGLXCHOOSEFBCONFIGPROC)(Display *dpy, int screen, const int *attrib_list, int *nelements);
GLAPI PFNGLXCHOOSEFBCONFIGPROC glad_glXChooseFBConfig;
#define glXChooseFBConfig glad_glXChooseFBConfig
typedef int (APIENTRYP PFNGLXGETFBCONFIGATTRIBPROC)(Display *dpy, GLXFBConfig config, int attribute, int *value);
GLAPI PFNGLXGETFBCONFIGATTRIBPROC glad_glXGetFBConfigAttrib;
#define glXGetFBConfigAttrib glad_glXGetFBConfigAttrib
typedef XVisualInfo * (APIENTRYP PFNGLXGETVISUALFROMFBCONFIGPROC)(Display *dpy, GLXFBConfig config);
GLAPI PFNGLXGETVISUALFROMFBCONFIGPROC glad_glXGetVisualFromFBConfig;
#define glXGetVisualFromFBConfig glad_glXGetVisualFromFBConfig
typedef GLXWindow (APIENTRYP PFNGLXCREATEWINDOWPROC)(Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
GLAPI PFNGLXCREATEWINDOWPROC glad_glXCreateWindow;
#define glXCreateWindow glad_glXCreateWindow
typedef void (APIENTRYP PFNGLXDESTROYWINDOWPROC)(Display *dpy, GLXWindow win);
GLAPI PFNGLXDESTROYWINDOWPROC glad_glXDestroyWindow;
#define glXDestroyWindow glad_glXDestroyWindow
typedef GLXPixmap (APIENTRYP PFNGLXCREATEPIXMAPPROC)(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
GLAPI PFNGLXCREATEPIXMAPPROC glad_glXCreatePixmap;
#define glXCreatePixmap glad_glXCreatePixmap
typedef void (APIENTRYP PFNGLXDESTROYPIXMAPPROC)(Display *dpy, GLXPixmap pixmap);
GLAPI PFNGLXDESTROYPIXMAPPROC glad_glXDestroyPixmap;
#define glXDestroyPixmap glad_glXDestroyPixmap
typedef GLXPbuffer (APIENTRYP PFNGLXCREATEPBUFFERPROC)(Display *dpy, GLXFBConfig config, const int *attrib_list);
GLAPI PFNGLXCREATEPBUFFERPROC glad_glXCreatePbuffer;
#define glXCreatePbuffer glad_glXCreatePbuffer
typedef void (APIENTRYP PFNGLXDESTROYPBUFFERPROC)(Display *dpy, GLXPbuffer pbuf);
GLAPI PFNGLXDESTROYPBUFFERPROC glad_glXDestroyPbuffer;
#define glXDestroyPbuffer glad_glXDestroyPbuffer
typedef void (APIENTRYP PFNGLXQUERYDRAWABLEPROC)(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
GLAPI PFNGLXQUERYDRAWABLEPROC glad_glXQueryDrawable;
#define glXQueryDrawable glad_glXQueryDrawable
typedef GLXContext (APIENTRYP PFNGLXCREATENEWCONTEXTPROC)(Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
GLAPI PFNGLXCREATENEWCONTEXTPROC glad_glXCreateNewContext;
#define glXCreateNewContext glad_glXCreateNewContext
typedef Bool (APIENTRYP PFNGLXMAKECONTEXTCURRENTPROC)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
GLAPI PFNGLXMAKECONTEXTCURRENTPROC glad_glXMakeContextCurrent;
#define glXMakeContextCurrent glad_glXMakeContextCurrent
typedef GLXDrawable (APIENTRYP PFNGLXGETCURRENTREADDRAWABLEPROC)(void);
GLAPI PFNGLXGETCURRENTREADDRAWABLEPROC glad_glXGetCurrentReadDrawable;
#define glXGetCurrentReadDrawable glad_glXGetCurrentReadDrawable
typedef int (APIENTRYP PFNGLXQUERYCONTEXTPROC)(Display *dpy, GLXContext ctx, int attribute, int *value);
GLAPI PFNGLXQUERYCONTEXTPROC glad_glXQueryContext;
#define glXQueryContext glad_glXQueryContext
typedef void (APIENTRYP PFNGLXSELECTEVENTPROC)(Display *dpy, GLXDrawable draw, unsigned long event_mask);
GLAPI PFNGLXSELECTEVENTPROC glad_glXSelectEvent;
#define glXSelectEvent glad_glXSelectEvent
typedef void (APIENTRYP PFNGLXGETSELECTEDEVENTPROC)(Display *dpy, GLXDrawable draw, unsigned long *event_mask);
GLAPI PFNGLXGETSELECTEDEVENTPROC glad_glXGetSelectedEvent;
#define glXGetSelectedEvent glad_glXGetSelectedEvent
#endif
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
#ifndef GLX_ARB_create_context
#define GLX_ARB_create_context 1
GLAPI int GLAD_GLX_ARB_create_context;
typedef GLXContext (APIENTRYP PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
GLAPI PFNGLXCREATECONTEXTATTRIBSARBPROC glad_glXCreateContextAttribsARB;
#define glXCreateContextAttribsARB glad_glXCreateContextAttribsARB
#endif
#ifndef GLX_ARB_create_context_profile
#define GLX_ARB_create_context_profile 1
GLAPI int GLAD_GLX_ARB_create_context_profile;
#endif
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
GLAPI int GLAD_GLX_ARB_get_proc_address;
typedef __GLXextFuncPtr (APIENTRYP PFNGLXGETPROCADDRESSARBPROC)(const GLubyte *procName);
GLAPI PFNGLXGETPROCADDRESSARBPROC glad_glXGetProcAddressARB;
#define glXGetProcAddressARB glad_glXGetProcAddressARB
#endif
#ifndef GLX_EXT_create_context_es2_profile
#define GLX_EXT_create_context_es2_profile 1
GLAPI int GLAD_GLX_EXT_create_context_es2_profile;
#endif
#ifndef GLX_EXT_create_context_es_profile
#define GLX_EXT_create_context_es_profile 1
GLAPI int GLAD_GLX_EXT_create_context_es_profile;
#endif
#ifndef GLX_EXT_swap_control
#define GLX_EXT_swap_control 1
GLAPI int GLAD_GLX_EXT_swap_control;
typedef void (APIENTRYP PFNGLXSWAPINTERVALEXTPROC)(Display *dpy, GLXDrawable drawable, int interval);
GLAPI PFNGLXSWAPINTERVALEXTPROC glad_glXSwapIntervalEXT;
#define glXSwapIntervalEXT glad_glXSwapIntervalEXT
#endif
#ifndef GLX_MESA_swap_control
#define GLX_MESA_swap_control 1
GLAPI int GLAD_GLX_MESA_swap_control;
typedef int (APIENTRYP PFNGLXGETSWAPINTERVALMESAPROC)(void);
GLAPI PFNGLXGETSWAPINTERVALMESAPROC glad_glXGetSwapIntervalMESA;
#define glXGetSwapIntervalMESA glad_glXGetSwapIntervalMESA
typedef int (APIENTRYP PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval);
GLAPI PFNGLXSWAPINTERVALMESAPROC glad_glXSwapIntervalMESA;
#define glXSwapIntervalMESA glad_glXSwapIntervalMESA
#endif
#ifndef GLX_SGI_swap_control
#define GLX_SGI_swap_control 1
GLAPI int GLAD_GLX_SGI_swap_control;
typedef int (APIENTRYP PFNGLXSWAPINTERVALSGIPROC)(int interval);
GLAPI PFNGLXSWAPINTERVALSGIPROC glad_glXSwapIntervalSGI;
#define glXSwapIntervalSGI glad_glXSwapIntervalSGI
#endif
#ifdef __cplusplus
}
#endif
#endif

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externals/glad/include/glad/glad_wgl.h vendored Normal file
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@ -0,0 +1,146 @@
/*
WGL loader generated by glad 0.1.36 on Tue Jun 11 13:42:52 2024.
Language/Generator: C/C++
Specification: wgl
APIs: wgl=1.0
Profile: -
Extensions:
WGL_ARB_create_context,
WGL_EXT_create_context_es2_profile,
WGL_EXT_create_context_es_profile,
WGL_EXT_swap_control
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_ARB_create_context,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_swap_control"
Online:
https://glad.dav1d.de/#language=c&specification=wgl&loader=on&api=wgl%3D1.0&extensions=WGL_ARB_create_context&extensions=WGL_EXT_create_context_es2_profile&extensions=WGL_EXT_create_context_es_profile&extensions=WGL_EXT_swap_control
*/
#ifndef WINAPI
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef NOMINMAX
#define NOMINMAX 1
#endif
#include <windows.h>
#endif
#include <glad/glad.h>
#ifndef __glad_wglext_h_
#ifdef __wglext_h_
#error WGL header already included, remove this include, glad already provides it
#endif
#define __glad_wglext_h_
#define __wglext_h_
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef void* (* GLADloadproc)(const char *name);
#ifndef GLAPI
# if defined(GLAD_GLAPI_EXPORT)
# if defined(_WIN32) || defined(__CYGWIN__)
# if defined(GLAD_GLAPI_EXPORT_BUILD)
# if defined(__GNUC__)
# define GLAPI __attribute__ ((dllexport)) extern
# else
# define GLAPI __declspec(dllexport) extern
# endif
# else
# if defined(__GNUC__)
# define GLAPI __attribute__ ((dllimport)) extern
# else
# define GLAPI __declspec(dllimport) extern
# endif
# endif
# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
# define GLAPI __attribute__ ((visibility ("default"))) extern
# else
# define GLAPI extern
# endif
# else
# define GLAPI extern
# endif
#endif
GLAPI int gladLoadWGL(HDC hdc);
GLAPI void gladUnloadWGL(void);
GLAPI int gladLoadWGLLoader(GLADloadproc, HDC hdc);
struct _GPU_DEVICE {
DWORD cb;
CHAR DeviceName[32];
CHAR DeviceString[128];
DWORD Flags;
RECT rcVirtualScreen;
};
DECLARE_HANDLE(HPBUFFERARB);
DECLARE_HANDLE(HPBUFFEREXT);
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
DECLARE_HANDLE(HPVIDEODEV);
DECLARE_HANDLE(HPGPUNV);
DECLARE_HANDLE(HGPUNV);
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
typedef struct _GPU_DEVICE GPU_DEVICE;
typedef struct _GPU_DEVICE *PGPU_DEVICE;
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
#define WGL_CONTEXT_FLAGS_ARB 0x2094
#define ERROR_INVALID_VERSION_ARB 0x2095
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
#ifndef WGL_ARB_create_context
#define WGL_ARB_create_context 1
GLAPI int GLAD_WGL_ARB_create_context;
typedef HGLRC (APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hDC, HGLRC hShareContext, const int *attribList);
GLAPI PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB;
#define wglCreateContextAttribsARB glad_wglCreateContextAttribsARB
#endif
#ifndef WGL_EXT_create_context_es2_profile
#define WGL_EXT_create_context_es2_profile 1
GLAPI int GLAD_WGL_EXT_create_context_es2_profile;
#endif
#ifndef WGL_EXT_create_context_es_profile
#define WGL_EXT_create_context_es_profile 1
GLAPI int GLAD_WGL_EXT_create_context_es_profile;
#endif
#ifndef WGL_EXT_swap_control
#define WGL_EXT_swap_control 1
GLAPI int GLAD_WGL_EXT_swap_control;
typedef BOOL (APIENTRYP PFNWGLSWAPINTERVALEXTPROC)(int interval);
GLAPI PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT;
#define wglSwapIntervalEXT glad_wglSwapIntervalEXT
typedef int (APIENTRYP PFNWGLGETSWAPINTERVALEXTPROC)(void);
GLAPI PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT;
#define wglGetSwapIntervalEXT glad_wglGetSwapIntervalEXT
#endif
#ifdef __cplusplus
}
#endif
#endif

View file

@ -1,6 +1,6 @@
/* /*
OpenGL, OpenGL ES loader generated by glad 0.1.36 on Fri Nov 10 04:24:01 2023. OpenGL, OpenGL ES loader generated by glad 0.1.36 on Tue Jun 11 15:27:57 2024.
Language/Generator: C/C++ Language/Generator: C/C++
Specification: gl Specification: gl
@ -189,7 +189,7 @@ static int get_exts(void) {
exts = (const char *)glGetString(GL_EXTENSIONS); exts = (const char *)glGetString(GL_EXTENSIONS);
#ifdef _GLAD_IS_SOME_NEW_VERSION #ifdef _GLAD_IS_SOME_NEW_VERSION
} else { } else {
unsigned int index; int index;
num_exts_i = 0; num_exts_i = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
@ -201,7 +201,7 @@ static int get_exts(void) {
return 0; return 0;
} }
for(index = 0; index < (unsigned)num_exts_i; index++) { for(index = 0; index < num_exts_i; index++) {
const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
size_t len = strlen(gl_str_tmp); size_t len = strlen(gl_str_tmp);

View file

@ -1,6 +1,7 @@
/* /*
EGL loader generated by glad 0.1.36 on Thu Sep 15 11:06:51 2022. EGL loader generated by glad 0.1.36 on Tue Jun 11 17:09:40 2024.
Language/Generator: C/C++ Language/Generator: C/C++
Specification: egl Specification: egl
@ -8,21 +9,30 @@
Profile: - Profile: -
Extensions: Extensions:
EGL_EXT_create_context_robustness,
EGL_EXT_platform_x11,
EGL_KHR_create_context,
EGL_KHR_platform_x11
Loader: True Loader: True
Local files: True Local files: False
Omit khrplatform: False Omit khrplatform: False
Reproducible: False Reproducible: False
Commandline: Commandline:
--api="egl=1.5" --generator="c" --spec="egl" --local-files --extensions=""
--api="egl=1.5" --generator="c" --spec="egl" --extensions="EGL_EXT_create_context_robustness,EGL_EXT_platform_x11,EGL_KHR_create_context,EGL_KHR_platform_x11"
Online: Online:
https://glad.dav1d.de/#language=c&specification=egl&loader=on&api=egl%3D1.5 https://glad.dav1d.de/#language=c&specification=egl&loader=on&api=egl%3D1.5&extensions=EGL_EXT_create_context_robustness&extensions=EGL_EXT_platform_x11&extensions=EGL_KHR_create_context&extensions=EGL_KHR_platform_x11
*/ */
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include "glad_egl.h"
#include <glad/glad_egl.h>
int gladLoadEGL(void) { int gladLoadEGL(void) {
return gladLoadEGLLoader((GLADloadproc)eglGetProcAddress); return gladLoadEGLLoader((GLADloadproc)eglGetProcAddress);
@ -42,5 +52,3 @@ int gladLoadEGLLoader(GLADloadproc load) {
if (!find_extensionsEGL()) return 0; if (!find_extensionsEGL()) return 0;
return 1; return 1;
} }

View file

@ -1,95 +1,41 @@
/* /*
GLX loader generated by glad 0.1.36 on Sat Oct 8 13:52:35 2022.
GLX loader generated by glad 0.1.36 on Tue Jun 11 18:29:34 2024.
Language/Generator: C/C++ Language/Generator: C/C++
Specification: glx Specification: glx
APIs: glx=1.4 APIs: glx=1.3
Profile: - Profile: -
Extensions: Extensions:
GLX_3DFX_multisample,
GLX_AMD_gpu_association,
GLX_ARB_context_flush_control,
GLX_ARB_create_context, GLX_ARB_create_context,
GLX_ARB_create_context_no_error,
GLX_ARB_create_context_profile, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_get_proc_address,
GLX_ARB_multisample,
GLX_ARB_robustness_application_isolation,
GLX_ARB_robustness_share_group_isolation,
GLX_ARB_vertex_buffer_object,
GLX_EXT_buffer_age,
GLX_EXT_context_priority,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB,
GLX_EXT_get_drawable_type,
GLX_EXT_import_context,
GLX_EXT_libglvnd,
GLX_EXT_no_config_context,
GLX_EXT_stereo_tree,
GLX_EXT_swap_control, GLX_EXT_swap_control,
GLX_EXT_swap_control_tear,
GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info,
GLX_EXT_visual_rating,
GLX_INTEL_swap_event,
GLX_MESA_agp_offset,
GLX_MESA_copy_sub_buffer,
GLX_MESA_pixmap_colormap,
GLX_MESA_query_renderer,
GLX_MESA_release_buffers,
GLX_MESA_set_3dfx_mode,
GLX_MESA_swap_control, GLX_MESA_swap_control,
GLX_NV_copy_buffer, GLX_SGI_swap_control
GLX_NV_copy_image,
GLX_NV_delay_before_swap,
GLX_NV_float_buffer,
GLX_NV_multigpu_context,
GLX_NV_multisample_coverage,
GLX_NV_present_video,
GLX_NV_robustness_video_memory_purge,
GLX_NV_swap_group,
GLX_NV_video_capture,
GLX_NV_video_out,
GLX_OML_swap_method,
GLX_OML_sync_control,
GLX_SGIS_blended_overlay,
GLX_SGIS_multisample,
GLX_SGIS_shared_multisample,
GLX_SGIX_dmbuffer,
GLX_SGIX_fbconfig,
GLX_SGIX_hyperpipe,
GLX_SGIX_pbuffer,
GLX_SGIX_swap_barrier,
GLX_SGIX_swap_group,
GLX_SGIX_video_resize,
GLX_SGIX_video_source,
GLX_SGIX_visual_select_group,
GLX_SGI_cushion,
GLX_SGI_make_current_read,
GLX_SGI_swap_control,
GLX_SGI_video_sync,
GLX_SUN_get_transparent_index
Loader: True Loader: True
Local files: True Local files: False
Omit khrplatform: False Omit khrplatform: False
Reproducible: False Reproducible: False
Commandline: Commandline:
--api="glx=1.4" --generator="c" --spec="glx" --local-files --extensions="GLX_3DFX_multisample,GLX_AMD_gpu_association,GLX_ARB_context_flush_control,GLX_ARB_create_context,GLX_ARB_create_context_no_error,GLX_ARB_create_context_profile,GLX_ARB_create_context_robustness,GLX_ARB_fbconfig_float,GLX_ARB_framebuffer_sRGB,GLX_ARB_get_proc_address,GLX_ARB_multisample,GLX_ARB_robustness_application_isolation,GLX_ARB_robustness_share_group_isolation,GLX_ARB_vertex_buffer_object,GLX_EXT_buffer_age,GLX_EXT_context_priority,GLX_EXT_create_context_es2_profile,GLX_EXT_create_context_es_profile,GLX_EXT_fbconfig_packed_float,GLX_EXT_framebuffer_sRGB,GLX_EXT_get_drawable_type,GLX_EXT_import_context,GLX_EXT_libglvnd,GLX_EXT_no_config_context,GLX_EXT_stereo_tree,GLX_EXT_swap_control,GLX_EXT_swap_control_tear,GLX_EXT_texture_from_pixmap,GLX_EXT_visual_info,GLX_EXT_visual_rating,GLX_INTEL_swap_event,GLX_MESA_agp_offset,GLX_MESA_copy_sub_buffer,GLX_MESA_pixmap_colormap,GLX_MESA_query_renderer,GLX_MESA_release_buffers,GLX_MESA_set_3dfx_mode,GLX_MESA_swap_control,GLX_NV_copy_buffer,GLX_NV_copy_image,GLX_NV_delay_before_swap,GLX_NV_float_buffer,GLX_NV_multigpu_context,GLX_NV_multisample_coverage,GLX_NV_present_video,GLX_NV_robustness_video_memory_purge,GLX_NV_swap_group,GLX_NV_video_capture,GLX_NV_video_out,GLX_OML_swap_method,GLX_OML_sync_control,GLX_SGIS_blended_overlay,GLX_SGIS_multisample,GLX_SGIS_shared_multisample,GLX_SGIX_dmbuffer,GLX_SGIX_fbconfig,GLX_SGIX_hyperpipe,GLX_SGIX_pbuffer,GLX_SGIX_swap_barrier,GLX_SGIX_swap_group,GLX_SGIX_video_resize,GLX_SGIX_video_source,GLX_SGIX_visual_select_group,GLX_SGI_cushion,GLX_SGI_make_current_read,GLX_SGI_swap_control,GLX_SGI_video_sync,GLX_SUN_get_transparent_index"
--api="glx=1.3" --generator="c" --spec="glx" --extensions="GLX_ARB_create_context,GLX_ARB_create_context_profile,GLX_ARB_get_proc_address,GLX_EXT_create_context_es2_profile,GLX_EXT_create_context_es_profile,GLX_EXT_swap_control,GLX_MESA_swap_control,GLX_SGI_swap_control"
Online: Online:
Too many extensions https://glad.dav1d.de/#language=c&specification=glx&loader=on&api=glx%3D1.3&extensions=GLX_ARB_create_context&extensions=GLX_ARB_create_context_profile&extensions=GLX_ARB_get_proc_address&extensions=GLX_EXT_create_context_es2_profile&extensions=GLX_EXT_create_context_es_profile&extensions=GLX_EXT_swap_control&extensions=GLX_MESA_swap_control&extensions=GLX_SGI_swap_control
*/ */
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include "glad_glx.h"
#include <glad/glad_glx.h>
static void* get_proc(const char *namez); static void* get_proc(const char *namez);
@ -271,7 +217,7 @@ int GLAD_GLX_VERSION_1_0 = 0;
int GLAD_GLX_VERSION_1_1 = 0; int GLAD_GLX_VERSION_1_1 = 0;
int GLAD_GLX_VERSION_1_2 = 0; int GLAD_GLX_VERSION_1_2 = 0;
int GLAD_GLX_VERSION_1_3 = 0; int GLAD_GLX_VERSION_1_3 = 0;
int GLAD_GLX_VERSION_1_4 = 0;
PFNGLXCHOOSEFBCONFIGPROC glad_glXChooseFBConfig = NULL; PFNGLXCHOOSEFBCONFIGPROC glad_glXChooseFBConfig = NULL;
PFNGLXCHOOSEVISUALPROC glad_glXChooseVisual = NULL; PFNGLXCHOOSEVISUALPROC glad_glXChooseVisual = NULL;
PFNGLXCOPYCONTEXTPROC glad_glXCopyContext = NULL; PFNGLXCOPYCONTEXTPROC glad_glXCopyContext = NULL;
@ -294,7 +240,7 @@ PFNGLXGETCURRENTDRAWABLEPROC glad_glXGetCurrentDrawable = NULL;
PFNGLXGETCURRENTREADDRAWABLEPROC glad_glXGetCurrentReadDrawable = NULL; PFNGLXGETCURRENTREADDRAWABLEPROC glad_glXGetCurrentReadDrawable = NULL;
PFNGLXGETFBCONFIGATTRIBPROC glad_glXGetFBConfigAttrib = NULL; PFNGLXGETFBCONFIGATTRIBPROC glad_glXGetFBConfigAttrib = NULL;
PFNGLXGETFBCONFIGSPROC glad_glXGetFBConfigs = NULL; PFNGLXGETFBCONFIGSPROC glad_glXGetFBConfigs = NULL;
PFNGLXGETPROCADDRESSPROC glad_glXGetProcAddress = NULL;
PFNGLXGETSELECTEDEVENTPROC glad_glXGetSelectedEvent = NULL; PFNGLXGETSELECTEDEVENTPROC glad_glXGetSelectedEvent = NULL;
PFNGLXGETVISUALFROMFBCONFIGPROC glad_glXGetVisualFromFBConfig = NULL; PFNGLXGETVISUALFROMFBCONFIGPROC glad_glXGetVisualFromFBConfig = NULL;
PFNGLXISDIRECTPROC glad_glXIsDirect = NULL; PFNGLXISDIRECTPROC glad_glXIsDirect = NULL;
@ -311,173 +257,22 @@ PFNGLXSWAPBUFFERSPROC glad_glXSwapBuffers = NULL;
PFNGLXUSEXFONTPROC glad_glXUseXFont = NULL; PFNGLXUSEXFONTPROC glad_glXUseXFont = NULL;
PFNGLXWAITGLPROC glad_glXWaitGL = NULL; PFNGLXWAITGLPROC glad_glXWaitGL = NULL;
PFNGLXWAITXPROC glad_glXWaitX = NULL; PFNGLXWAITXPROC glad_glXWaitX = NULL;
int GLAD_GLX_3DFX_multisample = 0;
int GLAD_GLX_AMD_gpu_association = 0;
int GLAD_GLX_ARB_context_flush_control = 0;
int GLAD_GLX_ARB_create_context = 0; int GLAD_GLX_ARB_create_context = 0;
int GLAD_GLX_ARB_create_context_no_error = 0;
int GLAD_GLX_ARB_create_context_profile = 0; int GLAD_GLX_ARB_create_context_profile = 0;
int GLAD_GLX_ARB_create_context_robustness = 0;
int GLAD_GLX_ARB_fbconfig_float = 0;
int GLAD_GLX_ARB_framebuffer_sRGB = 0;
int GLAD_GLX_ARB_get_proc_address = 0; int GLAD_GLX_ARB_get_proc_address = 0;
int GLAD_GLX_ARB_multisample = 0;
int GLAD_GLX_ARB_robustness_application_isolation = 0;
int GLAD_GLX_ARB_robustness_share_group_isolation = 0;
int GLAD_GLX_ARB_vertex_buffer_object = 0;
int GLAD_GLX_EXT_buffer_age = 0;
int GLAD_GLX_EXT_context_priority = 0;
int GLAD_GLX_EXT_create_context_es2_profile = 0; int GLAD_GLX_EXT_create_context_es2_profile = 0;
int GLAD_GLX_EXT_create_context_es_profile = 0; int GLAD_GLX_EXT_create_context_es_profile = 0;
int GLAD_GLX_EXT_fbconfig_packed_float = 0;
int GLAD_GLX_EXT_framebuffer_sRGB = 0;
int GLAD_GLX_EXT_get_drawable_type = 0;
int GLAD_GLX_EXT_import_context = 0;
int GLAD_GLX_EXT_libglvnd = 0;
int GLAD_GLX_EXT_no_config_context = 0;
int GLAD_GLX_EXT_stereo_tree = 0;
int GLAD_GLX_EXT_swap_control = 0; int GLAD_GLX_EXT_swap_control = 0;
int GLAD_GLX_EXT_swap_control_tear = 0;
int GLAD_GLX_EXT_texture_from_pixmap = 0;
int GLAD_GLX_EXT_visual_info = 0;
int GLAD_GLX_EXT_visual_rating = 0;
int GLAD_GLX_INTEL_swap_event = 0;
int GLAD_GLX_MESA_agp_offset = 0;
int GLAD_GLX_MESA_copy_sub_buffer = 0;
int GLAD_GLX_MESA_pixmap_colormap = 0;
int GLAD_GLX_MESA_query_renderer = 0;
int GLAD_GLX_MESA_release_buffers = 0;
int GLAD_GLX_MESA_set_3dfx_mode = 0;
int GLAD_GLX_MESA_swap_control = 0; int GLAD_GLX_MESA_swap_control = 0;
int GLAD_GLX_NV_copy_buffer = 0;
int GLAD_GLX_NV_copy_image = 0;
int GLAD_GLX_NV_delay_before_swap = 0;
int GLAD_GLX_NV_float_buffer = 0;
int GLAD_GLX_NV_multigpu_context = 0;
int GLAD_GLX_NV_multisample_coverage = 0;
int GLAD_GLX_NV_present_video = 0;
int GLAD_GLX_NV_robustness_video_memory_purge = 0;
int GLAD_GLX_NV_swap_group = 0;
int GLAD_GLX_NV_video_capture = 0;
int GLAD_GLX_NV_video_out = 0;
int GLAD_GLX_OML_swap_method = 0;
int GLAD_GLX_OML_sync_control = 0;
int GLAD_GLX_SGIS_blended_overlay = 0;
int GLAD_GLX_SGIS_multisample = 0;
int GLAD_GLX_SGIS_shared_multisample = 0;
int GLAD_GLX_SGIX_dmbuffer = 0;
int GLAD_GLX_SGIX_fbconfig = 0;
int GLAD_GLX_SGIX_hyperpipe = 0;
int GLAD_GLX_SGIX_pbuffer = 0;
int GLAD_GLX_SGIX_swap_barrier = 0;
int GLAD_GLX_SGIX_swap_group = 0;
int GLAD_GLX_SGIX_video_resize = 0;
int GLAD_GLX_SGIX_video_source = 0;
int GLAD_GLX_SGIX_visual_select_group = 0;
int GLAD_GLX_SGI_cushion = 0;
int GLAD_GLX_SGI_make_current_read = 0;
int GLAD_GLX_SGI_swap_control = 0; int GLAD_GLX_SGI_swap_control = 0;
int GLAD_GLX_SGI_video_sync = 0;
int GLAD_GLX_SUN_get_transparent_index = 0;
PFNGLXGETGPUIDSAMDPROC glad_glXGetGPUIDsAMD = NULL;
PFNGLXGETGPUINFOAMDPROC glad_glXGetGPUInfoAMD = NULL;
PFNGLXGETCONTEXTGPUIDAMDPROC glad_glXGetContextGPUIDAMD = NULL;
PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC glad_glXCreateAssociatedContextAMD = NULL;
PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_glXCreateAssociatedContextAttribsAMD = NULL;
PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC glad_glXDeleteAssociatedContextAMD = NULL;
PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_glXMakeAssociatedContextCurrentAMD = NULL;
PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_glXGetCurrentAssociatedContextAMD = NULL;
PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC glad_glXBlitContextFramebufferAMD = NULL;
PFNGLXCREATECONTEXTATTRIBSARBPROC glad_glXCreateContextAttribsARB = NULL; PFNGLXCREATECONTEXTATTRIBSARBPROC glad_glXCreateContextAttribsARB = NULL;
PFNGLXGETPROCADDRESSARBPROC glad_glXGetProcAddressARB = NULL; PFNGLXGETPROCADDRESSARBPROC glad_glXGetProcAddressARB = NULL;
PFNGLXGETCURRENTDISPLAYEXTPROC glad_glXGetCurrentDisplayEXT = NULL;
PFNGLXQUERYCONTEXTINFOEXTPROC glad_glXQueryContextInfoEXT = NULL;
PFNGLXGETCONTEXTIDEXTPROC glad_glXGetContextIDEXT = NULL;
PFNGLXIMPORTCONTEXTEXTPROC glad_glXImportContextEXT = NULL;
PFNGLXFREECONTEXTEXTPROC glad_glXFreeContextEXT = NULL;
PFNGLXSWAPINTERVALEXTPROC glad_glXSwapIntervalEXT = NULL; PFNGLXSWAPINTERVALEXTPROC glad_glXSwapIntervalEXT = NULL;
PFNGLXBINDTEXIMAGEEXTPROC glad_glXBindTexImageEXT = NULL;
PFNGLXRELEASETEXIMAGEEXTPROC glad_glXReleaseTexImageEXT = NULL;
PFNGLXGETAGPOFFSETMESAPROC glad_glXGetAGPOffsetMESA = NULL;
PFNGLXCOPYSUBBUFFERMESAPROC glad_glXCopySubBufferMESA = NULL;
PFNGLXCREATEGLXPIXMAPMESAPROC glad_glXCreateGLXPixmapMESA = NULL;
PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glad_glXQueryCurrentRendererIntegerMESA = NULL;
PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glad_glXQueryCurrentRendererStringMESA = NULL;
PFNGLXQUERYRENDERERINTEGERMESAPROC glad_glXQueryRendererIntegerMESA = NULL;
PFNGLXQUERYRENDERERSTRINGMESAPROC glad_glXQueryRendererStringMESA = NULL;
PFNGLXRELEASEBUFFERSMESAPROC glad_glXReleaseBuffersMESA = NULL;
PFNGLXSET3DFXMODEMESAPROC glad_glXSet3DfxModeMESA = NULL;
PFNGLXGETSWAPINTERVALMESAPROC glad_glXGetSwapIntervalMESA = NULL; PFNGLXGETSWAPINTERVALMESAPROC glad_glXGetSwapIntervalMESA = NULL;
PFNGLXSWAPINTERVALMESAPROC glad_glXSwapIntervalMESA = NULL; PFNGLXSWAPINTERVALMESAPROC glad_glXSwapIntervalMESA = NULL;
PFNGLXCOPYBUFFERSUBDATANVPROC glad_glXCopyBufferSubDataNV = NULL;
PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC glad_glXNamedCopyBufferSubDataNV = NULL;
PFNGLXCOPYIMAGESUBDATANVPROC glad_glXCopyImageSubDataNV = NULL;
PFNGLXDELAYBEFORESWAPNVPROC glad_glXDelayBeforeSwapNV = NULL;
PFNGLXENUMERATEVIDEODEVICESNVPROC glad_glXEnumerateVideoDevicesNV = NULL;
PFNGLXBINDVIDEODEVICENVPROC glad_glXBindVideoDeviceNV = NULL;
PFNGLXJOINSWAPGROUPNVPROC glad_glXJoinSwapGroupNV = NULL;
PFNGLXBINDSWAPBARRIERNVPROC glad_glXBindSwapBarrierNV = NULL;
PFNGLXQUERYSWAPGROUPNVPROC glad_glXQuerySwapGroupNV = NULL;
PFNGLXQUERYMAXSWAPGROUPSNVPROC glad_glXQueryMaxSwapGroupsNV = NULL;
PFNGLXQUERYFRAMECOUNTNVPROC glad_glXQueryFrameCountNV = NULL;
PFNGLXRESETFRAMECOUNTNVPROC glad_glXResetFrameCountNV = NULL;
PFNGLXBINDVIDEOCAPTUREDEVICENVPROC glad_glXBindVideoCaptureDeviceNV = NULL;
PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_glXEnumerateVideoCaptureDevicesNV = NULL;
PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC glad_glXLockVideoCaptureDeviceNV = NULL;
PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC glad_glXQueryVideoCaptureDeviceNV = NULL;
PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC glad_glXReleaseVideoCaptureDeviceNV = NULL;
PFNGLXGETVIDEODEVICENVPROC glad_glXGetVideoDeviceNV = NULL;
PFNGLXRELEASEVIDEODEVICENVPROC glad_glXReleaseVideoDeviceNV = NULL;
PFNGLXBINDVIDEOIMAGENVPROC glad_glXBindVideoImageNV = NULL;
PFNGLXRELEASEVIDEOIMAGENVPROC glad_glXReleaseVideoImageNV = NULL;
PFNGLXSENDPBUFFERTOVIDEONVPROC glad_glXSendPbufferToVideoNV = NULL;
PFNGLXGETVIDEOINFONVPROC glad_glXGetVideoInfoNV = NULL;
PFNGLXGETSYNCVALUESOMLPROC glad_glXGetSyncValuesOML = NULL;
PFNGLXGETMSCRATEOMLPROC glad_glXGetMscRateOML = NULL;
PFNGLXSWAPBUFFERSMSCOMLPROC glad_glXSwapBuffersMscOML = NULL;
PFNGLXWAITFORMSCOMLPROC glad_glXWaitForMscOML = NULL;
PFNGLXWAITFORSBCOMLPROC glad_glXWaitForSbcOML = NULL;
#ifdef _DM_BUFFER_H_
PFNGLXASSOCIATEDMPBUFFERSGIXPROC glad_glXAssociateDMPbufferSGIX = NULL;
#endif
PFNGLXGETFBCONFIGATTRIBSGIXPROC glad_glXGetFBConfigAttribSGIX = NULL;
PFNGLXCHOOSEFBCONFIGSGIXPROC glad_glXChooseFBConfigSGIX = NULL;
PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC glad_glXCreateGLXPixmapWithConfigSGIX = NULL;
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC glad_glXCreateContextWithConfigSGIX = NULL;
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC glad_glXGetVisualFromFBConfigSGIX = NULL;
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC glad_glXGetFBConfigFromVisualSGIX = NULL;
PFNGLXQUERYHYPERPIPENETWORKSGIXPROC glad_glXQueryHyperpipeNetworkSGIX = NULL;
PFNGLXHYPERPIPECONFIGSGIXPROC glad_glXHyperpipeConfigSGIX = NULL;
PFNGLXQUERYHYPERPIPECONFIGSGIXPROC glad_glXQueryHyperpipeConfigSGIX = NULL;
PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC glad_glXDestroyHyperpipeConfigSGIX = NULL;
PFNGLXBINDHYPERPIPESGIXPROC glad_glXBindHyperpipeSGIX = NULL;
PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC glad_glXQueryHyperpipeBestAttribSGIX = NULL;
PFNGLXHYPERPIPEATTRIBSGIXPROC glad_glXHyperpipeAttribSGIX = NULL;
PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC glad_glXQueryHyperpipeAttribSGIX = NULL;
PFNGLXCREATEGLXPBUFFERSGIXPROC glad_glXCreateGLXPbufferSGIX = NULL;
PFNGLXDESTROYGLXPBUFFERSGIXPROC glad_glXDestroyGLXPbufferSGIX = NULL;
PFNGLXQUERYGLXPBUFFERSGIXPROC glad_glXQueryGLXPbufferSGIX = NULL;
PFNGLXSELECTEVENTSGIXPROC glad_glXSelectEventSGIX = NULL;
PFNGLXGETSELECTEDEVENTSGIXPROC glad_glXGetSelectedEventSGIX = NULL;
PFNGLXBINDSWAPBARRIERSGIXPROC glad_glXBindSwapBarrierSGIX = NULL;
PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC glad_glXQueryMaxSwapBarriersSGIX = NULL;
PFNGLXJOINSWAPGROUPSGIXPROC glad_glXJoinSwapGroupSGIX = NULL;
PFNGLXBINDCHANNELTOWINDOWSGIXPROC glad_glXBindChannelToWindowSGIX = NULL;
PFNGLXCHANNELRECTSGIXPROC glad_glXChannelRectSGIX = NULL;
PFNGLXQUERYCHANNELRECTSGIXPROC glad_glXQueryChannelRectSGIX = NULL;
PFNGLXQUERYCHANNELDELTASSGIXPROC glad_glXQueryChannelDeltasSGIX = NULL;
PFNGLXCHANNELRECTSYNCSGIXPROC glad_glXChannelRectSyncSGIX = NULL;
#ifdef _VL_H_
PFNGLXCREATEGLXVIDEOSOURCESGIXPROC glad_glXCreateGLXVideoSourceSGIX = NULL;
PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC glad_glXDestroyGLXVideoSourceSGIX = NULL;
#endif
PFNGLXCUSHIONSGIPROC glad_glXCushionSGI = NULL;
PFNGLXMAKECURRENTREADSGIPROC glad_glXMakeCurrentReadSGI = NULL;
PFNGLXGETCURRENTREADDRAWABLESGIPROC glad_glXGetCurrentReadDrawableSGI = NULL;
PFNGLXSWAPINTERVALSGIPROC glad_glXSwapIntervalSGI = NULL; PFNGLXSWAPINTERVALSGIPROC glad_glXSwapIntervalSGI = NULL;
PFNGLXGETVIDEOSYNCSGIPROC glad_glXGetVideoSyncSGI = NULL;
PFNGLXWAITVIDEOSYNCSGIPROC glad_glXWaitVideoSyncSGI = NULL;
PFNGLXGETTRANSPARENTINDEXSUNPROC glad_glXGetTransparentIndexSUN = NULL;
static void load_GLX_VERSION_1_0(GLADloadproc load) { static void load_GLX_VERSION_1_0(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_0) return; if(!GLAD_GLX_VERSION_1_0) return;
glad_glXChooseVisual = (PFNGLXCHOOSEVISUALPROC)load("glXChooseVisual"); glad_glXChooseVisual = (PFNGLXCHOOSEVISUALPROC)load("glXChooseVisual");
@ -528,22 +323,7 @@ static void load_GLX_VERSION_1_3(GLADloadproc load) {
glad_glXSelectEvent = (PFNGLXSELECTEVENTPROC)load("glXSelectEvent"); glad_glXSelectEvent = (PFNGLXSELECTEVENTPROC)load("glXSelectEvent");
glad_glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)load("glXGetSelectedEvent"); glad_glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)load("glXGetSelectedEvent");
} }
static void load_GLX_VERSION_1_4(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_4) return;
glad_glXGetProcAddress = (PFNGLXGETPROCADDRESSPROC)load("glXGetProcAddress");
}
static void load_GLX_AMD_gpu_association(GLADloadproc load) {
if(!GLAD_GLX_AMD_gpu_association) return;
glad_glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)load("glXGetGPUIDsAMD");
glad_glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)load("glXGetGPUInfoAMD");
glad_glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)load("glXGetContextGPUIDAMD");
glad_glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)load("glXCreateAssociatedContextAMD");
glad_glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("glXCreateAssociatedContextAttribsAMD");
glad_glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)load("glXDeleteAssociatedContextAMD");
glad_glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("glXMakeAssociatedContextCurrentAMD");
glad_glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("glXGetCurrentAssociatedContextAMD");
glad_glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)load("glXBlitContextFramebufferAMD");
}
static void load_GLX_ARB_create_context(GLADloadproc load) { static void load_GLX_ARB_create_context(GLADloadproc load) {
if(!GLAD_GLX_ARB_create_context) return; if(!GLAD_GLX_ARB_create_context) return;
glad_glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)load("glXCreateContextAttribsARB"); glad_glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)load("glXCreateContextAttribsARB");
@ -552,261 +332,34 @@ static void load_GLX_ARB_get_proc_address(GLADloadproc load) {
if(!GLAD_GLX_ARB_get_proc_address) return; if(!GLAD_GLX_ARB_get_proc_address) return;
glad_glXGetProcAddressARB = (PFNGLXGETPROCADDRESSARBPROC)load("glXGetProcAddressARB"); glad_glXGetProcAddressARB = (PFNGLXGETPROCADDRESSARBPROC)load("glXGetProcAddressARB");
} }
static void load_GLX_EXT_import_context(GLADloadproc load) {
if(!GLAD_GLX_EXT_import_context) return;
glad_glXGetCurrentDisplayEXT = (PFNGLXGETCURRENTDISPLAYEXTPROC)load("glXGetCurrentDisplayEXT");
glad_glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)load("glXQueryContextInfoEXT");
glad_glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)load("glXGetContextIDEXT");
glad_glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)load("glXImportContextEXT");
glad_glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)load("glXFreeContextEXT");
}
static void load_GLX_EXT_swap_control(GLADloadproc load) { static void load_GLX_EXT_swap_control(GLADloadproc load) {
if(!GLAD_GLX_EXT_swap_control) return; if(!GLAD_GLX_EXT_swap_control) return;
glad_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)load("glXSwapIntervalEXT"); glad_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)load("glXSwapIntervalEXT");
} }
static void load_GLX_EXT_texture_from_pixmap(GLADloadproc load) {
if(!GLAD_GLX_EXT_texture_from_pixmap) return;
glad_glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)load("glXBindTexImageEXT");
glad_glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)load("glXReleaseTexImageEXT");
}
static void load_GLX_MESA_agp_offset(GLADloadproc load) {
if(!GLAD_GLX_MESA_agp_offset) return;
glad_glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)load("glXGetAGPOffsetMESA");
}
static void load_GLX_MESA_copy_sub_buffer(GLADloadproc load) {
if(!GLAD_GLX_MESA_copy_sub_buffer) return;
glad_glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)load("glXCopySubBufferMESA");
}
static void load_GLX_MESA_pixmap_colormap(GLADloadproc load) {
if(!GLAD_GLX_MESA_pixmap_colormap) return;
glad_glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)load("glXCreateGLXPixmapMESA");
}
static void load_GLX_MESA_query_renderer(GLADloadproc load) {
if(!GLAD_GLX_MESA_query_renderer) return;
glad_glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)load("glXQueryCurrentRendererIntegerMESA");
glad_glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)load("glXQueryCurrentRendererStringMESA");
glad_glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)load("glXQueryRendererIntegerMESA");
glad_glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)load("glXQueryRendererStringMESA");
}
static void load_GLX_MESA_release_buffers(GLADloadproc load) {
if(!GLAD_GLX_MESA_release_buffers) return;
glad_glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)load("glXReleaseBuffersMESA");
}
static void load_GLX_MESA_set_3dfx_mode(GLADloadproc load) {
if(!GLAD_GLX_MESA_set_3dfx_mode) return;
glad_glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)load("glXSet3DfxModeMESA");
}
static void load_GLX_MESA_swap_control(GLADloadproc load) { static void load_GLX_MESA_swap_control(GLADloadproc load) {
if(!GLAD_GLX_MESA_swap_control) return; if(!GLAD_GLX_MESA_swap_control) return;
glad_glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)load("glXGetSwapIntervalMESA"); glad_glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)load("glXGetSwapIntervalMESA");
glad_glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)load("glXSwapIntervalMESA"); glad_glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)load("glXSwapIntervalMESA");
} }
static void load_GLX_NV_copy_buffer(GLADloadproc load) {
if(!GLAD_GLX_NV_copy_buffer) return;
glad_glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)load("glXCopyBufferSubDataNV");
glad_glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)load("glXNamedCopyBufferSubDataNV");
}
static void load_GLX_NV_copy_image(GLADloadproc load) {
if(!GLAD_GLX_NV_copy_image) return;
glad_glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)load("glXCopyImageSubDataNV");
}
static void load_GLX_NV_delay_before_swap(GLADloadproc load) {
if(!GLAD_GLX_NV_delay_before_swap) return;
glad_glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)load("glXDelayBeforeSwapNV");
}
static void load_GLX_NV_present_video(GLADloadproc load) {
if(!GLAD_GLX_NV_present_video) return;
glad_glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)load("glXEnumerateVideoDevicesNV");
glad_glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)load("glXBindVideoDeviceNV");
}
static void load_GLX_NV_swap_group(GLADloadproc load) {
if(!GLAD_GLX_NV_swap_group) return;
glad_glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)load("glXJoinSwapGroupNV");
glad_glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)load("glXBindSwapBarrierNV");
glad_glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)load("glXQuerySwapGroupNV");
glad_glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)load("glXQueryMaxSwapGroupsNV");
glad_glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)load("glXQueryFrameCountNV");
glad_glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)load("glXResetFrameCountNV");
}
static void load_GLX_NV_video_capture(GLADloadproc load) {
if(!GLAD_GLX_NV_video_capture) return;
glad_glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)load("glXBindVideoCaptureDeviceNV");
glad_glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("glXEnumerateVideoCaptureDevicesNV");
glad_glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)load("glXLockVideoCaptureDeviceNV");
glad_glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)load("glXQueryVideoCaptureDeviceNV");
glad_glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)load("glXReleaseVideoCaptureDeviceNV");
}
static void load_GLX_NV_video_out(GLADloadproc load) {
if(!GLAD_GLX_NV_video_out) return;
glad_glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)load("glXGetVideoDeviceNV");
glad_glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)load("glXReleaseVideoDeviceNV");
glad_glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)load("glXBindVideoImageNV");
glad_glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)load("glXReleaseVideoImageNV");
glad_glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)load("glXSendPbufferToVideoNV");
glad_glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)load("glXGetVideoInfoNV");
}
static void load_GLX_OML_sync_control(GLADloadproc load) {
if(!GLAD_GLX_OML_sync_control) return;
glad_glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)load("glXGetSyncValuesOML");
glad_glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)load("glXGetMscRateOML");
glad_glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)load("glXSwapBuffersMscOML");
glad_glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)load("glXWaitForMscOML");
glad_glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)load("glXWaitForSbcOML");
}
static void load_GLX_SGIX_dmbuffer(GLADloadproc load) {
if(!GLAD_GLX_SGIX_dmbuffer) return;
#ifdef _DM_BUFFER_H_
glad_glXAssociateDMPbufferSGIX = (PFNGLXASSOCIATEDMPBUFFERSGIXPROC)load("glXAssociateDMPbufferSGIX");
#else
(void)load;
#endif
}
static void load_GLX_SGIX_fbconfig(GLADloadproc load) {
if(!GLAD_GLX_SGIX_fbconfig) return;
glad_glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)load("glXGetFBConfigAttribSGIX");
glad_glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)load("glXChooseFBConfigSGIX");
glad_glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)load("glXCreateGLXPixmapWithConfigSGIX");
glad_glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)load("glXCreateContextWithConfigSGIX");
glad_glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)load("glXGetVisualFromFBConfigSGIX");
glad_glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)load("glXGetFBConfigFromVisualSGIX");
}
static void load_GLX_SGIX_hyperpipe(GLADloadproc load) {
if(!GLAD_GLX_SGIX_hyperpipe) return;
glad_glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)load("glXQueryHyperpipeNetworkSGIX");
glad_glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)load("glXHyperpipeConfigSGIX");
glad_glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)load("glXQueryHyperpipeConfigSGIX");
glad_glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)load("glXDestroyHyperpipeConfigSGIX");
glad_glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)load("glXBindHyperpipeSGIX");
glad_glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)load("glXQueryHyperpipeBestAttribSGIX");
glad_glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)load("glXHyperpipeAttribSGIX");
glad_glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)load("glXQueryHyperpipeAttribSGIX");
}
static void load_GLX_SGIX_pbuffer(GLADloadproc load) {
if(!GLAD_GLX_SGIX_pbuffer) return;
glad_glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)load("glXCreateGLXPbufferSGIX");
glad_glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)load("glXDestroyGLXPbufferSGIX");
glad_glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)load("glXQueryGLXPbufferSGIX");
glad_glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)load("glXSelectEventSGIX");
glad_glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)load("glXGetSelectedEventSGIX");
}
static void load_GLX_SGIX_swap_barrier(GLADloadproc load) {
if(!GLAD_GLX_SGIX_swap_barrier) return;
glad_glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)load("glXBindSwapBarrierSGIX");
glad_glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)load("glXQueryMaxSwapBarriersSGIX");
}
static void load_GLX_SGIX_swap_group(GLADloadproc load) {
if(!GLAD_GLX_SGIX_swap_group) return;
glad_glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)load("glXJoinSwapGroupSGIX");
}
static void load_GLX_SGIX_video_resize(GLADloadproc load) {
if(!GLAD_GLX_SGIX_video_resize) return;
glad_glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)load("glXBindChannelToWindowSGIX");
glad_glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)load("glXChannelRectSGIX");
glad_glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)load("glXQueryChannelRectSGIX");
glad_glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)load("glXQueryChannelDeltasSGIX");
glad_glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)load("glXChannelRectSyncSGIX");
}
static void load_GLX_SGIX_video_source(GLADloadproc load) {
if(!GLAD_GLX_SGIX_video_source) return;
#ifdef _VL_H_
glad_glXCreateGLXVideoSourceSGIX = (PFNGLXCREATEGLXVIDEOSOURCESGIXPROC)load("glXCreateGLXVideoSourceSGIX");
glad_glXDestroyGLXVideoSourceSGIX = (PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC)load("glXDestroyGLXVideoSourceSGIX");
#else
(void)load;
#endif
}
static void load_GLX_SGI_cushion(GLADloadproc load) {
if(!GLAD_GLX_SGI_cushion) return;
glad_glXCushionSGI = (PFNGLXCUSHIONSGIPROC)load("glXCushionSGI");
}
static void load_GLX_SGI_make_current_read(GLADloadproc load) {
if(!GLAD_GLX_SGI_make_current_read) return;
glad_glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)load("glXMakeCurrentReadSGI");
glad_glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)load("glXGetCurrentReadDrawableSGI");
}
static void load_GLX_SGI_swap_control(GLADloadproc load) { static void load_GLX_SGI_swap_control(GLADloadproc load) {
if(!GLAD_GLX_SGI_swap_control) return; if(!GLAD_GLX_SGI_swap_control) return;
glad_glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)load("glXSwapIntervalSGI"); glad_glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)load("glXSwapIntervalSGI");
} }
static void load_GLX_SGI_video_sync(GLADloadproc load) {
if(!GLAD_GLX_SGI_video_sync) return;
glad_glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)load("glXGetVideoSyncSGI");
glad_glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)load("glXWaitVideoSyncSGI");
}
static void load_GLX_SUN_get_transparent_index(GLADloadproc load) {
if(!GLAD_GLX_SUN_get_transparent_index) return;
glad_glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)load("glXGetTransparentIndexSUN");
}
static int find_extensionsGLX(void) { static int find_extensionsGLX(void) {
if (!get_exts()) return 0; if (!get_exts()) return 0;
GLAD_GLX_3DFX_multisample = has_ext("GLX_3DFX_multisample");
GLAD_GLX_AMD_gpu_association = has_ext("GLX_AMD_gpu_association");
GLAD_GLX_ARB_context_flush_control = has_ext("GLX_ARB_context_flush_control");
GLAD_GLX_ARB_create_context = has_ext("GLX_ARB_create_context"); GLAD_GLX_ARB_create_context = has_ext("GLX_ARB_create_context");
GLAD_GLX_ARB_create_context_no_error = has_ext("GLX_ARB_create_context_no_error");
GLAD_GLX_ARB_create_context_profile = has_ext("GLX_ARB_create_context_profile"); GLAD_GLX_ARB_create_context_profile = has_ext("GLX_ARB_create_context_profile");
GLAD_GLX_ARB_create_context_robustness = has_ext("GLX_ARB_create_context_robustness");
GLAD_GLX_ARB_fbconfig_float = has_ext("GLX_ARB_fbconfig_float");
GLAD_GLX_ARB_framebuffer_sRGB = has_ext("GLX_ARB_framebuffer_sRGB");
GLAD_GLX_ARB_get_proc_address = has_ext("GLX_ARB_get_proc_address"); GLAD_GLX_ARB_get_proc_address = has_ext("GLX_ARB_get_proc_address");
GLAD_GLX_ARB_multisample = has_ext("GLX_ARB_multisample");
GLAD_GLX_ARB_robustness_application_isolation = has_ext("GLX_ARB_robustness_application_isolation");
GLAD_GLX_ARB_robustness_share_group_isolation = has_ext("GLX_ARB_robustness_share_group_isolation");
GLAD_GLX_ARB_vertex_buffer_object = has_ext("GLX_ARB_vertex_buffer_object");
GLAD_GLX_EXT_buffer_age = has_ext("GLX_EXT_buffer_age");
GLAD_GLX_EXT_context_priority = has_ext("GLX_EXT_context_priority");
GLAD_GLX_EXT_create_context_es2_profile = has_ext("GLX_EXT_create_context_es2_profile"); GLAD_GLX_EXT_create_context_es2_profile = has_ext("GLX_EXT_create_context_es2_profile");
GLAD_GLX_EXT_create_context_es_profile = has_ext("GLX_EXT_create_context_es_profile"); GLAD_GLX_EXT_create_context_es_profile = has_ext("GLX_EXT_create_context_es_profile");
GLAD_GLX_EXT_fbconfig_packed_float = has_ext("GLX_EXT_fbconfig_packed_float");
GLAD_GLX_EXT_framebuffer_sRGB = has_ext("GLX_EXT_framebuffer_sRGB");
GLAD_GLX_EXT_get_drawable_type = has_ext("GLX_EXT_get_drawable_type");
GLAD_GLX_EXT_import_context = has_ext("GLX_EXT_import_context");
GLAD_GLX_EXT_libglvnd = has_ext("GLX_EXT_libglvnd");
GLAD_GLX_EXT_no_config_context = has_ext("GLX_EXT_no_config_context");
GLAD_GLX_EXT_stereo_tree = has_ext("GLX_EXT_stereo_tree");
GLAD_GLX_EXT_swap_control = has_ext("GLX_EXT_swap_control"); GLAD_GLX_EXT_swap_control = has_ext("GLX_EXT_swap_control");
GLAD_GLX_EXT_swap_control_tear = has_ext("GLX_EXT_swap_control_tear");
GLAD_GLX_EXT_texture_from_pixmap = has_ext("GLX_EXT_texture_from_pixmap");
GLAD_GLX_EXT_visual_info = has_ext("GLX_EXT_visual_info");
GLAD_GLX_EXT_visual_rating = has_ext("GLX_EXT_visual_rating");
GLAD_GLX_INTEL_swap_event = has_ext("GLX_INTEL_swap_event");
GLAD_GLX_MESA_agp_offset = has_ext("GLX_MESA_agp_offset");
GLAD_GLX_MESA_copy_sub_buffer = has_ext("GLX_MESA_copy_sub_buffer");
GLAD_GLX_MESA_pixmap_colormap = has_ext("GLX_MESA_pixmap_colormap");
GLAD_GLX_MESA_query_renderer = has_ext("GLX_MESA_query_renderer");
GLAD_GLX_MESA_release_buffers = has_ext("GLX_MESA_release_buffers");
GLAD_GLX_MESA_set_3dfx_mode = has_ext("GLX_MESA_set_3dfx_mode");
GLAD_GLX_MESA_swap_control = has_ext("GLX_MESA_swap_control"); GLAD_GLX_MESA_swap_control = has_ext("GLX_MESA_swap_control");
GLAD_GLX_NV_copy_buffer = has_ext("GLX_NV_copy_buffer");
GLAD_GLX_NV_copy_image = has_ext("GLX_NV_copy_image");
GLAD_GLX_NV_delay_before_swap = has_ext("GLX_NV_delay_before_swap");
GLAD_GLX_NV_float_buffer = has_ext("GLX_NV_float_buffer");
GLAD_GLX_NV_multigpu_context = has_ext("GLX_NV_multigpu_context");
GLAD_GLX_NV_multisample_coverage = has_ext("GLX_NV_multisample_coverage");
GLAD_GLX_NV_present_video = has_ext("GLX_NV_present_video");
GLAD_GLX_NV_robustness_video_memory_purge = has_ext("GLX_NV_robustness_video_memory_purge");
GLAD_GLX_NV_swap_group = has_ext("GLX_NV_swap_group");
GLAD_GLX_NV_video_capture = has_ext("GLX_NV_video_capture");
GLAD_GLX_NV_video_out = has_ext("GLX_NV_video_out");
GLAD_GLX_OML_swap_method = has_ext("GLX_OML_swap_method");
GLAD_GLX_OML_sync_control = has_ext("GLX_OML_sync_control");
GLAD_GLX_SGIS_blended_overlay = has_ext("GLX_SGIS_blended_overlay");
GLAD_GLX_SGIS_multisample = has_ext("GLX_SGIS_multisample");
GLAD_GLX_SGIS_shared_multisample = has_ext("GLX_SGIS_shared_multisample");
GLAD_GLX_SGIX_dmbuffer = has_ext("GLX_SGIX_dmbuffer");
GLAD_GLX_SGIX_fbconfig = has_ext("GLX_SGIX_fbconfig");
GLAD_GLX_SGIX_hyperpipe = has_ext("GLX_SGIX_hyperpipe");
GLAD_GLX_SGIX_pbuffer = has_ext("GLX_SGIX_pbuffer");
GLAD_GLX_SGIX_swap_barrier = has_ext("GLX_SGIX_swap_barrier");
GLAD_GLX_SGIX_swap_group = has_ext("GLX_SGIX_swap_group");
GLAD_GLX_SGIX_video_resize = has_ext("GLX_SGIX_video_resize");
GLAD_GLX_SGIX_video_source = has_ext("GLX_SGIX_video_source");
GLAD_GLX_SGIX_visual_select_group = has_ext("GLX_SGIX_visual_select_group");
GLAD_GLX_SGI_cushion = has_ext("GLX_SGI_cushion");
GLAD_GLX_SGI_make_current_read = has_ext("GLX_SGI_make_current_read");
GLAD_GLX_SGI_swap_control = has_ext("GLX_SGI_swap_control"); GLAD_GLX_SGI_swap_control = has_ext("GLX_SGI_swap_control");
GLAD_GLX_SGI_video_sync = has_ext("GLX_SGI_video_sync");
GLAD_GLX_SUN_get_transparent_index = has_ext("GLX_SUN_get_transparent_index");
free_exts(); free_exts();
return 1; return 1;
} }
@ -827,7 +380,6 @@ static void find_coreGLX(Display *dpy, int screen) {
GLAD_GLX_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; GLAD_GLX_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
GLAD_GLX_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; GLAD_GLX_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
GLAD_GLX_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; GLAD_GLX_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
GLAD_GLX_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
} }
int gladLoadGLXLoader(GLADloadproc load, Display *dpy, int screen) { int gladLoadGLXLoader(GLADloadproc load, Display *dpy, int screen) {
@ -838,42 +390,12 @@ int gladLoadGLXLoader(GLADloadproc load, Display *dpy, int screen) {
load_GLX_VERSION_1_1(load); load_GLX_VERSION_1_1(load);
load_GLX_VERSION_1_2(load); load_GLX_VERSION_1_2(load);
load_GLX_VERSION_1_3(load); load_GLX_VERSION_1_3(load);
load_GLX_VERSION_1_4(load);
if (!find_extensionsGLX()) return 0; if (!find_extensionsGLX()) return 0;
load_GLX_AMD_gpu_association(load);
load_GLX_ARB_create_context(load); load_GLX_ARB_create_context(load);
load_GLX_ARB_get_proc_address(load); load_GLX_ARB_get_proc_address(load);
load_GLX_EXT_import_context(load);
load_GLX_EXT_swap_control(load); load_GLX_EXT_swap_control(load);
load_GLX_EXT_texture_from_pixmap(load);
load_GLX_MESA_agp_offset(load);
load_GLX_MESA_copy_sub_buffer(load);
load_GLX_MESA_pixmap_colormap(load);
load_GLX_MESA_query_renderer(load);
load_GLX_MESA_release_buffers(load);
load_GLX_MESA_set_3dfx_mode(load);
load_GLX_MESA_swap_control(load); load_GLX_MESA_swap_control(load);
load_GLX_NV_copy_buffer(load);
load_GLX_NV_copy_image(load);
load_GLX_NV_delay_before_swap(load);
load_GLX_NV_present_video(load);
load_GLX_NV_swap_group(load);
load_GLX_NV_video_capture(load);
load_GLX_NV_video_out(load);
load_GLX_OML_sync_control(load);
load_GLX_SGIX_dmbuffer(load);
load_GLX_SGIX_fbconfig(load);
load_GLX_SGIX_hyperpipe(load);
load_GLX_SGIX_pbuffer(load);
load_GLX_SGIX_swap_barrier(load);
load_GLX_SGIX_swap_group(load);
load_GLX_SGIX_video_resize(load);
load_GLX_SGIX_video_source(load);
load_GLX_SGI_cushion(load);
load_GLX_SGI_make_current_read(load);
load_GLX_SGI_swap_control(load); load_GLX_SGI_swap_control(load);
load_GLX_SGI_video_sync(load);
load_GLX_SUN_get_transparent_index(load);
return 1; return 1;
} }

View file

@ -1,84 +1,38 @@
/* /*
WGL loader generated by glad 0.1.36 on Thu Sep 15 11:18:46 2022.
WGL loader generated by glad 0.1.36 on Tue Jun 11 13:42:52 2024.
Language/Generator: C/C++ Language/Generator: C/C++
Specification: wgl Specification: wgl
APIs: wgl=1.0 APIs: wgl=1.0
Profile: - Profile: -
Extensions: Extensions:
WGL_3DFX_multisample,
WGL_3DL_stereo_control,
WGL_AMD_gpu_association,
WGL_ARB_buffer_region,
WGL_ARB_context_flush_control,
WGL_ARB_create_context, WGL_ARB_create_context,
WGL_ARB_create_context_no_error,
WGL_ARB_create_context_profile,
WGL_ARB_create_context_robustness,
WGL_ARB_extensions_string,
WGL_ARB_framebuffer_sRGB,
WGL_ARB_make_current_read,
WGL_ARB_multisample,
WGL_ARB_pbuffer,
WGL_ARB_pixel_format,
WGL_ARB_pixel_format_float,
WGL_ARB_render_texture,
WGL_ARB_robustness_application_isolation,
WGL_ARB_robustness_share_group_isolation,
WGL_ATI_pixel_format_float,
WGL_ATI_render_texture_rectangle,
WGL_EXT_colorspace,
WGL_EXT_create_context_es2_profile, WGL_EXT_create_context_es2_profile,
WGL_EXT_create_context_es_profile, WGL_EXT_create_context_es_profile,
WGL_EXT_depth_float, WGL_EXT_swap_control
WGL_EXT_display_color_table,
WGL_EXT_extensions_string,
WGL_EXT_framebuffer_sRGB,
WGL_EXT_make_current_read,
WGL_EXT_multisample,
WGL_EXT_pbuffer,
WGL_EXT_pixel_format,
WGL_EXT_pixel_format_packed_float,
WGL_EXT_swap_control,
WGL_EXT_swap_control_tear,
WGL_I3D_digital_video_control,
WGL_I3D_gamma,
WGL_I3D_genlock,
WGL_I3D_image_buffer,
WGL_I3D_swap_frame_lock,
WGL_I3D_swap_frame_usage,
WGL_NV_DX_interop,
WGL_NV_DX_interop2,
WGL_NV_copy_image,
WGL_NV_delay_before_swap,
WGL_NV_float_buffer,
WGL_NV_gpu_affinity,
WGL_NV_multigpu_context,
WGL_NV_multisample_coverage,
WGL_NV_present_video,
WGL_NV_render_depth_texture,
WGL_NV_render_texture_rectangle,
WGL_NV_swap_group,
WGL_NV_vertex_array_range,
WGL_NV_video_capture,
WGL_NV_video_output,
WGL_OML_sync_control
Loader: True Loader: True
Local files: True Local files: False
Omit khrplatform: False Omit khrplatform: False
Reproducible: False Reproducible: False
Commandline: Commandline:
--api="wgl=1.0" --generator="c" --spec="wgl" --local-files --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control" --api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_ARB_create_context,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_swap_control"
Online: Online:
Too many extensions https://glad.dav1d.de/#language=c&specification=wgl&loader=on&api=wgl%3D1.0&extensions=WGL_ARB_create_context&extensions=WGL_EXT_create_context_es2_profile&extensions=WGL_EXT_create_context_es_profile&extensions=WGL_EXT_swap_control
*/ */
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include "glad_wgl.h"
#include <glad/glad_wgl.h>
static void* get_proc(const char *namez); static void* get_proc(const char *namez);
@ -211,7 +165,9 @@ int gladLoadWGL(HDC hdc) {
return status; return status;
} }
void gladUnloadGLX(void) {
void gladUnloadWGL(void) {
close_wgl(); close_wgl();
} }
@ -258,453 +214,34 @@ static int has_ext(const char *ext) {
return 0; return 0;
} }
int GLAD_WGL_VERSION_1_0 = 0; int GLAD_WGL_VERSION_1_0 = 0;
int GLAD_WGL_3DFX_multisample = 0;
int GLAD_WGL_3DL_stereo_control = 0;
int GLAD_WGL_AMD_gpu_association = 0;
int GLAD_WGL_ARB_buffer_region = 0;
int GLAD_WGL_ARB_context_flush_control = 0;
int GLAD_WGL_ARB_create_context = 0; int GLAD_WGL_ARB_create_context = 0;
int GLAD_WGL_ARB_create_context_no_error = 0;
int GLAD_WGL_ARB_create_context_profile = 0;
int GLAD_WGL_ARB_create_context_robustness = 0;
int GLAD_WGL_ARB_extensions_string = 0;
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
int GLAD_WGL_ARB_make_current_read = 0;
int GLAD_WGL_ARB_multisample = 0;
int GLAD_WGL_ARB_pbuffer = 0;
int GLAD_WGL_ARB_pixel_format = 0;
int GLAD_WGL_ARB_pixel_format_float = 0;
int GLAD_WGL_ARB_render_texture = 0;
int GLAD_WGL_ARB_robustness_application_isolation = 0;
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
int GLAD_WGL_ATI_pixel_format_float = 0;
int GLAD_WGL_ATI_render_texture_rectangle = 0;
int GLAD_WGL_EXT_colorspace = 0;
int GLAD_WGL_EXT_create_context_es2_profile = 0; int GLAD_WGL_EXT_create_context_es2_profile = 0;
int GLAD_WGL_EXT_create_context_es_profile = 0; int GLAD_WGL_EXT_create_context_es_profile = 0;
int GLAD_WGL_EXT_depth_float = 0;
int GLAD_WGL_EXT_display_color_table = 0;
int GLAD_WGL_EXT_extensions_string = 0;
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
int GLAD_WGL_EXT_make_current_read = 0;
int GLAD_WGL_EXT_multisample = 0;
int GLAD_WGL_EXT_pbuffer = 0;
int GLAD_WGL_EXT_pixel_format = 0;
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
int GLAD_WGL_EXT_swap_control = 0; int GLAD_WGL_EXT_swap_control = 0;
int GLAD_WGL_EXT_swap_control_tear = 0;
int GLAD_WGL_I3D_digital_video_control = 0;
int GLAD_WGL_I3D_gamma = 0;
int GLAD_WGL_I3D_genlock = 0;
int GLAD_WGL_I3D_image_buffer = 0;
int GLAD_WGL_I3D_swap_frame_lock = 0;
int GLAD_WGL_I3D_swap_frame_usage = 0;
int GLAD_WGL_NV_DX_interop = 0;
int GLAD_WGL_NV_DX_interop2 = 0;
int GLAD_WGL_NV_copy_image = 0;
int GLAD_WGL_NV_delay_before_swap = 0;
int GLAD_WGL_NV_float_buffer = 0;
int GLAD_WGL_NV_gpu_affinity = 0;
int GLAD_WGL_NV_multigpu_context = 0;
int GLAD_WGL_NV_multisample_coverage = 0;
int GLAD_WGL_NV_present_video = 0;
int GLAD_WGL_NV_render_depth_texture = 0;
int GLAD_WGL_NV_render_texture_rectangle = 0;
int GLAD_WGL_NV_swap_group = 0;
int GLAD_WGL_NV_vertex_array_range = 0;
int GLAD_WGL_NV_video_capture = 0;
int GLAD_WGL_NV_video_output = 0;
int GLAD_WGL_OML_sync_control = 0;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL; PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL; PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL; PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
if(!GLAD_WGL_3DL_stereo_control) return;
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
}
static void load_WGL_AMD_gpu_association(GLADloadproc load) {
if(!GLAD_WGL_AMD_gpu_association) return;
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
}
static void load_WGL_ARB_buffer_region(GLADloadproc load) {
if(!GLAD_WGL_ARB_buffer_region) return;
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
}
static void load_WGL_ARB_create_context(GLADloadproc load) { static void load_WGL_ARB_create_context(GLADloadproc load) {
if(!GLAD_WGL_ARB_create_context) return; if(!GLAD_WGL_ARB_create_context) return;
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB"); glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
} }
static void load_WGL_ARB_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_ARB_extensions_string) return;
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
}
static void load_WGL_ARB_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_ARB_make_current_read) return;
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
}
static void load_WGL_ARB_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_ARB_pbuffer) return;
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
}
static void load_WGL_ARB_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_ARB_pixel_format) return;
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
}
static void load_WGL_ARB_render_texture(GLADloadproc load) {
if(!GLAD_WGL_ARB_render_texture) return;
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
}
static void load_WGL_EXT_display_color_table(GLADloadproc load) {
if(!GLAD_WGL_EXT_display_color_table) return;
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
}
static void load_WGL_EXT_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_EXT_extensions_string) return;
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
}
static void load_WGL_EXT_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_EXT_make_current_read) return;
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
}
static void load_WGL_EXT_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_EXT_pbuffer) return;
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
}
static void load_WGL_EXT_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_EXT_pixel_format) return;
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
}
static void load_WGL_EXT_swap_control(GLADloadproc load) { static void load_WGL_EXT_swap_control(GLADloadproc load) {
if(!GLAD_WGL_EXT_swap_control) return; if(!GLAD_WGL_EXT_swap_control) return;
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT"); glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT"); glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
} }
static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
if(!GLAD_WGL_I3D_digital_video_control) return;
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
}
static void load_WGL_I3D_gamma(GLADloadproc load) {
if(!GLAD_WGL_I3D_gamma) return;
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
}
static void load_WGL_I3D_genlock(GLADloadproc load) {
if(!GLAD_WGL_I3D_genlock) return;
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
}
static void load_WGL_I3D_image_buffer(GLADloadproc load) {
if(!GLAD_WGL_I3D_image_buffer) return;
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
}
static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_lock) return;
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
}
static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_usage) return;
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
}
static void load_WGL_NV_DX_interop(GLADloadproc load) {
if(!GLAD_WGL_NV_DX_interop) return;
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
}
static void load_WGL_NV_copy_image(GLADloadproc load) {
if(!GLAD_WGL_NV_copy_image) return;
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
}
static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
if(!GLAD_WGL_NV_delay_before_swap) return;
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
}
static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
if(!GLAD_WGL_NV_gpu_affinity) return;
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
}
static void load_WGL_NV_present_video(GLADloadproc load) {
if(!GLAD_WGL_NV_present_video) return;
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
}
static void load_WGL_NV_swap_group(GLADloadproc load) {
if(!GLAD_WGL_NV_swap_group) return;
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
}
static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
if(!GLAD_WGL_NV_vertex_array_range) return;
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
}
static void load_WGL_NV_video_capture(GLADloadproc load) {
if(!GLAD_WGL_NV_video_capture) return;
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
}
static void load_WGL_NV_video_output(GLADloadproc load) {
if(!GLAD_WGL_NV_video_output) return;
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
}
static void load_WGL_OML_sync_control(GLADloadproc load) {
if(!GLAD_WGL_OML_sync_control) return;
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
}
static int find_extensionsWGL(void) { static int find_extensionsWGL(void) {
if (!get_exts()) return 0; if (!get_exts()) return 0;
GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context"); GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile"); GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile"); GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control"); GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
free_exts(); free_exts();
return 1; return 1;
} }
@ -720,36 +257,9 @@ int gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
find_coreWGL(hdc); find_coreWGL(hdc);
if (!find_extensionsWGL()) return 0; if (!find_extensionsWGL()) return 0;
load_WGL_3DL_stereo_control(load);
load_WGL_AMD_gpu_association(load);
load_WGL_ARB_buffer_region(load);
load_WGL_ARB_create_context(load); load_WGL_ARB_create_context(load);
load_WGL_ARB_extensions_string(load);
load_WGL_ARB_make_current_read(load);
load_WGL_ARB_pbuffer(load);
load_WGL_ARB_pixel_format(load);
load_WGL_ARB_render_texture(load);
load_WGL_EXT_display_color_table(load);
load_WGL_EXT_extensions_string(load);
load_WGL_EXT_make_current_read(load);
load_WGL_EXT_pbuffer(load);
load_WGL_EXT_pixel_format(load);
load_WGL_EXT_swap_control(load); load_WGL_EXT_swap_control(load);
load_WGL_I3D_digital_video_control(load);
load_WGL_I3D_gamma(load);
load_WGL_I3D_genlock(load);
load_WGL_I3D_image_buffer(load);
load_WGL_I3D_swap_frame_lock(load);
load_WGL_I3D_swap_frame_usage(load);
load_WGL_NV_DX_interop(load);
load_WGL_NV_copy_image(load);
load_WGL_NV_delay_before_swap(load);
load_WGL_NV_gpu_affinity(load);
load_WGL_NV_present_video(load);
load_WGL_NV_swap_group(load);
load_WGL_NV_vertex_array_range(load);
load_WGL_NV_video_capture(load);
load_WGL_NV_video_output(load);
load_WGL_OML_sync_control(load);
return 1; return 1;
} }

View file

@ -280,7 +280,8 @@ if (APPLE)
) )
endif() endif()
elseif(WIN32) elseif (WIN32)
# compile as a win32 gui application instead of a console application # compile as a win32 gui application instead of a console application
target_link_libraries(citra-qt PRIVATE Qt6::EntryPointImplementation) target_link_libraries(citra-qt PRIVATE Qt6::EntryPointImplementation)
if(MSVC) if(MSVC)

View file

@ -180,6 +180,43 @@ else()
) )
endif() endif()
# For Wayland support
if(UNIX AND NOT APPLE AND NOT ANDROID)
find_package(X11 REQUIRED)
find_package(EGL REQUIRED)
if(X11_FOUND AND EGL_FOUND)
option(ENABLE_WAYLAND "Enable Wayland support" ON)
endif()
if (ENABLE_WAYLAND)
find_package(Wayland REQUIRED Client)
target_compile_definitions(citra_common PRIVATE WAYLAND_ENABLED)
target_sources(citra_common PRIVATE
wayland/context_egl_wayland.cpp
)
endif()
target_sources(citra_common PRIVATE
wayland/context.cpp
wayland/context_egl.cpp
wayland/context_egl_x11.cpp
wayland/context_glx.cpp
wayland/x11_window.cpp
)
target_link_libraries(citra_common PRIVATE "${X11_LIBRARIES}" "${EGL_LIBRARIES}")
target_include_directories(citra_common PRIVATE "${X11_INCLUDE_DIR}")
add_compile_definitions(QAPPLICATION_CLASS=QApplication)
if (ENABLE_OPENGL)
target_link_libraries(citra_common PRIVATE glad)
endif()
endif()
create_target_directory_groups(citra_common) create_target_directory_groups(citra_common)
target_link_libraries(citra_common PUBLIC fmt library-headers microprofile Boost::boost Boost::serialization Boost::iostreams) target_link_libraries(citra_common PUBLIC fmt library-headers microprofile Boost::boost Boost::serialization Boost::iostreams)

View file

@ -54,6 +54,9 @@ typedef u32 PAddr; ///< Represents a pointer in the ARM11 physical address space
using u128 = std::array<std::uint64_t, 2>; using u128 = std::array<std::uint64_t, 2>;
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide"); static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
template <class T, std::size_t A, std::size_t B>
using array2d = std::array<std::array<T, B>, A>;
// An inheritable class to disallow the copy constructor and operator= functions // An inheritable class to disallow the copy constructor and operator= functions
class NonCopyable { class NonCopyable {
protected: protected:

View file

@ -0,0 +1,166 @@
#include <cstdlib>
#include <cstring>
#include <stdlib.h>
#include "context.h"
#include "loader.h"
#include "log.h"
Log_SetChannel(GL::Context);
#if defined(_WIN32)
#include "context_wgl.h"
#elif defined(__APPLE__)
#include "context_agl.h"
#else
#ifdef WAYLAND_ENABLED
#include "context_egl_wayland.h"
#endif
#include "context_egl_x11.h"
#include "context_glx.h"
#endif
namespace GL {
static bool ShouldPreferESContext() {
#ifndef _MSC_VER
const char* value = std::getenv("PREFER_GLES_CONTEXT");
return (value && strcmp(value, "1") == 0);
#else
char buffer[2] = {};
size_t buffer_size = sizeof(buffer);
getenv_s(&buffer_size, buffer, "PREFER_GLES_CONTEXT");
return (std::strcmp(buffer, "1") == 0);
#endif
}
Context::Context(const WindowInfo& wi) : m_wi(wi) {}
Context::~Context() = default;
std::vector<Context::FullscreenModeInfo> Context::EnumerateFullscreenModes() {
return {};
}
std::unique_ptr<GL::Context> Context::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try) {
if (ShouldPreferESContext()) {
// move ES versions to the front
Version* new_versions_to_try =
static_cast<Version*>(alloca(sizeof(Version) * num_versions_to_try));
size_t count = 0;
for (size_t i = 0; i < num_versions_to_try; i++) {
if (versions_to_try[i].profile == Profile::ES)
new_versions_to_try[count++] = versions_to_try[i];
}
for (size_t i = 0; i < num_versions_to_try; i++) {
if (versions_to_try[i].profile != Profile::ES)
new_versions_to_try[count++] = versions_to_try[i];
}
versions_to_try = new_versions_to_try;
}
std::unique_ptr<Context> context;
#if defined(_WIN32)
context = ContextWGL::Create(wi, versions_to_try, num_versions_to_try);
#elif defined(__APPLE__)
context = ContextAGL::Create(wi, versions_to_try, num_versions_to_try);
#else
if (wi.type == WindowInfo::Type::X11) {
const char* use_egl_x11 = std::getenv("USE_EGL_X11");
if (use_egl_x11 && std::strcmp(use_egl_x11, "1") == 0)
context = ContextEGLX11::Create(wi, versions_to_try, num_versions_to_try);
else
context = ContextGLX::Create(wi, versions_to_try, num_versions_to_try);
}
#ifdef WAYLAND_ENABLED
if (wi.type == WindowInfo::Type::Wayland)
context = ContextEGLWayland::Create(wi, versions_to_try, num_versions_to_try);
#endif
#endif
if (!context)
return nullptr;
Log_InfoPrintf("Created a %s context", context->IsGLES() ? "OpenGL ES" : "OpenGL");
// TODO: Not thread-safe.
static Context* context_being_created;
context_being_created = context.get();
if (!gladLoadGLLoader(
[](const char* name) { return context_being_created->GetProcAddress(name); })) {
Log_ErrorPrintf("Failed to load GL functions for GLAD");
return nullptr;
}
const char* gl_vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const char* gl_renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
const char* gl_version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
const char* gl_shading_language_version =
reinterpret_cast<const char*>(glGetString(GL_SHADING_LANGUAGE_VERSION));
Log_InfoPrintf("GL_VENDOR: %s", gl_vendor);
Log_InfoPrintf("GL_RENDERER: %s", gl_renderer);
Log_InfoPrintf("GL_VERSION: %s", gl_version);
Log_InfoPrintf("GL_SHADING_LANGUAGE_VERSION: %s", gl_shading_language_version);
return context;
}
const std::array<Context::Version, 11>& Context::GetAllDesktopVersionsList() {
static constexpr std::array<Version, 11> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0}}};
return vlist;
}
const std::array<Context::Version, 12>& Context::GetAllDesktopVersionsListWithFallback() {
static constexpr std::array<Version, 12> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0},
{Profile::NoProfile, 0, 0}}};
return vlist;
}
const std::array<Context::Version, 4>& Context::GetAllESVersionsList() {
static constexpr std::array<Version, 4> vlist = {
{{Profile::ES, 3, 2}, {Profile::ES, 3, 1}, {Profile::ES, 3, 0}, {Profile::ES, 2, 0}}};
return vlist;
}
const std::array<Context::Version, 16>& Context::GetAllVersionsList() {
static constexpr std::array<Version, 16> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0},
{Profile::ES, 3, 2},
{Profile::ES, 3, 1},
{Profile::ES, 3, 0},
{Profile::ES, 2, 0},
{Profile::NoProfile, 0, 0}}};
return vlist;
}
} // namespace GL

View file

@ -0,0 +1,81 @@
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "duckstation_compat.h"
#include "window_info.h"
namespace GL {
class Context {
public:
Context(const WindowInfo& wi);
virtual ~Context();
enum class Profile { NoProfile, Core, ES };
struct Version {
Profile profile;
int major_version;
int minor_version;
};
struct FullscreenModeInfo {
u32 width;
u32 height;
float refresh_rate;
};
ALWAYS_INLINE const WindowInfo& GetWindowInfo() const {
return m_wi;
}
ALWAYS_INLINE bool IsGLES() const {
return (m_version.profile == Profile::ES);
}
ALWAYS_INLINE u32 GetSurfaceWidth() const {
return m_wi.surface_width;
}
ALWAYS_INLINE u32 GetSurfaceHeight() const {
return m_wi.surface_height;
}
ALWAYS_INLINE WindowInfo::SurfaceFormat GetSurfaceFormat() const {
return m_wi.surface_format;
}
virtual void* GetProcAddress(const char* name) = 0;
virtual bool ChangeSurface(const WindowInfo& new_wi) = 0;
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0;
virtual bool SwapBuffers() = 0;
virtual bool MakeCurrent() = 0;
virtual bool DoneCurrent() = 0;
virtual bool SetSwapInterval(s32 interval) = 0;
virtual std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) = 0;
virtual std::vector<FullscreenModeInfo> EnumerateFullscreenModes();
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
template <size_t N>
static std::unique_ptr<Context> Create(const WindowInfo& wi,
const std::array<Version, N>& versions_to_try) {
return Create(wi, versions_to_try.data(), versions_to_try.size());
}
static std::unique_ptr<Context> Create(const WindowInfo& wi) {
return Create(wi, GetAllVersionsList());
}
static const std::array<Version, 11>& GetAllDesktopVersionsList();
static const std::array<Version, 12>& GetAllDesktopVersionsListWithFallback();
static const std::array<Version, 4>& GetAllESVersionsList();
static const std::array<Version, 16>& GetAllVersionsList();
protected:
#ifdef _WIN32
#endif
WindowInfo m_wi;
Version m_version = {};
};
} // namespace GL

View file

@ -0,0 +1,51 @@
#pragma once
#include "context.h"
#include "loader.h"
#if defined(__APPLE__) && defined(__OBJC__)
#import <AppKit/AppKit.h>
#else
struct NSOpenGLContext;
struct NSOpenGLPixelFormat;
struct NSView;
#define __bridge
#endif
namespace GL {
using namespace melonDS;
class ContextAGL final : public Context {
public:
ContextAGL(const WindowInfo& wi);
~ContextAGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE NSView* GetView() const {
return static_cast<NSView*>((__bridge NSView*)m_wi.window_handle);
}
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateContext(NSOpenGLContext* share_context, int profile, bool make_current);
void BindContextToView();
// returns true if dimensions have changed
bool UpdateDimensions();
NSOpenGLContext* m_context = nullptr;
NSOpenGLPixelFormat* m_pixel_format = nullptr;
void* m_opengl_module_handle = nullptr;
};
} // namespace GL

View file

@ -0,0 +1,195 @@
#include <dlfcn.h>
#include "context_agl.h"
#include "duckstation_compat.h"
#include "loader.h"
#include "log.h"
Log_SetChannel(GL::ContextAGL);
namespace GL {
ContextAGL::ContextAGL(const WindowInfo& wi) : Context(wi) {
m_opengl_module_handle =
dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_NOW);
if (!m_opengl_module_handle)
Log_ErrorPrint("Could not open OpenGL.framework, function lookups will probably fail");
}
ContextAGL::~ContextAGL() {
if ([NSOpenGLContext currentContext] == m_context)
[NSOpenGLContext clearCurrentContext];
if (m_context)
[m_context release];
if (m_pixel_format)
[m_pixel_format release];
if (m_opengl_module_handle)
dlclose(m_opengl_module_handle);
}
std::unique_ptr<Context> ContextAGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try) {
std::unique_ptr<ContextAGL> context = std::make_unique<ContextAGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextAGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try) {
for (size_t i = 0; i < num_versions_to_try; i++) {
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile &&
CreateContext(nullptr, NSOpenGLProfileVersionLegacy, true)) {
// we already have the dummy context, so just use that
m_version = cv;
return true;
} else if (cv.profile == Profile::Core) {
if (cv.major_version > 4 && cv.minor_version > 1)
continue;
const NSOpenGLPixelFormatAttribute profile =
(cv.major_version > 3 || cv.minor_version > 2) ? NSOpenGLProfileVersion4_1Core
: NSOpenGLProfileVersion3_2Core;
if (CreateContext(nullptr, static_cast<int>(profile), true)) {
m_version = cv;
return true;
}
}
}
return false;
}
void* ContextAGL::GetProcAddress(const char* name) {
void* addr = m_opengl_module_handle ? dlsym(m_opengl_module_handle, name) : nullptr;
if (addr)
return addr;
return dlsym(RTLD_NEXT, name);
}
bool ContextAGL::ChangeSurface(const WindowInfo& new_wi) {
m_wi = new_wi;
BindContextToView();
return true;
}
void ContextAGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/) {
UpdateDimensions();
}
bool ContextAGL::UpdateDimensions() {
const NSSize window_size = [GetView() frame].size;
const CGFloat window_scale = [[GetView() window] backingScaleFactor];
const u32 new_width = static_cast<u32>(static_cast<CGFloat>(window_size.width) * window_scale);
const u32 new_height =
static_cast<u32>(static_cast<CGFloat>(window_size.height) * window_scale);
if (m_wi.surface_width == new_width && m_wi.surface_height == new_height)
return false;
m_wi.surface_width = new_width;
m_wi.surface_height = new_height;
dispatch_block_t block = ^{
[m_context update];
};
if ([NSThread isMainThread])
block();
else
dispatch_sync(dispatch_get_main_queue(), block);
return true;
}
bool ContextAGL::SwapBuffers() {
[m_context flushBuffer];
return true;
}
bool ContextAGL::MakeCurrent() {
[m_context makeCurrentContext];
return true;
}
bool ContextAGL::DoneCurrent() {
[NSOpenGLContext clearCurrentContext];
return true;
}
bool ContextAGL::SetSwapInterval(s32 interval) {
GLint gl_interval = static_cast<GLint>(interval);
[m_context setValues:&gl_interval forParameter:NSOpenGLCPSwapInterval];
return true;
}
std::unique_ptr<Context> ContextAGL::CreateSharedContext(const WindowInfo& wi) {
std::unique_ptr<ContextAGL> context = std::make_unique<ContextAGL>(wi);
context->m_context = [[NSOpenGLContext alloc] initWithFormat:m_pixel_format
shareContext:m_context];
if (context->m_context == nil)
return nullptr;
context->m_version = m_version;
context->m_pixel_format = m_pixel_format;
[context->m_pixel_format retain];
if (wi.type == WindowInfo::Type::MacOS)
context->BindContextToView();
return context;
}
bool ContextAGL::CreateContext(NSOpenGLContext* share_context, int profile, bool make_current) {
if (m_context) {
[m_context release];
m_context = nullptr;
}
if (m_pixel_format)
[m_pixel_format release];
const std::array<NSOpenGLPixelFormatAttribute, 5> attribs = {
{NSOpenGLPFADoubleBuffer, NSOpenGLPFAOpenGLProfile,
static_cast<NSOpenGLPixelFormatAttribute>(profile), NSOpenGLPFAAccelerated, 0}};
m_pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs.data()];
if (m_pixel_format == nil) {
Log_ErrorPrintf("Failed to initialize pixel format");
return false;
}
m_context = [[NSOpenGLContext alloc] initWithFormat:m_pixel_format shareContext:nil];
if (m_context == nil)
return false;
if (m_wi.type == WindowInfo::Type::MacOS)
BindContextToView();
if (make_current)
[m_context makeCurrentContext];
return true;
}
void ContextAGL::BindContextToView() {
NSView* const view = GetView();
NSWindow* const window = [view window];
[view setWantsBestResolutionOpenGLSurface:YES];
UpdateDimensions();
dispatch_block_t block = ^{
[window makeFirstResponder:view];
[m_context setView:view];
[window makeKeyAndOrderFront:nil];
};
if ([NSThread isMainThread])
block();
else
dispatch_sync(dispatch_get_main_queue(), block);
}
} // namespace GL

View file

@ -0,0 +1,386 @@
#include <cstring>
#include <optional>
#include <vector>
#include "context_egl.h"
#include "duckstation_compat.h"
#include "log.h"
Log_SetChannel(GL::ContextEGL);
namespace GL {
ContextEGL::ContextEGL(const WindowInfo& wi) : Context(wi) {}
ContextEGL::~ContextEGL() {
DestroySurface();
DestroyContext();
}
std::unique_ptr<Context> ContextEGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try) {
std::unique_ptr<ContextEGL> context = std::make_unique<ContextEGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextEGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try) {
if (!gladLoadEGL()) {
Log_ErrorPrintf("Loading GLAD EGL functions failed");
return false;
}
if (!SetDisplay())
return false;
int egl_major, egl_minor;
if (!eglInitialize(m_display, &egl_major, &egl_minor)) {
Log_ErrorPrintf("eglInitialize() failed: %d", eglGetError());
return false;
}
Log_InfoPrintf("EGL Version: %d.%d", egl_major, egl_minor);
const char* extensions = eglQueryString(m_display, EGL_EXTENSIONS);
if (extensions) {
Log_InfoPrintf("EGL Extensions: %s", extensions);
m_supports_surfaceless = std::strstr(extensions, "EGL_KHR_surfaceless_context") != nullptr;
}
if (!m_supports_surfaceless)
Log_WarningPrint(
"EGL implementation does not support surfaceless contexts, emulating with pbuffers");
for (size_t i = 0; i < num_versions_to_try; i++) {
if (CreateContextAndSurface(versions_to_try[i], nullptr, true))
return true;
}
return false;
}
bool ContextEGL::SetDisplay() {
m_display = eglGetDisplay(static_cast<EGLNativeDisplayType>(m_wi.display_connection));
if (!m_display) {
Log_ErrorPrintf("eglGetDisplay() failed: %d", eglGetError());
return false;
}
return true;
}
void* ContextEGL::GetProcAddress(const char* name) {
return reinterpret_cast<void*>(eglGetProcAddress(name));
}
bool ContextEGL::ChangeSurface(const WindowInfo& new_wi) {
const bool was_current = (eglGetCurrentContext() == m_context);
if (was_current)
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (m_surface != EGL_NO_SURFACE) {
eglDestroySurface(m_display, m_surface);
m_surface = EGL_NO_SURFACE;
}
m_wi = new_wi;
if (!CreateSurface())
return false;
if (was_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context)) {
Log_ErrorPrintf("Failed to make context current again after surface change");
return false;
}
return true;
}
void ContextEGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/) {
if (new_surface_width == 0 && new_surface_height == 0) {
EGLint surface_width, surface_height;
if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) &&
eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height)) {
m_wi.surface_width = static_cast<u32>(surface_width);
m_wi.surface_height = static_cast<u32>(surface_height);
return;
} else {
Log_ErrorPrintf("eglQuerySurface() failed: %d", eglGetError());
}
}
m_wi.surface_width = new_surface_width;
m_wi.surface_height = new_surface_height;
}
bool ContextEGL::SwapBuffers() {
return eglSwapBuffers(m_display, m_surface);
}
bool ContextEGL::MakeCurrent() {
if (!eglMakeCurrent(m_display, m_surface, m_surface, m_context)) {
Log_ErrorPrintf("eglMakeCurrent() failed: %d", eglGetError());
return false;
}
return true;
}
bool ContextEGL::DoneCurrent() {
return eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
bool ContextEGL::SetSwapInterval(s32 interval) {
return eglSwapInterval(m_display, interval);
}
std::unique_ptr<Context> ContextEGL::CreateSharedContext(const WindowInfo& wi) {
std::unique_ptr<ContextEGL> context = std::make_unique<ContextEGL>(wi);
context->m_display = m_display;
context->m_supports_surfaceless = m_supports_surfaceless;
if (!context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
EGLNativeWindowType ContextEGL::GetNativeWindow(EGLConfig config) {
return {};
}
bool ContextEGL::CreateSurface() {
if (m_wi.type == WindowInfo::Type::Surfaceless) {
if (m_supports_surfaceless)
return true;
else
return CreatePBufferSurface();
}
EGLNativeWindowType native_window = GetNativeWindow(m_config);
m_surface = eglCreateWindowSurface(m_display, m_config, native_window, nullptr);
if (!m_surface) {
Log_ErrorPrintf("eglCreateWindowSurface() failed: %d", eglGetError());
return false;
}
// Some implementations may require the size to be queried at runtime.
EGLint surface_width, surface_height;
if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) &&
eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height)) {
m_wi.surface_width = static_cast<u32>(surface_width);
m_wi.surface_height = static_cast<u32>(surface_height);
} else {
Log_ErrorPrintf("eglQuerySurface() failed: %d", eglGetError());
}
return true;
}
bool ContextEGL::CreatePBufferSurface() {
const u32 width = std::max<u32>(m_wi.surface_width, 1);
const u32 height = std::max<u32>(m_wi.surface_height, 1);
// TODO: Format
EGLint attrib_list[] = {
EGL_WIDTH, static_cast<EGLint>(width), EGL_HEIGHT, static_cast<EGLint>(height), EGL_NONE,
};
m_surface = eglCreatePbufferSurface(m_display, m_config, attrib_list);
if (!m_surface) {
Log_ErrorPrintf("eglCreatePbufferSurface() failed: %d", eglGetError());
return false;
}
Log_DevPrintf("Created %ux%u pbuffer surface", width, height);
return true;
}
bool ContextEGL::CheckConfigSurfaceFormat(EGLConfig config,
WindowInfo::SurfaceFormat format) const {
int red_size, green_size, blue_size, alpha_size;
if (!eglGetConfigAttrib(m_display, config, EGL_RED_SIZE, &red_size) ||
!eglGetConfigAttrib(m_display, config, EGL_GREEN_SIZE, &green_size) ||
!eglGetConfigAttrib(m_display, config, EGL_BLUE_SIZE, &blue_size) ||
!eglGetConfigAttrib(m_display, config, EGL_ALPHA_SIZE, &alpha_size)) {
return false;
}
switch (format) {
case WindowInfo::SurfaceFormat::Auto:
return true;
case WindowInfo::SurfaceFormat::RGB8:
return (red_size == 8 && green_size == 8 && blue_size == 8);
case WindowInfo::SurfaceFormat::RGBA8:
return (red_size == 8 && green_size == 8 && blue_size == 8 && alpha_size == 8);
case WindowInfo::SurfaceFormat::RGB565:
return (red_size == 5 && green_size == 6 && blue_size == 5);
default:
return false;
}
}
void ContextEGL::DestroyContext() {
if (eglGetCurrentContext() == m_context)
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (m_context != EGL_NO_CONTEXT) {
eglDestroyContext(m_display, m_context);
m_context = EGL_NO_CONTEXT;
}
}
void ContextEGL::DestroySurface() {
if (eglGetCurrentSurface(EGL_DRAW) == m_surface)
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (m_surface != EGL_NO_SURFACE) {
eglDestroySurface(m_display, m_surface);
m_surface = EGL_NO_SURFACE;
}
}
bool ContextEGL::CreateContext(const Version& version, EGLContext share_context) {
Log_DevPrintf("Trying version %u.%u (%s)", version.major_version, version.minor_version,
version.profile == Context::Profile::ES
? "ES"
: (version.profile == Context::Profile::Core ? "Core" : "None"));
int surface_attribs[16] = {
EGL_RENDERABLE_TYPE,
(version.profile == Profile::ES)
? ((version.major_version >= 3)
? EGL_OPENGL_ES3_BIT
: ((version.major_version == 2) ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT))
: EGL_OPENGL_BIT,
EGL_SURFACE_TYPE,
(m_wi.type != WindowInfo::Type::Surfaceless) ? EGL_WINDOW_BIT : 0,
};
int nsurface_attribs = 4;
switch (m_wi.surface_format) {
case WindowInfo::SurfaceFormat::RGB8:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGBA8:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_ALPHA_SIZE;
surface_attribs[nsurface_attribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGB565:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 5;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 6;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 5;
break;
case WindowInfo::SurfaceFormat::Auto:
break;
default:
UnreachableCode();
break;
}
surface_attribs[nsurface_attribs++] = EGL_NONE;
surface_attribs[nsurface_attribs++] = 0;
EGLint num_configs;
if (!eglChooseConfig(m_display, surface_attribs, nullptr, 0, &num_configs) ||
num_configs == 0) {
Log_ErrorPrintf("eglChooseConfig() failed: %d", eglGetError());
return false;
}
std::vector<EGLConfig> configs(static_cast<u32>(num_configs));
if (!eglChooseConfig(m_display, surface_attribs, configs.data(), num_configs, &num_configs)) {
Log_ErrorPrintf("eglChooseConfig() failed: %d", eglGetError());
return false;
}
configs.resize(static_cast<u32>(num_configs));
std::optional<EGLConfig> config;
for (EGLConfig check_config : configs) {
if (CheckConfigSurfaceFormat(check_config, m_wi.surface_format)) {
config = check_config;
break;
}
}
if (!config.has_value()) {
Log_WarningPrintf("No EGL configs matched exactly, using first.");
config = configs.front();
}
int attribs[8];
int nattribs = 0;
if (version.profile != Profile::NoProfile) {
attribs[nattribs++] = EGL_CONTEXT_MAJOR_VERSION;
attribs[nattribs++] = version.major_version;
attribs[nattribs++] = EGL_CONTEXT_MINOR_VERSION;
attribs[nattribs++] = version.minor_version;
}
attribs[nattribs++] = EGL_NONE;
attribs[nattribs++] = 0;
if (!eglBindAPI((version.profile == Profile::ES) ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) {
Log_ErrorPrintf("eglBindAPI(%s) failed",
(version.profile == Profile::ES) ? "EGL_OPENGL_ES_API" : "EGL_OPENGL_API");
return false;
}
m_context = eglCreateContext(m_display, config.value(), share_context, attribs);
if (!m_context) {
Log_ErrorPrintf("eglCreateContext() failed: %d", eglGetError());
return false;
}
Log_InfoPrintf("Got version %u.%u (%s)", version.major_version, version.minor_version,
version.profile == Context::Profile::ES
? "ES"
: (version.profile == Context::Profile::Core ? "Core" : "None"));
m_config = config.value();
m_version = version;
return true;
}
bool ContextEGL::CreateContextAndSurface(const Version& version, EGLContext share_context,
bool make_current) {
if (!CreateContext(version, share_context))
return false;
if (!CreateSurface()) {
Log_ErrorPrintf("Failed to create surface for context");
eglDestroyContext(m_display, m_context);
m_context = EGL_NO_CONTEXT;
return false;
}
if (make_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context)) {
Log_ErrorPrintf("eglMakeCurrent() failed: %d", eglGetError());
if (m_surface != EGL_NO_SURFACE) {
eglDestroySurface(m_display, m_surface);
m_surface = EGL_NO_SURFACE;
}
eglDestroyContext(m_display, m_context);
m_context = EGL_NO_CONTEXT;
return false;
}
return true;
}
} // namespace GL

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#pragma once
#include "context.h"
#include <glad/glad_egl.h>
namespace GL {
class ContextEGL : public Context {
public:
ContextEGL(const WindowInfo& wi);
~ContextEGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
virtual bool ChangeSurface(const WindowInfo& new_wi) override;
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
virtual std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
protected:
virtual bool SetDisplay();
virtual EGLNativeWindowType GetNativeWindow(EGLConfig config);
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateDisplay();
bool CreateContext(const Version& version, EGLContext share_context);
bool CreateContextAndSurface(const Version& version, EGLContext share_context,
bool make_current);
bool CreateSurface();
bool CreatePBufferSurface();
bool CheckConfigSurfaceFormat(EGLConfig config, WindowInfo::SurfaceFormat format) const;
void DestroyContext();
void DestroySurface();
EGLDisplay m_display = EGL_NO_DISPLAY;
EGLSurface m_surface = EGL_NO_SURFACE;
EGLContext m_context = EGL_NO_CONTEXT;
EGLConfig m_config = {};
bool m_supports_surfaceless = false;
};
} // namespace GL

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#include <dlfcn.h>
#include "context_egl_wayland.h"
#include "log.h"
Log_SetChannel(ContextEGLWayland);
namespace GL {
static const char* WAYLAND_EGL_MODNAME = "libwayland-egl.so.1";
ContextEGLWayland::ContextEGLWayland(const WindowInfo& wi) : ContextEGL(wi) {}
ContextEGLWayland::~ContextEGLWayland() {
if (m_wl_window)
m_wl_egl_window_destroy(m_wl_window);
if (m_wl_module)
dlclose(m_wl_module);
}
std::unique_ptr<Context> ContextEGLWayland::Create(const WindowInfo& wi,
const Version* versions_to_try,
size_t num_versions_to_try) {
std::unique_ptr<ContextEGLWayland> context = std::make_unique<ContextEGLWayland>(wi);
if (!context->LoadModule() || !context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
std::unique_ptr<Context> ContextEGLWayland::CreateSharedContext(const WindowInfo& wi) {
std::unique_ptr<ContextEGLWayland> context = std::make_unique<ContextEGLWayland>(wi);
context->m_display = m_display;
if (!context->LoadModule() || !context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
void ContextEGLWayland::ResizeSurface(u32 new_surface_width, u32 new_surface_height) {
if (m_wl_window)
m_wl_egl_window_resize(m_wl_window, new_surface_width, new_surface_height, 0, 0);
ContextEGL::ResizeSurface(new_surface_width, new_surface_height);
}
EGLNativeWindowType ContextEGLWayland::GetNativeWindow(EGLConfig config) {
if (m_wl_window) {
m_wl_egl_window_destroy(m_wl_window);
m_wl_window = nullptr;
}
m_wl_window = m_wl_egl_window_create(static_cast<wl_surface*>(m_wi.window_handle),
m_wi.surface_width, m_wi.surface_height);
if (!m_wl_window)
return {};
return reinterpret_cast<EGLNativeWindowType>(m_wl_window);
}
bool ContextEGLWayland::LoadModule() {
m_wl_module = dlopen(WAYLAND_EGL_MODNAME, RTLD_NOW | RTLD_GLOBAL);
if (!m_wl_module) {
Log_ErrorPrintf("Failed to load %s.", WAYLAND_EGL_MODNAME);
return false;
}
m_wl_egl_window_create = reinterpret_cast<decltype(m_wl_egl_window_create)>(
dlsym(m_wl_module, "wl_egl_window_create"));
m_wl_egl_window_destroy = reinterpret_cast<decltype(m_wl_egl_window_destroy)>(
dlsym(m_wl_module, "wl_egl_window_destroy"));
m_wl_egl_window_resize = reinterpret_cast<decltype(m_wl_egl_window_resize)>(
dlsym(m_wl_module, "wl_egl_window_resize"));
if (!m_wl_egl_window_create || !m_wl_egl_window_destroy || !m_wl_egl_window_resize) {
Log_ErrorPrintf("Failed to load one or more functions from %s.", WAYLAND_EGL_MODNAME);
return false;
}
return true;
}
} // namespace GL

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#pragma once
#include <wayland-egl.h>
#include "context_egl.h"
namespace GL {
class ContextEGLWayland final : public ContextEGL {
public:
ContextEGLWayland(const WindowInfo& wi);
~ContextEGLWayland() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
protected:
EGLNativeWindowType GetNativeWindow(EGLConfig config) override;
private:
bool LoadModule();
wl_egl_window* m_wl_window = nullptr;
void* m_wl_module = nullptr;
wl_egl_window* (*m_wl_egl_window_create)(struct wl_surface* surface, int width, int height);
void (*m_wl_egl_window_destroy)(struct wl_egl_window* egl_window);
void (*m_wl_egl_window_resize)(struct wl_egl_window* egl_window, int width, int height, int dx,
int dy);
};
} // namespace GL

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#include "context_egl_x11.h"
#include "log.h"
Log_SetChannel(GL::ContextEGLX11);
namespace GL {
ContextEGLX11::ContextEGLX11(const WindowInfo& wi) : ContextEGL(wi) {}
ContextEGLX11::~ContextEGLX11() = default;
std::unique_ptr<Context> ContextEGLX11::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try) {
std::unique_ptr<ContextEGLX11> context = std::make_unique<ContextEGLX11>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
std::unique_ptr<Context> ContextEGLX11::CreateSharedContext(const WindowInfo& wi) {
std::unique_ptr<ContextEGLX11> context = std::make_unique<ContextEGLX11>(wi);
context->m_display = m_display;
if (!context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
void ContextEGLX11::ResizeSurface(u32 new_surface_width, u32 new_surface_height) {
m_window.Resize();
ContextEGL::ResizeSurface(new_surface_width, new_surface_height);
}
EGLNativeWindowType ContextEGLX11::GetNativeWindow(EGLConfig config) {
X11InhibitErrors ei;
EGLint native_visual_id = 0;
if (!eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &native_visual_id)) {
Log_ErrorPrintf("Failed to get X11 visual ID");
return false;
}
XVisualInfo vi_query = {};
vi_query.visualid = native_visual_id;
int num_vis;
XVisualInfo* vi = XGetVisualInfo(static_cast<Display*>(m_wi.display_connection), VisualIDMask,
&vi_query, &num_vis);
if (num_vis <= 0 || !vi) {
Log_ErrorPrintf("Failed to query visual from X11");
return false;
}
m_window.Destroy();
if (!m_window.Create(GetDisplay(),
static_cast<Window>(reinterpret_cast<uintptr_t>(m_wi.window_handle)),
vi)) {
Log_ErrorPrintf("Faild to create X11 child window");
XFree(vi);
return false;
}
XFree(vi);
return static_cast<EGLNativeWindowType>(m_window.GetWindow());
}
} // namespace GL

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#pragma once
#include "context_egl.h"
#include "x11_window.h"
namespace GL {
class ContextEGLX11 final : public ContextEGL {
public:
ContextEGLX11(const WindowInfo& wi);
~ContextEGLX11() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
protected:
EGLNativeWindowType GetNativeWindow(EGLConfig config) override;
private:
ALWAYS_INLINE Display* GetDisplay() const {
return static_cast<Display*>(m_wi.display_connection);
}
X11Window m_window;
};
} // namespace GL

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#include <dlfcn.h>
#include "context_glx.h"
#include "duckstation_compat.h"
#include "log.h"
Log_SetChannel(GL::ContextGLX);
namespace GL {
ContextGLX::ContextGLX(const WindowInfo& wi) : Context(wi) {}
ContextGLX::~ContextGLX() {
if (glXGetCurrentContext() == m_context)
glXMakeCurrent(GetDisplay(), None, nullptr);
if (m_context)
glXDestroyContext(GetDisplay(), m_context);
if (m_vi)
XFree(m_vi);
if (m_libGL_handle)
dlclose(m_libGL_handle);
}
std::unique_ptr<Context> ContextGLX::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try) {
std::unique_ptr<ContextGLX> context = std::make_unique<ContextGLX>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextGLX::Initialize(const Version* versions_to_try, size_t num_versions_to_try) {
// We need libGL loaded, because GLAD loads its own, then releases it.
m_libGL_handle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL);
if (!m_libGL_handle) {
m_libGL_handle = dlopen("libGL.so", RTLD_NOW | RTLD_GLOBAL);
if (!m_libGL_handle) {
Log_ErrorPrintf("Failed to load libGL.so: %s", dlerror());
return false;
}
}
const int screen = DefaultScreen(GetDisplay());
if (!gladLoadGLX(GetDisplay(), screen)) {
Log_ErrorPrintf("Loading GLAD GLX functions failed");
return false;
}
if (m_wi.type == WindowInfo::Type::X11) {
if (!CreateWindow(screen))
return false;
} else {
Panic("Create pbuffer");
}
for (size_t i = 0; i < num_versions_to_try; i++) {
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile && CreateAnyContext(nullptr, true)) {
m_version = cv;
return true;
} else if (cv.profile != Profile::NoProfile && CreateVersionContext(cv, nullptr, true)) {
m_version = cv;
return true;
}
}
return false;
}
void* ContextGLX::GetProcAddress(const char* name) {
return reinterpret_cast<void*>(glXGetProcAddressARB(reinterpret_cast<const GLubyte*>(name)));
}
bool ContextGLX::ChangeSurface(const WindowInfo& new_wi) {
const bool was_current = (glXGetCurrentContext() == m_context);
if (was_current)
glXMakeCurrent(GetDisplay(), None, nullptr);
m_window.Destroy();
m_wi = new_wi;
if (new_wi.type == WindowInfo::Type::X11) {
const int screen = DefaultScreen(GetDisplay());
if (!CreateWindow(screen))
return false;
}
if (was_current && !glXMakeCurrent(GetDisplay(), GetDrawable(), m_context)) {
Log_ErrorPrintf("Failed to make context current again after surface change");
return false;
}
return true;
}
void ContextGLX::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/) {
m_window.Resize(new_surface_width, new_surface_height);
m_wi.surface_width = m_window.GetWidth();
m_wi.surface_height = m_window.GetHeight();
}
bool ContextGLX::SwapBuffers() {
glXSwapBuffers(GetDisplay(), GetDrawable());
return true;
}
bool ContextGLX::MakeCurrent() {
return (glXMakeCurrent(GetDisplay(), GetDrawable(), m_context) == True);
}
bool ContextGLX::DoneCurrent() {
return (glXMakeCurrent(GetDisplay(), None, nullptr) == True);
}
bool ContextGLX::SetSwapInterval(s32 interval) {
if (GLAD_GLX_EXT_swap_control) {
glXSwapIntervalEXT(GetDisplay(), GetDrawable(), interval);
return true;
} else if (GLAD_GLX_MESA_swap_control) {
return (glXSwapIntervalMESA(static_cast<u32>(std::max(interval, 0))) != 0);
} else if (GLAD_GLX_SGI_swap_control) {
return (glXSwapIntervalSGI(interval) != 0);
} else {
return false;
}
}
std::unique_ptr<Context> ContextGLX::CreateSharedContext(const WindowInfo& wi) {
std::unique_ptr<ContextGLX> context = std::make_unique<ContextGLX>(wi);
if (wi.type == WindowInfo::Type::X11) {
const int screen = DefaultScreen(context->GetDisplay());
if (!context->CreateWindow(screen))
return nullptr;
} else {
Panic("Create pbuffer");
}
if (m_version.profile == Profile::NoProfile) {
if (!context->CreateAnyContext(m_context, false))
return nullptr;
} else {
if (!context->CreateVersionContext(m_version, m_context, false))
return nullptr;
}
context->m_version = m_version;
return context;
}
bool ContextGLX::CreateWindow(int screen) {
int attribs[32] = {GLX_X_RENDERABLE, True, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, GLX_DOUBLEBUFFER, True};
int nattribs = 8;
switch (m_wi.surface_format) {
case WindowInfo::SurfaceFormat::RGB8:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGBA8:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_ALPHA_SIZE;
attribs[nattribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGB565:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 5;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 6;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 5;
break;
case WindowInfo::SurfaceFormat::Auto:
break;
default:
UnreachableCode();
break;
}
attribs[nattribs++] = None;
attribs[nattribs++] = 0;
int fbcount = 0;
GLXFBConfig* fbc = glXChooseFBConfig(GetDisplay(), screen, attribs, &fbcount);
if (!fbc || !fbcount) {
Log_ErrorPrintf("glXChooseFBConfig() failed");
return false;
}
m_fb_config = *fbc;
XFree(fbc);
if (!GLAD_GLX_VERSION_1_3) {
Log_ErrorPrintf("GLX Version 1.3 is required");
return false;
}
m_vi = glXGetVisualFromFBConfig(GetDisplay(), m_fb_config);
if (!m_vi) {
Log_ErrorPrintf("glXGetVisualFromFBConfig() failed");
return false;
}
return m_window.Create(
GetDisplay(), static_cast<Window>(reinterpret_cast<uintptr_t>(m_wi.window_handle)), m_vi);
}
bool ContextGLX::CreateAnyContext(GLXContext share_context, bool make_current) {
X11InhibitErrors ie;
m_context = glXCreateContext(GetDisplay(), m_vi, share_context, True);
if (!m_context || ie.HadError()) {
Log_ErrorPrintf("glxCreateContext() failed");
return false;
}
if (make_current) {
if (!glXMakeCurrent(GetDisplay(), GetDrawable(), m_context)) {
Log_ErrorPrintf("glXMakeCurrent() failed");
return false;
}
}
return true;
}
bool ContextGLX::CreateVersionContext(const Version& version, GLXContext share_context,
bool make_current) {
// we need create context attribs
if (!GLAD_GLX_VERSION_1_3) {
Log_ErrorPrint("Missing GLX version 1.3.");
return false;
}
int attribs[32];
int nattribs = 0;
attribs[nattribs++] = GLX_CONTEXT_PROFILE_MASK_ARB;
attribs[nattribs++] = ((version.profile == Profile::ES)
? ((version.major_version >= 2) ? GLX_CONTEXT_ES2_PROFILE_BIT_EXT
: GLX_CONTEXT_ES_PROFILE_BIT_EXT)
: GLX_CONTEXT_CORE_PROFILE_BIT_ARB);
attribs[nattribs++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
attribs[nattribs++] = version.major_version;
attribs[nattribs++] = GLX_CONTEXT_MINOR_VERSION_ARB;
attribs[nattribs++] = version.minor_version;
attribs[nattribs++] = None;
attribs[nattribs++] = 0;
X11InhibitErrors ie;
m_context = glXCreateContextAttribsARB(GetDisplay(), m_fb_config, share_context, True, attribs);
XSync(GetDisplay(), False);
if (ie.HadError())
m_context = nullptr;
if (!m_context)
return false;
if (make_current) {
if (!glXMakeCurrent(GetDisplay(), GetDrawable(), m_context)) {
Log_ErrorPrint("glXMakeCurrent() failed");
glXDestroyContext(GetDisplay(), m_context);
m_context = nullptr;
return false;
}
}
return true;
}
} // namespace GL

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#pragma once
#include "context.h"
#include "x11_window.h"
#include <glad/glad_glx.h>
namespace GL {
class ContextGLX final : public Context {
public:
ContextGLX(const WindowInfo& wi);
~ContextGLX() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE Display* GetDisplay() const {
return static_cast<Display*>(m_wi.display_connection);
}
ALWAYS_INLINE GLXDrawable GetDrawable() const {
return static_cast<GLXDrawable>(m_window.GetWindow());
}
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateWindow(int screen);
bool CreateAnyContext(GLXContext share_context, bool make_current);
bool CreateVersionContext(const Version& version, GLXContext share_context, bool make_current);
GLXContext m_context = nullptr;
GLXFBConfig m_fb_config = {};
XVisualInfo* m_vi = nullptr;
X11Window m_window;
// GLAD releases its reference to libGL.so, so we need to maintain our own.
void* m_libGL_handle = nullptr;
};
} // namespace GL

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#include "context_wgl.h"
#include "duckstation_compat.h"
#include "loader.h"
#include "log.h"
#include "scoped_guard.h"
using namespace melonDS;
Log_SetChannel(GL::ContextWGL);
// TODO: get rid of this
#pragma comment(lib, "opengl32.lib")
static void* GetProcAddressCallback(const char* name) {
void* addr = reinterpret_cast<void*>(wglGetProcAddress(name));
if (addr)
return addr;
// try opengl32.dll
return reinterpret_cast<void*>(::GetProcAddress(GetModuleHandleA("opengl32.dll"), name));
}
namespace GL {
ContextWGL::ContextWGL(const WindowInfo& wi) : Context(wi) {}
ContextWGL::~ContextWGL() {
if (wglGetCurrentContext() == m_rc)
wglMakeCurrent(m_dc, nullptr);
if (m_rc)
wglDeleteContext(m_rc);
ReleaseDC();
}
std::unique_ptr<Context> ContextWGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try) {
std::unique_ptr<ContextWGL> context = std::make_unique<ContextWGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextWGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try) {
if (m_wi.type == WindowInfo::Type::Win32) {
if (!InitializeDC())
return false;
} else {
Log_ErrorPrint("ContextWGL must always start with a valid surface.");
return false;
}
// Everything including core/ES requires a dummy profile to load the WGL extensions.
if (!CreateAnyContext(nullptr, true))
return false;
for (size_t i = 0; i < num_versions_to_try; i++) {
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile) {
// we already have the dummy context, so just use that
m_version = cv;
return true;
} else if (CreateVersionContext(cv, nullptr, true)) {
m_version = cv;
return true;
}
}
return false;
}
void* ContextWGL::GetProcAddress(const char* name) {
return GetProcAddressCallback(name);
}
bool ContextWGL::ChangeSurface(const WindowInfo& new_wi) {
const bool was_current = (wglGetCurrentContext() == m_rc);
ReleaseDC();
m_wi = new_wi;
if (!InitializeDC())
return false;
if (was_current && !wglMakeCurrent(m_dc, m_rc)) {
Log_ErrorPrintf("Failed to make context current again after surface change: 0x%08X",
GetLastError());
return false;
}
return true;
}
void ContextWGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/) {
RECT client_rc = {};
GetClientRect(GetHWND(), &client_rc);
m_wi.surface_width = static_cast<u32>(client_rc.right - client_rc.left);
m_wi.surface_height = static_cast<u32>(client_rc.bottom - client_rc.top);
}
bool ContextWGL::SwapBuffers() {
return ::SwapBuffers(m_dc);
}
bool ContextWGL::MakeCurrent() {
if (!wglMakeCurrent(m_dc, m_rc)) {
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
return false;
}
return true;
}
bool ContextWGL::DoneCurrent() {
return wglMakeCurrent(m_dc, nullptr);
}
bool ContextWGL::SetSwapInterval(s32 interval) {
if (!GLAD_WGL_EXT_swap_control)
return false;
return wglSwapIntervalEXT(interval);
}
std::unique_ptr<Context> ContextWGL::CreateSharedContext(const WindowInfo& wi) {
std::unique_ptr<ContextWGL> context = std::make_unique<ContextWGL>(wi);
if (wi.type == WindowInfo::Type::Win32) {
if (!context->InitializeDC())
return nullptr;
} else {
Log_ErrorPrint("PBuffer not implemented");
return nullptr;
}
if (m_version.profile == Profile::NoProfile) {
if (!context->CreateAnyContext(m_rc, false))
return nullptr;
} else {
if (!context->CreateVersionContext(m_version, m_rc, false))
return nullptr;
}
context->m_version = m_version;
return context;
}
HDC ContextWGL::GetDCAndSetPixelFormat(HWND hwnd) {
PIXELFORMATDESCRIPTOR pfd = {};
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.dwLayerMask = PFD_MAIN_PLANE;
pfd.cRedBits = 8;
pfd.cGreenBits = 8;
pfd.cBlueBits = 8;
pfd.cColorBits = 24;
HDC hDC = ::GetDC(hwnd);
if (!hDC) {
Log_ErrorPrintf("GetDC() failed: 0x%08X", GetLastError());
return {};
}
if (!m_pixel_format.has_value()) {
const int pf = ChoosePixelFormat(hDC, &pfd);
if (pf == 0) {
Log_ErrorPrintf("ChoosePixelFormat() failed: 0x%08X", GetLastError());
::ReleaseDC(hwnd, hDC);
return {};
}
m_pixel_format = pf;
}
if (!SetPixelFormat(hDC, m_pixel_format.value(), &pfd)) {
Log_ErrorPrintf("SetPixelFormat() failed: 0x%08X", GetLastError());
::ReleaseDC(hwnd, hDC);
return {};
}
return hDC;
}
bool ContextWGL::InitializeDC() {
if (m_wi.type == WindowInfo::Type::Win32) {
m_dc = GetDCAndSetPixelFormat(GetHWND());
if (!m_dc) {
Log_ErrorPrint("Failed to get DC for window");
return false;
}
return true;
} else if (m_wi.type == WindowInfo::Type::Surfaceless) {
return CreatePBuffer();
} else {
Log_ErrorPrintf("Unknown window info type %u", static_cast<unsigned>(m_wi.type));
return false;
}
}
void ContextWGL::ReleaseDC() {
if (m_pbuffer) {
wglReleasePbufferDCARB(m_pbuffer, m_dc);
m_dc = {};
wglDestroyPbufferARB(m_pbuffer);
m_pbuffer = {};
::ReleaseDC(m_dummy_window, m_dummy_dc);
m_dummy_dc = {};
DestroyWindow(m_dummy_window);
m_dummy_window = {};
} else if (m_dc) {
::ReleaseDC(GetHWND(), m_dc);
m_dc = {};
}
}
bool ContextWGL::CreatePBuffer() {
static bool window_class_registered = false;
static const wchar_t* window_class_name = L"ContextWGLPBuffer";
if (!window_class_registered) {
WNDCLASSEXW wc = {};
wc.cbSize = sizeof(WNDCLASSEXW);
wc.style = 0;
wc.lpfnWndProc = DefWindowProcW;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = GetModuleHandle(nullptr);
wc.hIcon = NULL;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.lpszMenuName = NULL;
wc.lpszClassName = window_class_name;
wc.hIconSm = NULL;
if (!RegisterClassExW(&wc)) {
Log_ErrorPrint("(ContextWGL::CreatePBuffer) RegisterClassExW() failed");
return false;
}
window_class_registered = true;
}
HWND hwnd = CreateWindowExW(0, window_class_name, window_class_name, 0, 0, 0, 0, 0, NULL, NULL,
NULL, NULL);
if (!hwnd) {
Log_ErrorPrint("(ContextWGL::CreatePBuffer) CreateWindowEx() failed");
return false;
}
ScopedGuard hwnd_guard([hwnd]() { DestroyWindow(hwnd); });
HDC hdc = GetDCAndSetPixelFormat(hwnd);
if (!hdc)
return false;
ScopedGuard hdc_guard([hdc, hwnd]() { ::ReleaseDC(hwnd, hdc); });
static constexpr const int pb_attribs[] = {0, 0};
AssertMsg(m_pixel_format.has_value(), "Has pixel format for pbuffer");
HPBUFFERARB pbuffer = wglCreatePbufferARB(hdc, m_pixel_format.value(), 1, 1, pb_attribs);
if (!pbuffer) {
Log_ErrorPrint("(ContextWGL::CreatePBuffer) wglCreatePbufferARB() failed");
return false;
}
ScopedGuard pbuffer_guard([pbuffer]() { wglDestroyPbufferARB(pbuffer); });
m_dc = wglGetPbufferDCARB(pbuffer);
if (!m_dc) {
Log_ErrorPrint("(ContextWGL::CreatePbuffer) wglGetPbufferDCARB() failed");
return false;
}
m_dummy_window = hwnd;
m_dummy_dc = hdc;
m_pbuffer = pbuffer;
pbuffer_guard.Cancel();
hdc_guard.Cancel();
hwnd_guard.Cancel();
return true;
}
bool ContextWGL::CreateAnyContext(HGLRC share_context, bool make_current) {
m_rc = wglCreateContext(m_dc);
if (!m_rc) {
Log_ErrorPrintf("wglCreateContext() failed: 0x%08X", GetLastError());
return false;
}
if (make_current) {
if (!wglMakeCurrent(m_dc, m_rc)) {
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
return false;
}
// re-init glad-wgl
if (!gladLoadWGLLoader(
[](const char* name) -> void* {
return reinterpret_cast<void*>(wglGetProcAddress(name));
},
m_dc)) {
Log_ErrorPrint("Loading GLAD WGL functions failed");
return false;
}
}
if (share_context && !wglShareLists(share_context, m_rc)) {
Log_ErrorPrintf("wglShareLists() failed: 0x%08X", GetLastError());
return false;
}
return true;
}
bool ContextWGL::CreateVersionContext(const Version& version, HGLRC share_context,
bool make_current) {
// we need create context attribs
if (!GLAD_WGL_ARB_create_context) {
Log_ErrorPrint("Missing GLAD_WGL_ARB_create_context.");
return false;
}
HGLRC new_rc;
if (version.profile == Profile::Core) {
const int attribs[] = {WGL_CONTEXT_PROFILE_MASK_ARB,
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
WGL_CONTEXT_MAJOR_VERSION_ARB,
version.major_version,
WGL_CONTEXT_MINOR_VERSION_ARB,
version.minor_version,
#ifdef _DEBUG
WGL_CONTEXT_FLAGS_ARB,
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB,
#else
WGL_CONTEXT_FLAGS_ARB,
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
#endif
0,
0};
new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
} else if (version.profile == Profile::ES) {
if ((version.major_version >= 2 && !GLAD_WGL_EXT_create_context_es2_profile) ||
(version.major_version < 2 && !GLAD_WGL_EXT_create_context_es_profile)) {
Log_ErrorPrint("WGL_EXT_create_context_es_profile not supported");
return false;
}
const int attribs[] = {WGL_CONTEXT_PROFILE_MASK_ARB,
((version.major_version >= 2) ? WGL_CONTEXT_ES2_PROFILE_BIT_EXT
: WGL_CONTEXT_ES_PROFILE_BIT_EXT),
WGL_CONTEXT_MAJOR_VERSION_ARB,
version.major_version,
WGL_CONTEXT_MINOR_VERSION_ARB,
version.minor_version,
0,
0};
new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
} else {
Log_ErrorPrint("Unknown profile");
return false;
}
if (!new_rc)
return false;
// destroy and swap contexts
if (m_rc) {
if (!wglMakeCurrent(m_dc, make_current ? new_rc : nullptr)) {
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
wglDeleteContext(new_rc);
return false;
}
// re-init glad-wgl
if (make_current && !gladLoadWGLLoader(
[](const char* name) -> void* {
return reinterpret_cast<void*>(wglGetProcAddress(name));
},
m_dc)) {
Log_ErrorPrint("Loading GLAD WGL functions failed");
return false;
}
wglDeleteContext(m_rc);
}
m_rc = new_rc;
return true;
}
} // namespace GL

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#pragma once
#include "citra+qt/wayland/windows_headers.h"
#include <optional>
#include <glad/glad_wgl.h>
#include "context.h"
#include "loader.h"
namespace GL {
class ContextWGL final : public Context {
public:
ContextWGL(const WindowInfo& wi);
~ContextWGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE HWND GetHWND() const {
return static_cast<HWND>(m_wi.window_handle);
}
HDC GetDCAndSetPixelFormat(HWND hwnd);
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool InitializeDC();
void ReleaseDC();
bool CreatePBuffer();
bool CreateAnyContext(HGLRC share_context, bool make_current);
bool CreateVersionContext(const Version& version, HGLRC share_context, bool make_current);
HDC m_dc = {};
HGLRC m_rc = {};
// Can't change pixel format once it's set for a RC.
std::optional<int> m_pixel_format;
// Dummy window for creating a PBuffer off when we're surfaceless.
HWND m_dummy_window = {};
HDC m_dummy_dc = {};
HPBUFFERARB m_pbuffer = {};
};
} // namespace GL

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#ifndef DUCKSTATION_COMPAT_H
#define DUCKSTATION_COMPAT_H
#include "common/common_types.h"
#include <assert.h>
#define ALWAYS_INLINE __attribute__((always_inline)) inline
#define AssertMsg(cond, msg) assert(cond&& msg)
#define Assert(cond) assert(cond)
#define Panic(msg) assert(false && msg)
#define UnreachableCode() __builtin_unreachable()
#endif

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#pragma once
// Fix glad.h including windows.h
#ifdef _WIN32
#include "windows_headers.h"
#endif
#include <glad/glad.h>

78
src/common/wayland/log.h Normal file
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#ifndef LOG_H
#define LOG_H
#include <stdio.h>
#define Log_SetChannel(ChannelName)
#define Log_ErrorPrint(msg) puts(msg "\n");
#define Log_ErrorPrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#define Log_WarningPrint(msg) puts(msg)
#define Log_WarningPrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#define Log_PerfPrint(msg) puts(msg)
#define Log_PerfPrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#define Log_InfoPrint(msg) puts(msg)
#define Log_InfoPrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#define Log_VerbosePrint(msg) puts(msg)
#define Log_VerbosePrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#define Log_DevPrint(msg) puts(msg)
#define Log_DevPrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#define Log_ProfilePrint(msg) puts(msg)
#define Log_ProfilePrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#ifdef _DEBUG
#define Log_DebugPrint(msg) puts(msg)
#define Log_DebugPrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#define Log_TracePrint(msg) puts(msg)
#define Log_TracePrintf(...) \
do { \
printf(__VA_ARGS__); \
putchar('\n'); \
} while (0)
#else
#define Log_DebugPrint(msg) \
do { \
} while (0)
#define Log_DebugPrintf(...) \
do { \
} while (0)
#define Log_TracePrint(msg) \
do { \
} while (0)
#define Log_TracePrintf(...) \
do { \
} while (0)
#endif
#endif

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#pragma once
#include <optional>
#include <utility>
/// ScopedGuard provides an object which runs a function (usually a lambda) when
/// it goes out of scope. This can be useful for releasing resources or handles
/// which do not normally have C++ types to automatically release.
template <typename T>
class ScopedGuard final {
public:
ALWAYS_INLINE ScopedGuard(T&& func) : m_func(std::forward<T>(func)) {}
ALWAYS_INLINE ScopedGuard(ScopedGuard&& other) : m_func(std::move(other.m_func)) {
other.m_func = nullptr;
}
ALWAYS_INLINE ~ScopedGuard() {
Invoke();
}
ScopedGuard(const ScopedGuard&) = delete;
void operator=(const ScopedGuard&) = delete;
/// Prevents the function from being invoked when we go out of scope.
ALWAYS_INLINE void Cancel() {
m_func.reset();
}
/// Explicitly fires the function.
ALWAYS_INLINE void Invoke() {
if (!m_func.has_value())
return;
m_func.value()();
m_func.reset();
}
private:
std::optional<T> m_func;
};

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#include "common/log.h"
#include "window_info.h"
Log_SetChannel(WindowInfo);
#if defined(_WIN32)
#include <dwmapi.h>
#include "common/windows_headers.h"
static bool GetRefreshRateFromDWM(HWND hwnd, float* refresh_rate) {
static HMODULE dwm_module = nullptr;
static HRESULT(STDAPICALLTYPE * is_composition_enabled)(BOOL * pfEnabled) = nullptr;
static HRESULT(STDAPICALLTYPE * get_timing_info)(HWND hwnd, DWM_TIMING_INFO * pTimingInfo) =
nullptr;
static bool load_tried = false;
if (!load_tried) {
load_tried = true;
dwm_module = LoadLibrary("dwmapi.dll");
if (dwm_module) {
std::atexit([]() {
FreeLibrary(dwm_module);
dwm_module = nullptr;
});
is_composition_enabled = reinterpret_cast<decltype(is_composition_enabled)>(
GetProcAddress(dwm_module, "DwmIsCompositionEnabled"));
get_timing_info = reinterpret_cast<decltype(get_timing_info)>(
GetProcAddress(dwm_module, "DwmGetCompositionTimingInfo"));
}
}
BOOL composition_enabled;
if (!is_composition_enabled ||
FAILED(is_composition_enabled(&composition_enabled) || !get_timing_info))
return false;
DWM_TIMING_INFO ti = {};
ti.cbSize = sizeof(ti);
HRESULT hr = get_timing_info(nullptr, &ti);
if (SUCCEEDED(hr)) {
if (ti.rateRefresh.uiNumerator == 0 || ti.rateRefresh.uiDenominator == 0)
return false;
*refresh_rate = static_cast<float>(ti.rateRefresh.uiNumerator) /
static_cast<float>(ti.rateRefresh.uiDenominator);
return true;
}
return false;
}
static bool GetRefreshRateFromMonitor(HWND hwnd, float* refresh_rate) {
HMONITOR mon = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (!mon)
return false;
MONITORINFOEXW mi = {};
mi.cbSize = sizeof(mi);
if (GetMonitorInfoW(mon, &mi)) {
DEVMODEW dm = {};
dm.dmSize = sizeof(dm);
// 0/1 are reserved for "defaults".
if (EnumDisplaySettingsW(mi.szDevice, ENUM_CURRENT_SETTINGS, &dm) &&
dm.dmDisplayFrequency > 1) {
*refresh_rate = static_cast<float>(dm.dmDisplayFrequency);
return true;
}
}
return false;
}
bool WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate) {
if (wi.type != Type::Win32 || !wi.window_handle)
return false;
// Try DWM first, then fall back to integer values.
const HWND hwnd = static_cast<HWND>(wi.window_handle);
return GetRefreshRateFromDWM(hwnd, refresh_rate) ||
GetRefreshRateFromMonitor(hwnd, refresh_rate);
}
#else
#ifdef USE_X11
#include <X11/extensions/Xrandr.h>
#include "common/scoped_guard.h"
#include "x11_window.h"
static bool GetRefreshRateFromXRandR(const WindowInfo& wi, float* refresh_rate) {
Display* display = static_cast<Display*>(wi.display_connection);
Window window = static_cast<Window>(reinterpret_cast<uintptr_t>(wi.window_handle));
if (!display || !window)
return false;
GL::X11InhibitErrors inhibiter;
XRRScreenResources* res = XRRGetScreenResources(display, window);
if (!res) {
Log_ErrorPrint("XRRGetScreenResources() failed");
return false;
}
ScopedGuard res_guard([res]() { XRRFreeScreenResources(res); });
int num_monitors;
XRRMonitorInfo* mi = XRRGetMonitors(display, window, True, &num_monitors);
if (num_monitors < 0) {
Log_ErrorPrint("XRRGetMonitors() failed");
return false;
} else if (num_monitors > 1) {
Log_WarningPrintf("XRRGetMonitors() returned %d monitors, using first", num_monitors);
}
ScopedGuard mi_guard([mi]() { XRRFreeMonitors(mi); });
if (mi->noutput <= 0) {
Log_ErrorPrint("Monitor has no outputs");
return false;
} else if (mi->noutput > 1) {
Log_WarningPrintf("Monitor has %d outputs, using first", mi->noutput);
}
XRROutputInfo* oi = XRRGetOutputInfo(display, res, mi->outputs[0]);
if (!oi) {
Log_ErrorPrint("XRRGetOutputInfo() failed");
return false;
}
ScopedGuard oi_guard([oi]() { XRRFreeOutputInfo(oi); });
XRRCrtcInfo* ci = XRRGetCrtcInfo(display, res, oi->crtc);
if (!ci) {
Log_ErrorPrint("XRRGetCrtcInfo() failed");
return false;
}
ScopedGuard ci_guard([ci]() { XRRFreeCrtcInfo(ci); });
XRRModeInfo* mode = nullptr;
for (int i = 0; i < res->nmode; i++) {
if (res->modes[i].id == ci->mode) {
mode = &res->modes[i];
break;
}
}
if (!mode) {
Log_ErrorPrintf("Failed to look up mode %d (of %d)", static_cast<int>(ci->mode),
res->nmode);
return false;
}
if (mode->dotClock == 0 || mode->hTotal == 0 || mode->vTotal == 0) {
Log_ErrorPrintf("Modeline is invalid: %ld/%d/%d", mode->dotClock, mode->hTotal,
mode->vTotal);
return false;
}
*refresh_rate = static_cast<double>(mode->dotClock) /
(static_cast<double>(mode->hTotal) * static_cast<double>(mode->vTotal));
return true;
}
#endif // USE_X11
bool WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate) {
#if defined(USE_X11)
if (wi.type == WindowInfo::Type::X11)
return GetRefreshRateFromXRandR(wi, refresh_rate);
#endif
return false;
}
#endif

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#pragma once
#include "common/common_types.h"
// Contains the information required to create a graphics context in a window.
struct WindowInfo {
enum class Type {
Surfaceless,
Win32,
X11,
Wayland,
MacOS,
Android,
Display,
};
enum class SurfaceFormat { None, Auto, RGB8, RGBA8, RGB565, Count };
Type type = Type::Surfaceless;
void* display_connection = nullptr;
void* window_handle = nullptr;
u32 surface_width = 0;
u32 surface_height = 0;
float surface_refresh_rate = 0.0f;
float surface_scale = 1.0f;
SurfaceFormat surface_format = SurfaceFormat::RGB8;
// Needed for macOS.
#ifdef __APPLE__
void* surface_handle = nullptr;
#endif
static bool QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate);
};

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#pragma once
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef NOMINMAX
#define NOMINMAX 1
#endif
// require vista+
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define _WIN32_WINNT _WIN32_WINNT_VISTA
#include <windows.h>
#if defined(CreateDirectory)
#undef CreateDirectory
#endif
#if defined(CopyFile)
#undef CopyFile
#endif
#if defined(DeleteFile)
#undef DeleteFile
#endif

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#include <cstdio>
#include "duckstation_compat.h"
#include "log.h"
#include "x11_window.h"
Log_SetChannel(X11Window);
namespace GL {
X11Window::X11Window() = default;
X11Window::~X11Window() {
Destroy();
}
bool X11Window::Create(Display* display, Window parent_window, const XVisualInfo* vi) {
m_display = display;
m_parent_window = parent_window;
XSync(m_display, True);
XWindowAttributes parent_wa = {};
XGetWindowAttributes(m_display, m_parent_window, &parent_wa);
m_width = static_cast<u32>(parent_wa.width);
m_height = static_cast<u32>(parent_wa.height);
// Failed X calls terminate the process so no need to check for errors.
// We could swap the error handler out here as well.
m_colormap = XCreateColormap(m_display, m_parent_window, vi->visual, AllocNone);
XSetWindowAttributes wa = {};
wa.colormap = m_colormap;
m_window = XCreateWindow(m_display, m_parent_window, 0, 0, m_width, m_height, 0, vi->depth,
InputOutput, vi->visual, CWColormap, &wa);
XMapWindow(m_display, m_window);
XSync(m_display, True);
return true;
}
void X11Window::Destroy() {
if (m_window) {
XUnmapWindow(m_display, m_window);
XDestroyWindow(m_display, m_window);
m_window = {};
}
if (m_colormap) {
XFreeColormap(m_display, m_colormap);
m_colormap = {};
}
}
void X11Window::Resize(u32 width, u32 height) {
if (width != 0 && height != 0) {
m_width = width;
m_height = height;
} else {
XWindowAttributes parent_wa = {};
XGetWindowAttributes(m_display, m_parent_window, &parent_wa);
m_width = static_cast<u32>(parent_wa.width);
m_height = static_cast<u32>(parent_wa.height);
}
XResizeWindow(m_display, m_window, m_width, m_height);
}
static X11InhibitErrors* s_current_error_inhibiter;
X11InhibitErrors::X11InhibitErrors() {
Assert(!s_current_error_inhibiter);
m_old_handler = XSetErrorHandler(ErrorHandler);
s_current_error_inhibiter = this;
}
X11InhibitErrors::~X11InhibitErrors() {
Assert(s_current_error_inhibiter == this);
s_current_error_inhibiter = nullptr;
XSetErrorHandler(m_old_handler);
}
int X11InhibitErrors::ErrorHandler(Display* display, XErrorEvent* ee) {
char error_string[256] = {};
XGetErrorText(display, ee->error_code, error_string, sizeof(error_string));
Log_WarningPrintf("X11 Error: %s (Error %u Minor %u Request %u)", error_string, ee->error_code,
ee->minor_code, ee->request_code);
s_current_error_inhibiter->m_had_error = true;
return 0;
}
} // namespace GL

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#pragma once
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "duckstation_compat.h"
namespace GL {
class X11Window {
public:
X11Window();
~X11Window();
ALWAYS_INLINE Window GetWindow() const {
return m_window;
}
ALWAYS_INLINE u32 GetWidth() const {
return m_width;
}
ALWAYS_INLINE u32 GetHeight() const {
return m_height;
}
bool Create(Display* display, Window parent_window, const XVisualInfo* vi);
void Destroy();
// Setting a width/height of 0 will use parent dimensions.
void Resize(u32 width = 0, u32 height = 0);
private:
Display* m_display = nullptr;
Window m_parent_window = {};
Window m_window = {};
Colormap m_colormap = {};
u32 m_width = 0;
u32 m_height = 0;
};
// Helper class for managing X errors
class X11InhibitErrors {
public:
X11InhibitErrors();
~X11InhibitErrors();
ALWAYS_INLINE bool HadError() const {
return m_had_error;
}
private:
static int ErrorHandler(Display* display, XErrorEvent* ee);
XErrorHandler m_old_handler = {};
bool m_had_error = false;
};
} // namespace GL