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	Naming changes and clang format
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					 5 changed files with 10 additions and 9 deletions
				
			
		|  | @ -384,7 +384,8 @@ void Config::ReadValues() { | ||||||
|     UISettings::values.first_start = ReadSetting("firstStart", true).toBool(); |     UISettings::values.first_start = ReadSetting("firstStart", true).toBool(); | ||||||
|     UISettings::values.callout_flags = ReadSetting("calloutFlags", 0).toUInt(); |     UISettings::values.callout_flags = ReadSetting("calloutFlags", 0).toUInt(); | ||||||
|     UISettings::values.show_console = ReadSetting("showConsole", false).toBool(); |     UISettings::values.show_console = ReadSetting("showConsole", false).toBool(); | ||||||
|     UISettings::values.pause_when_on_background = ReadSetting("pauseWhenOnBackground", false).toBool(); |     UISettings::values.pause_when_in_background = | ||||||
|  |         ReadSetting("pauseWhenInBackground", false).toBool(); | ||||||
| 
 | 
 | ||||||
|     qt_config->beginGroup("Multiplayer"); |     qt_config->beginGroup("Multiplayer"); | ||||||
|     UISettings::values.nickname = ReadSetting("nickname", "").toString(); |     UISettings::values.nickname = ReadSetting("nickname", "").toString(); | ||||||
|  | @ -637,7 +638,7 @@ void Config::SaveValues() { | ||||||
|     WriteSetting("firstStart", UISettings::values.first_start, true); |     WriteSetting("firstStart", UISettings::values.first_start, true); | ||||||
|     WriteSetting("calloutFlags", UISettings::values.callout_flags, 0); |     WriteSetting("calloutFlags", UISettings::values.callout_flags, 0); | ||||||
|     WriteSetting("showConsole", UISettings::values.show_console, false); |     WriteSetting("showConsole", UISettings::values.show_console, false); | ||||||
|     WriteSetting("pauseWhenOnBackground", UISettings::values.pause_when_on_background, false); |     WriteSetting("pauseWhenInBackground", UISettings::values.pause_when_in_background, false); | ||||||
| 
 | 
 | ||||||
|     qt_config->beginGroup("Multiplayer"); |     qt_config->beginGroup("Multiplayer"); | ||||||
|     WriteSetting("nickname", UISettings::values.nickname, ""); |     WriteSetting("nickname", UISettings::values.nickname, ""); | ||||||
|  |  | ||||||
|  | @ -26,7 +26,7 @@ ConfigureGeneral::~ConfigureGeneral() = default; | ||||||
| 
 | 
 | ||||||
| void ConfigureGeneral::SetConfiguration() { | void ConfigureGeneral::SetConfiguration() { | ||||||
|     ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); |     ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); | ||||||
|     ui->toggle_background_pause->setChecked(UISettings::values.pause_when_on_background); |     ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background); | ||||||
| 
 | 
 | ||||||
|     ui->toggle_update_check->setChecked(UISettings::values.check_for_update_on_start); |     ui->toggle_update_check->setChecked(UISettings::values.check_for_update_on_start); | ||||||
|     ui->toggle_auto_update->setChecked(UISettings::values.update_on_close); |     ui->toggle_auto_update->setChecked(UISettings::values.update_on_close); | ||||||
|  | @ -54,7 +54,7 @@ void ConfigureGeneral::ResetDefaults() { | ||||||
| 
 | 
 | ||||||
| void ConfigureGeneral::ApplyConfiguration() { | void ConfigureGeneral::ApplyConfiguration() { | ||||||
|     UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); |     UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); | ||||||
|     UISettings::values.pause_when_on_background = ui->toggle_background_pause->isChecked(); |     UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); | ||||||
| 
 | 
 | ||||||
|     UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked(); |     UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked(); | ||||||
|     UISettings::values.update_on_close = ui->toggle_auto_update->isChecked(); |     UISettings::values.update_on_close = ui->toggle_auto_update->isChecked(); | ||||||
|  |  | ||||||
|  | @ -499,8 +499,8 @@ void GMainWindow::RestoreUIState() { | ||||||
|     statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); |     statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GMainWindow::OnLoseFocus(Qt::ApplicationState state) { | void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { | ||||||
|     if (UISettings::values.pause_when_on_background) { |     if (UISettings::values.pause_when_in_background) { | ||||||
|         if (ui.action_Pause->isEnabled() && |         if (ui.action_Pause->isEnabled() && | ||||||
|             (state == Qt::ApplicationSuspended || |             (state == Qt::ApplicationSuspended || | ||||||
|              state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { |              state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { | ||||||
|  | @ -2030,7 +2030,7 @@ int main(int argc, char* argv[]) { | ||||||
|     main_window.show(); |     main_window.show(); | ||||||
| 
 | 
 | ||||||
|     QObject::connect(&app, &QGuiApplication::applicationStateChanged, &main_window, |     QObject::connect(&app, &QGuiApplication::applicationStateChanged, &main_window, | ||||||
|                      &GMainWindow::OnLoseFocus); |                      &GMainWindow::OnAppFocusStateChanged); | ||||||
| 
 | 
 | ||||||
|     int result = app.exec(); |     int result = app.exec(); | ||||||
|     detached_tasks.WaitForAllTasks(); |     detached_tasks.WaitForAllTasks(); | ||||||
|  |  | ||||||
|  | @ -69,7 +69,7 @@ public: | ||||||
|     std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; |     std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; | ||||||
| 
 | 
 | ||||||
| public slots: | public slots: | ||||||
|     void OnLoseFocus(Qt::ApplicationState state); |     void OnAppFocusStateChanged(Qt::ApplicationState state); | ||||||
| signals: | signals: | ||||||
| 
 | 
 | ||||||
|     /**
 |     /**
 | ||||||
|  |  | ||||||
|  | @ -72,7 +72,7 @@ struct Values { | ||||||
| 
 | 
 | ||||||
|     bool confirm_before_closing; |     bool confirm_before_closing; | ||||||
|     bool first_start; |     bool first_start; | ||||||
|     bool pause_when_on_background; |     bool pause_when_in_background; | ||||||
| 
 | 
 | ||||||
|     bool updater_found; |     bool updater_found; | ||||||
|     bool update_on_close; |     bool update_on_close; | ||||||
|  |  | ||||||
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