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	Merge pull request #3789 from degasus/texture_bindings
gl_rasterizer: Don't flip the texture bindings.
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						65f5bc73a0
					
				
					 1 changed files with 1 additions and 7 deletions
				
			
		|  | @ -676,6 +676,7 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) { | ||||||
|                     state.texture_units[texture_index].texture_2d = 0; |                     state.texture_units[texture_index].texture_2d = 0; | ||||||
|                     continue; // Texture unit 0 setup finished. Continue to next unit
 |                     continue; // Texture unit 0 setup finished. Continue to next unit
 | ||||||
|                 } |                 } | ||||||
|  |                 state.texture_cube_unit.texture_cube = 0; | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|             texture_samplers[texture_index].SyncWithConfig(texture.config); |             texture_samplers[texture_index].SyncWithConfig(texture.config); | ||||||
|  | @ -785,13 +786,6 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) { | ||||||
| 
 | 
 | ||||||
|     vertex_batch.clear(); |     vertex_batch.clear(); | ||||||
| 
 | 
 | ||||||
|     // Unbind textures for potential future use as framebuffer attachments
 |  | ||||||
|     for (unsigned texture_index = 0; texture_index < pica_textures.size(); ++texture_index) { |  | ||||||
|         state.texture_units[texture_index].texture_2d = 0; |  | ||||||
|     } |  | ||||||
|     state.texture_cube_unit.texture_cube = 0; |  | ||||||
|     state.Apply(); |  | ||||||
| 
 |  | ||||||
|     // Mark framebuffer surfaces as dirty
 |     // Mark framebuffer surfaces as dirty
 | ||||||
|     MathUtil::Rectangle<u32> draw_rect_unscaled{ |     MathUtil::Rectangle<u32> draw_rect_unscaled{ | ||||||
|         draw_rect.left / res_scale, draw_rect.top / res_scale, draw_rect.right / res_scale, |         draw_rect.left / res_scale, draw_rect.top / res_scale, draw_rect.right / res_scale, | ||||||
|  |  | ||||||
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