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	loader/ncch: less verbose log for loading game list. only log program ID when booting
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					 1 changed files with 6 additions and 3 deletions
				
			
		|  | @ -3,6 +3,7 @@ | |||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <algorithm> | ||||
| #include <cinttypes> | ||||
| #include <cstring> | ||||
| #include <memory> | ||||
| #include "common/logging/log.h" | ||||
|  | @ -253,7 +254,7 @@ ResultStatus AppLoader_NCCH::LoadExeFS() { | |||
| 
 | ||||
|     // Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
 | ||||
|     if (MakeMagic('N', 'C', 'S', 'D') == ncch_header.magic) { | ||||
|         LOG_WARNING(Loader, "Only loading the first (bootable) NCCH within the NCSD file!"); | ||||
|         LOG_DEBUG(Loader, "Only loading the first (bootable) NCCH within the NCSD file!"); | ||||
|         ncch_offset = 0x4000; | ||||
|         file.Seek(ncch_offset, SEEK_SET); | ||||
|         file.ReadBytes(&ncch_header, sizeof(NCCH_Header)); | ||||
|  | @ -277,8 +278,8 @@ ResultStatus AppLoader_NCCH::LoadExeFS() { | |||
|     priority = exheader_header.arm11_system_local_caps.priority; | ||||
|     resource_limit_category = exheader_header.arm11_system_local_caps.resource_limit_category; | ||||
| 
 | ||||
|     LOG_INFO(Loader, "Name:                        %s", exheader_header.codeset_info.name); | ||||
|     LOG_INFO(Loader, "Program ID:                  %016llX", ncch_header.program_id); | ||||
|     LOG_DEBUG(Loader, "Name:                        %s", exheader_header.codeset_info.name); | ||||
|     LOG_DEBUG(Loader, "Program ID:                  %016" PRIX64, ncch_header.program_id); | ||||
|     LOG_DEBUG(Loader, "Code compressed:             %s", is_compressed ? "yes" : "no"); | ||||
|     LOG_DEBUG(Loader, "Entry point:                 0x%08X", entry_point); | ||||
|     LOG_DEBUG(Loader, "Code size:                   0x%08X", code_size); | ||||
|  | @ -336,6 +337,8 @@ ResultStatus AppLoader_NCCH::Load() { | |||
|     if (result != ResultStatus::Success) | ||||
|         return result; | ||||
| 
 | ||||
|     LOG_INFO(Loader, "Program ID: %016" PRIX64, ncch_header.program_id); | ||||
| 
 | ||||
|     is_loaded = true; // Set state to loaded
 | ||||
| 
 | ||||
|     result = LoadExec(); // Load the executable into memory for booting
 | ||||
|  |  | |||
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