mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	Common: add Quaternion
This commit is contained in:
		
							parent
							
								
									2e6d8e1321
								
							
						
					
					
						commit
						6479f63091
					
				
					 2 changed files with 45 additions and 0 deletions
				
			
		|  | @ -46,6 +46,7 @@ set(HEADERS | ||||||
|             microprofileui.h |             microprofileui.h | ||||||
|             platform.h |             platform.h | ||||||
|             profiler_reporting.h |             profiler_reporting.h | ||||||
|  |             quaternion.h | ||||||
|             scm_rev.h |             scm_rev.h | ||||||
|             scope_exit.h |             scope_exit.h | ||||||
|             string_util.h |             string_util.h | ||||||
|  |  | ||||||
							
								
								
									
										44
									
								
								src/common/quaternion.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								src/common/quaternion.h
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,44 @@ | ||||||
|  | // Copyright 2016 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include "common/vector_math.h" | ||||||
|  | 
 | ||||||
|  | namespace Math { | ||||||
|  | 
 | ||||||
|  | template <typename T> | ||||||
|  | class Quaternion { | ||||||
|  | public: | ||||||
|  |     Math::Vec3<T> xyz; | ||||||
|  |     T w; | ||||||
|  | 
 | ||||||
|  |     Quaternion<decltype(-T{})> Inverse() const { | ||||||
|  |         return {-xyz, w}; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const { | ||||||
|  |         return {xyz + other.xyz, w + other.w}; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const { | ||||||
|  |         return {xyz - other.xyz, w - other.w}; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(const Quaternion& other) const { | ||||||
|  |         return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz), | ||||||
|  |                 w * other.w - Dot(xyz, other.xyz)}; | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | template <typename T> | ||||||
|  | auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) { | ||||||
|  |     return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) { | ||||||
|  |     return {axis * std::sin(angle / 2), std::cos(angle / 2)}; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namspace Math
 | ||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue