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	yuzu/game_list: Silence -Wswitch
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
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					 2 changed files with 12 additions and 3 deletions
				
			
		|  | @ -258,6 +258,8 @@ void GameList::onUpdateThemedIcons() { | |||
|         case GameListItemType::AddDir: | ||||
|             child->setData(QIcon::fromTheme("plus").pixmap(48), Qt::DecorationRole); | ||||
|             break; | ||||
|         default: | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | @ -371,6 +373,8 @@ void GameList::ValidateEntry(const QModelIndex& item) { | |||
|     case GameListItemType::AddDir: | ||||
|         emit AddDirectory(); | ||||
|         break; | ||||
|     default: | ||||
|         break; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -442,6 +446,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { | |||
|     case GameListItemType::SystemDir: | ||||
|         AddPermDirPopup(context_menu, selected); | ||||
|         break; | ||||
|     default: | ||||
|         break; | ||||
|     } | ||||
|     context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location)); | ||||
| } | ||||
|  |  | |||
|  | @ -361,14 +361,17 @@ public: | |||
|             setData(QIcon::fromTheme(QStringLiteral("chip")).pixmap(icon_size), Qt::DecorationRole); | ||||
|             setData(QObject::tr("System Titles"), Qt::DisplayRole); | ||||
|             break; | ||||
|         case GameListItemType::CustomDir: | ||||
|         case GameListItemType::CustomDir: { | ||||
|             QString icon_name = QFileInfo::exists(game_dir->path) ? QStringLiteral("folder") | ||||
|                                                                   : QStringLiteral("bad_folder"); | ||||
|             setData(QIcon::fromTheme(icon_name).pixmap(icon_size), Qt::DecorationRole); | ||||
|             setData(game_dir->path, Qt::DisplayRole); | ||||
|             break; | ||||
|         }; | ||||
|     }; | ||||
|         } | ||||
|         default: | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     int type() const override { | ||||
|         return static_cast<int>(dir_type); | ||||
|  |  | |||
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