qt: Fix per-game config loading for 3DSX/ELF. (#6691)

Co-authored-by: Michael Theall <pigman46@gmail.com>
This commit is contained in:
Steveice10 2023-07-12 18:54:11 -07:00 committed by GitHub
parent 7a7f485640
commit 5e8ae4fa8a
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2 changed files with 10 additions and 11 deletions

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@ -27,7 +27,8 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
filename{file_name.toStdString()}, title_id{title_id_}, system{system_} {
const auto config_file_name = title_id == 0 ? filename : fmt::format("{:016X}", title_id);
const auto config_file_name = title_id == 0 ? std::string(FileUtil::GetFilename(filename))
: fmt::format("{:016X}", title_id);
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
audio_tab = std::make_unique<ConfigureAudio>(this);