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	WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup.
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					 2 changed files with 17 additions and 4 deletions
				
			
		|  | @ -19,13 +19,20 @@ HandleTable g_handle_table; | |||
| u64 g_program_id = 0; | ||||
| 
 | ||||
| void WaitObject::AddWaitingThread(Thread* thread) { | ||||
|     if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) { | ||||
|     auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); | ||||
|     if (itr == waiting_threads.end()) | ||||
|         waiting_threads.push_back(thread); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void WaitObject::RemoveWaitingThread(Thread* thread) { | ||||
|     auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); | ||||
|     if (itr != waiting_threads.end()) | ||||
|         waiting_threads.erase(itr); | ||||
| } | ||||
| 
 | ||||
| Thread* WaitObject::ResumeNextThread() { | ||||
|     if (waiting_threads.empty()) return nullptr; | ||||
|     if (waiting_threads.empty()) | ||||
|         return nullptr; | ||||
| 
 | ||||
|     auto next_thread = waiting_threads.front(); | ||||
| 
 | ||||
|  |  | |||
|  | @ -105,7 +105,13 @@ public: | |||
|     void AddWaitingThread(Thread* thread); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Resumes the next thread waiting on this object | ||||
|      * Removes a thread from waiting on this object (e.g. if it was resumed already) | ||||
|      * @param thread Pointer to thread to remove | ||||
|      */ | ||||
|     void RemoveWaitingThread(Thread* thead); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Resumes (and removes) the next thread waiting on this object | ||||
|      * @return Pointer to the thread that was resumed, nullptr if no threads are waiting | ||||
|      */ | ||||
|     Thread* ResumeNextThread(); | ||||
|  |  | |||
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