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	Update Start menu text to match with the real state of the emulator.
Move start menu text update in ShutdownGame as adviced by neobrain
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					 1 changed files with 3 additions and 0 deletions
				
			
		|  | @ -263,6 +263,7 @@ void GMainWindow::ShutdownGame() { | |||
| 
 | ||||
|     // Update the GUI
 | ||||
|     ui.action_Start->setEnabled(false); | ||||
|     ui.action_Start->setText(tr("Start")); | ||||
|     ui.action_Pause->setEnabled(false); | ||||
|     ui.action_Stop->setEnabled(false); | ||||
|     render_window->hide(); | ||||
|  | @ -291,6 +292,8 @@ void GMainWindow::OnStartGame() | |||
|     emu_thread->SetRunning(true); | ||||
| 
 | ||||
|     ui.action_Start->setEnabled(false); | ||||
|     ui.action_Start->setText(tr("Continue")); | ||||
| 
 | ||||
|     ui.action_Pause->setEnabled(true); | ||||
|     ui.action_Stop->setEnabled(true); | ||||
| } | ||||
|  |  | |||
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