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	SwRasterizer/Lighting: use make_tuple instead of constructor
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
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		|  | @ -244,7 +244,7 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors( | |||
|                                          MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255, | ||||
|                                          MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255) | ||||
|                         .Cast<u8>(); | ||||
|     return {diffuse, specular}; | ||||
|     return std::make_tuple(diffuse, specular); | ||||
| } | ||||
| 
 | ||||
| } // namespace Pica
 | ||||
|  |  | |||
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