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	Fix macOS pixel ratio detection
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					 2 changed files with 3 additions and 2 deletions
				
			
		|  | @ -144,8 +144,8 @@ QByteArray GRenderWindow::saveGeometry() { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| qreal GRenderWindow::windowPixelRatio() const { | qreal GRenderWindow::windowPixelRatio() const { | ||||||
|     // windowHandle() might not be accessible until the window is displayed to screen.
 |     // QOpenGLWidget isn't backed by a native window, so we need to use the top level window instead
 | ||||||
|     return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; |     return QApplication::activeWindow()->devicePixelRatio(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const { | std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const { | ||||||
|  |  | ||||||
|  | @ -2062,6 +2062,7 @@ int main(int argc, char* argv[]) { | ||||||
|     std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + ".."; |     std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + ".."; | ||||||
|     chdir(bin_path.c_str()); |     chdir(bin_path.c_str()); | ||||||
| #endif | #endif | ||||||
|  |     QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); | ||||||
|     QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); |     QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); | ||||||
|     QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts); |     QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts); | ||||||
|     QApplication app(argc, argv); |     QApplication app(argc, argv); | ||||||
|  |  | ||||||
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