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	telemetry: Add field for RequiresSharedFont.
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		|  | @ -75,6 +75,10 @@ void Initialize(Service::Interface* self) { | ||||||
| void GetSharedFont(Service::Interface* self) { | void GetSharedFont(Service::Interface* self) { | ||||||
|     IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x44, 0, 0); // 0x00440000
 |     IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x44, 0, 0); // 0x00440000
 | ||||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); |     IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); | ||||||
|  | 
 | ||||||
|  |     // Log in telemetry if the game uses the shared font
 | ||||||
|  |     Core::Telemetry().AddField(Telemetry::FieldType::Session, "RequiresSharedFont", true); | ||||||
|  | 
 | ||||||
|     if (!shared_font_loaded) { |     if (!shared_font_loaded) { | ||||||
|         LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds"); |         LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds"); | ||||||
|         rb.Push<u32>(-1); // TODO: Find the right error code
 |         rb.Push<u32>(-1); // TODO: Find the right error code
 | ||||||
|  |  | ||||||
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