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	Thread: Cleaned up VerifyWait, fixed issue where nullptr msg could unnecessarily be logged.
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					 1 changed files with 7 additions and 9 deletions
				
			
		|  | @ -143,16 +143,14 @@ void ChangeReadyState(Thread* t, bool ready) { | |||
| } | ||||
| 
 | ||||
| /// Verify that a thread has not been released from waiting
 | ||||
| inline bool VerifyWait(const Handle& thread, WaitType type, Handle handle) { | ||||
|     Handle wait_id = 0; | ||||
|     Thread* t = g_object_pool.GetFast<Thread>(thread); | ||||
|     if (t != nullptr && type == t->wait_type && handle == t->wait_handle) { | ||||
|         return true; | ||||
|     } else { | ||||
|         ERROR_LOG(KERNEL, "thread 0x%08X does not exist", thread); | ||||
| inline bool VerifyWait(const Handle& handle, WaitType type, Handle wait_handle) { | ||||
|     Thread* thread = g_object_pool.GetFast<Thread>(handle); | ||||
|     _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!"); | ||||
| 
 | ||||
|     if (type != thread->wait_type || wait_handle != thread->wait_handle)  | ||||
|         return false; | ||||
|     } | ||||
|     return false; | ||||
| 
 | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
| /// Stops the current thread
 | ||||
|  |  | |||
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