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	Fixed the codestyle to match our clang-format rules.
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					 4 changed files with 41 additions and 28 deletions
				
			
		|  | @ -230,7 +230,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { | |||
|         list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes)); | ||||
|     } | ||||
|     if (thread.status == THREADSTATUS_WAIT_SYNCH) { | ||||
|         list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects, thread.IsSleepingOnWaitAll())); | ||||
|         list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects, | ||||
|                                                             thread.IsSleepingOnWaitAll())); | ||||
|     } | ||||
| 
 | ||||
|     return list; | ||||
|  |  | |||
|  | @ -50,9 +50,9 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { | |||
|         if (thread->current_priority >= candidate_priority) | ||||
|             continue; | ||||
| 
 | ||||
|         bool ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(), [](const SharedPtr<WaitObject>& object) { | ||||
|             return object->ShouldWait(); | ||||
|         }); | ||||
|         bool ready_to_run = | ||||
|             std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(), | ||||
|                          [](const SharedPtr<WaitObject>& object) { return object->ShouldWait(); }); | ||||
|         if (ready_to_run) { | ||||
|             candidate = thread.get(); | ||||
|             candidate_priority = thread->current_priority; | ||||
|  | @ -83,7 +83,8 @@ void WaitObject::WakeupAllWaitingThreads() { | |||
| 
 | ||||
|         thread->SetWaitSynchronizationResult(RESULT_SUCCESS); | ||||
|         thread->ResumeFromWait(); | ||||
|         // Note: Removing the thread from the object's waitlist will be done by GetHighestPriorityReadyThread
 | ||||
|         // Note: Removing the thread from the object's waitlist will be
 | ||||
|         // done by GetHighestPriorityReadyThread.
 | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -178,17 +178,19 @@ public: | |||
|     /// Mutexes currently held by this thread, which will be released when it exits.
 | ||||
|     boost::container::flat_set<SharedPtr<Mutex>> held_mutexes; | ||||
| 
 | ||||
|     SharedPtr<Process> owner_process;                ///< Process that owns this thread
 | ||||
|     SharedPtr<Process> owner_process; ///< Process that owns this thread
 | ||||
| 
 | ||||
|     /// Objects that the thread is waiting on.
 | ||||
|     /// This is only populated when the thread should wait for all the objects to become ready.
 | ||||
|     std::vector<SharedPtr<WaitObject>> wait_objects; | ||||
| 
 | ||||
|     boost::container::flat_map<int, s32> wait_objects_index; ///< Mapping of Object ids to their position in the last waitlist that this object waited on.
 | ||||
|     /// Mapping of Object ids to their position in the last waitlist that this object waited on.
 | ||||
|     boost::container::flat_map<int, s32> wait_objects_index; | ||||
| 
 | ||||
|     VAddr wait_address;   ///< If waiting on an AddressArbiter, this is the arbitration address
 | ||||
|     VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
 | ||||
| 
 | ||||
|     bool wait_set_output; ///< True if the WaitSynchronizationN output parameter should be set on thread wakeup
 | ||||
|     /// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
 | ||||
|     bool wait_set_output; | ||||
| 
 | ||||
|     std::string name; | ||||
| 
 | ||||
|  |  | |||
|  | @ -264,14 +264,16 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { | |||
|             return ERR_SYNC_TIMEOUT; | ||||
| 
 | ||||
|         object->AddWaitingThread(thread); | ||||
|         // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion.
 | ||||
|         // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here.
 | ||||
|         // TODO(Subv): Perform things like update the mutex lock owner's priority to
 | ||||
|         // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
 | ||||
|         // but it should be moved to a function that is called from here.
 | ||||
|         thread->status = THREADSTATUS_WAIT_SYNCH; | ||||
| 
 | ||||
|         // Create an event to wake the thread up after the specified nanosecond delay has passed
 | ||||
|         thread->WakeAfterDelay(nano_seconds); | ||||
| 
 | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in its wait objects.
 | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread
 | ||||
|         // resumes due to a signal in its wait objects.
 | ||||
|         // Otherwise we retain the default value of timeout.
 | ||||
|         return ERR_SYNC_TIMEOUT; | ||||
|     } | ||||
|  | @ -316,20 +318,22 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou | |||
|     thread->wait_objects_index.clear(); | ||||
| 
 | ||||
|     if (wait_all) { | ||||
|         bool all_available = std::all_of(objects.begin(), objects.end(), [](const ObjectPtr& object) { | ||||
|             return !object->ShouldWait(); | ||||
|         }); | ||||
|         bool all_available = | ||||
|             std::all_of(objects.begin(), objects.end(), | ||||
|                         [](const ObjectPtr& object) { return !object->ShouldWait(); }); | ||||
|         if (all_available) { | ||||
|             // We can acquire all objects right now, do so.
 | ||||
|             for (auto& object : objects) | ||||
|                 object->Acquire(); | ||||
|             // Note: In this case, the `out` parameter is not set, and retains whatever value it had before.
 | ||||
|             // Note: In this case, the `out` parameter is not set,
 | ||||
|             // and retains whatever value it had before.
 | ||||
|             return RESULT_SUCCESS; | ||||
|         } | ||||
| 
 | ||||
|         // Not all objects were available right now, prepare to suspend the thread.
 | ||||
| 
 | ||||
|         // If a timeout value of 0 was provided, just return the Timeout error code instead of suspending the thread.
 | ||||
|         // If a timeout value of 0 was provided, just return the Timeout error code instead of
 | ||||
|         // suspending the thread.
 | ||||
|         if (nano_seconds == 0) | ||||
|             return ERR_SYNC_TIMEOUT; | ||||
| 
 | ||||
|  | @ -339,8 +343,9 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou | |||
|         // Add the thread to each of the objects' waiting threads.
 | ||||
|         for (auto& object : objects) { | ||||
|             object->AddWaitingThread(thread); | ||||
|             // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion.
 | ||||
|             // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here.
 | ||||
|             // TODO(Subv): Perform things like update the mutex lock owner's priority to
 | ||||
|             // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
 | ||||
|             // but it should be moved to a function that is called from here.
 | ||||
|         } | ||||
| 
 | ||||
|         // Set the thread's waitlist to the list of objects passed to WaitSynchronizationN
 | ||||
|  | @ -351,13 +356,13 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou | |||
| 
 | ||||
|         // This value gets set to -1 by default in this case, it is not modified after this.
 | ||||
|         *out = -1; | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects.
 | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to
 | ||||
|         // a signal in one of its wait objects.
 | ||||
|         return ERR_SYNC_TIMEOUT; | ||||
|     } else { | ||||
|         // Find the first object that is acquirable in the provided list of objects
 | ||||
|         auto itr = std::find_if(objects.begin(), objects.end(), [](const ObjectPtr& object) { | ||||
|             return !object->ShouldWait(); | ||||
|         }); | ||||
|         auto itr = std::find_if(objects.begin(), objects.end(), | ||||
|                                 [](const ObjectPtr& object) { return !object->ShouldWait(); }); | ||||
| 
 | ||||
|         if (itr != objects.end()) { | ||||
|             // We found a ready object, acquire it and set the result value
 | ||||
|  | @ -369,7 +374,8 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou | |||
| 
 | ||||
|         // No objects were ready to be acquired, prepare to suspend the thread.
 | ||||
| 
 | ||||
|         // If a timeout value of 0 was provided, just return the Timeout error code instead of suspending the thread.
 | ||||
|         // If a timeout value of 0 was provided, just return the Timeout error code instead of
 | ||||
|         // suspending the thread.
 | ||||
|         if (nano_seconds == 0) | ||||
|             return ERR_SYNC_TIMEOUT; | ||||
| 
 | ||||
|  | @ -385,16 +391,19 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou | |||
|             // Set the index of this object in the mapping of Objects -> index for this thread.
 | ||||
|             thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i); | ||||
|             object->AddWaitingThread(thread); | ||||
|             // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion.
 | ||||
|             // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here.
 | ||||
|             // TODO(Subv): Perform things like update the mutex lock owner's priority to
 | ||||
|             // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
 | ||||
|             // but it should be moved to a function that is called from here.
 | ||||
|         } | ||||
| 
 | ||||
|         // Note: If no handles and no timeout were given, then the thread will deadlock, this is consistent with hardware behavior.
 | ||||
|         // Note: If no handles and no timeout were given, then the thread will deadlock, this is
 | ||||
|         // consistent with hardware behavior.
 | ||||
| 
 | ||||
|         // Create an event to wake the thread up after the specified nanosecond delay has passed
 | ||||
|         thread->WakeAfterDelay(nano_seconds); | ||||
| 
 | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects.
 | ||||
|         // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
 | ||||
|         // signal in one of its wait objects.
 | ||||
|         // Otherwise we retain the default value of timeout, and -1 in the out parameter
 | ||||
|         thread->wait_set_output = true; | ||||
|         *out = -1; | ||||
|  |  | |||
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