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	citra: update default ini with new input system
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					 1 changed files with 40 additions and 27 deletions
				
			
		|  | @ -8,34 +8,47 @@ namespace DefaultINI { | ||||||
| 
 | 
 | ||||||
| const char* sdl2_config_file = R"( | const char* sdl2_config_file = R"( | ||||||
| [Controls] | [Controls] | ||||||
| pad_start = | # The input devices and parameters for each 3DS native input | ||||||
| pad_select = | # It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." | ||||||
| pad_home = | # Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values | ||||||
| pad_dup = |  | ||||||
| pad_ddown = |  | ||||||
| pad_dleft = |  | ||||||
| pad_dright = |  | ||||||
| pad_a = |  | ||||||
| pad_b = |  | ||||||
| pad_x = |  | ||||||
| pad_y = |  | ||||||
| pad_l = |  | ||||||
| pad_r = |  | ||||||
| pad_zl = |  | ||||||
| pad_zr = |  | ||||||
| pad_cup = |  | ||||||
| pad_cdown = |  | ||||||
| pad_cleft = |  | ||||||
| pad_cright = |  | ||||||
| pad_circle_up = |  | ||||||
| pad_circle_down = |  | ||||||
| pad_circle_left = |  | ||||||
| pad_circle_right = |  | ||||||
| pad_circle_modifier = |  | ||||||
| 
 | 
 | ||||||
| # The applied modifier scale to circle pad. | # for button input, the following devices are avaible: | ||||||
| # Must be in range of 0.0-1.0. Defaults to 0.5 | #  - "keyboard" (default) for keyboard input. Required parameters: | ||||||
| pad_circle_modifier_scale = | #      - "code": the code of the key to bind | ||||||
|  | #  - "sdl" for joystick input using SDL. Required parameters: | ||||||
|  | #      - "joystick": the index of the joystick to bind | ||||||
|  | #      - "button"(optional): the index of the button to bind | ||||||
|  | #      - "hat"(optional): the index of the hat to bind as direction buttons | ||||||
|  | #      - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" | ||||||
|  | button_a= | ||||||
|  | button_b= | ||||||
|  | button_x= | ||||||
|  | button_y= | ||||||
|  | button_up= | ||||||
|  | button_down= | ||||||
|  | button_left= | ||||||
|  | button_right= | ||||||
|  | button_l= | ||||||
|  | button_r= | ||||||
|  | button_start= | ||||||
|  | button_select= | ||||||
|  | button_zl= | ||||||
|  | button_zr= | ||||||
|  | button_home= | ||||||
|  | 
 | ||||||
|  | # for analog input, the following devices are avaible: | ||||||
|  | #  - "analog_from_button" (default) for emulating analog input from direction buttons.  Required parameters: | ||||||
|  | #      - "up", "down", "left", "right": sub-devices for each direction. | ||||||
|  | #          Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" | ||||||
|  | #      - "modifier": sub-devices as a modifier. | ||||||
|  | #      - "modifier_scale": a float number representing the applied modifier scale to the analog input. | ||||||
|  | #          Must be in range of 0.0-1.0. Defaults to 0.5 | ||||||
|  | #  - "sdl" for joystick input using SDL. Required parameters: | ||||||
|  | #      - "joystick": the index of the joystick to bind | ||||||
|  | #      - "axis_x": the index of the axis to bind as x-axis (default to 0) | ||||||
|  | #      - "axis_y": the index of the axis to bind as y-axis (default to 1) | ||||||
|  | circle_pad= | ||||||
|  | c_stick= | ||||||
| 
 | 
 | ||||||
| [Core] | [Core] | ||||||
| # Whether to use the Just-In-Time (JIT) compiler for CPU emulation | # Whether to use the Just-In-Time (JIT) compiler for CPU emulation | ||||||
|  |  | ||||||
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