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	citra: update default ini with new input system
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					 1 changed files with 40 additions and 27 deletions
				
			
		|  | @ -8,34 +8,47 @@ namespace DefaultINI { | |||
| 
 | ||||
| const char* sdl2_config_file = R"( | ||||
| [Controls] | ||||
| pad_start = | ||||
| pad_select = | ||||
| pad_home = | ||||
| pad_dup = | ||||
| pad_ddown = | ||||
| pad_dleft = | ||||
| pad_dright = | ||||
| pad_a = | ||||
| pad_b = | ||||
| pad_x = | ||||
| pad_y = | ||||
| pad_l = | ||||
| pad_r = | ||||
| pad_zl = | ||||
| pad_zr = | ||||
| pad_cup = | ||||
| pad_cdown = | ||||
| pad_cleft = | ||||
| pad_cright = | ||||
| pad_circle_up = | ||||
| pad_circle_down = | ||||
| pad_circle_left = | ||||
| pad_circle_right = | ||||
| pad_circle_modifier = | ||||
| # The input devices and parameters for each 3DS native input | ||||
| # It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." | ||||
| # Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values | ||||
| 
 | ||||
| # The applied modifier scale to circle pad. | ||||
| # Must be in range of 0.0-1.0. Defaults to 0.5 | ||||
| pad_circle_modifier_scale = | ||||
| # for button input, the following devices are avaible: | ||||
| #  - "keyboard" (default) for keyboard input. Required parameters: | ||||
| #      - "code": the code of the key to bind | ||||
| #  - "sdl" for joystick input using SDL. Required parameters: | ||||
| #      - "joystick": the index of the joystick to bind | ||||
| #      - "button"(optional): the index of the button to bind | ||||
| #      - "hat"(optional): the index of the hat to bind as direction buttons | ||||
| #      - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" | ||||
| button_a= | ||||
| button_b= | ||||
| button_x= | ||||
| button_y= | ||||
| button_up= | ||||
| button_down= | ||||
| button_left= | ||||
| button_right= | ||||
| button_l= | ||||
| button_r= | ||||
| button_start= | ||||
| button_select= | ||||
| button_zl= | ||||
| button_zr= | ||||
| button_home= | ||||
| 
 | ||||
| # for analog input, the following devices are avaible: | ||||
| #  - "analog_from_button" (default) for emulating analog input from direction buttons.  Required parameters: | ||||
| #      - "up", "down", "left", "right": sub-devices for each direction. | ||||
| #          Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" | ||||
| #      - "modifier": sub-devices as a modifier. | ||||
| #      - "modifier_scale": a float number representing the applied modifier scale to the analog input. | ||||
| #          Must be in range of 0.0-1.0. Defaults to 0.5 | ||||
| #  - "sdl" for joystick input using SDL. Required parameters: | ||||
| #      - "joystick": the index of the joystick to bind | ||||
| #      - "axis_x": the index of the axis to bind as x-axis (default to 0) | ||||
| #      - "axis_y": the index of the axis to bind as y-axis (default to 1) | ||||
| circle_pad= | ||||
| c_stick= | ||||
| 
 | ||||
| [Core] | ||||
| # Whether to use the Just-In-Time (JIT) compiler for CPU emulation | ||||
|  |  | |||
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