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	Merge pull request #3402 from BreadFish64/installed-game-list
Allow Installed Apps to Display in the Game List
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						commit
						5a57578ce9
					
				
					 2 changed files with 44 additions and 4 deletions
				
			
		|  | @ -24,6 +24,7 @@ | |||
| #include "common/common_paths.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "common/string_util.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| #include "core/loader/loader.h" | ||||
| 
 | ||||
| GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) { | ||||
|  | @ -395,12 +396,32 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign | |||
|             if (!loader) | ||||
|                 return true; | ||||
| 
 | ||||
|             std::vector<u8> smdh; | ||||
|             loader->ReadIcon(smdh); | ||||
| 
 | ||||
|             u64 program_id = 0; | ||||
|             loader->ReadProgramId(program_id); | ||||
| 
 | ||||
|             std::vector<u8> smdh = [program_id, &loader]() -> std::vector<u8> { | ||||
|                 std::vector<u8> original_smdh; | ||||
|                 loader->ReadIcon(original_smdh); | ||||
| 
 | ||||
|                 if (program_id < 0x00040000'00000000 || program_id > 0x00040000'FFFFFFFF) | ||||
|                     return original_smdh; | ||||
| 
 | ||||
|                 std::string update_path = Service::AM::GetTitleContentPath( | ||||
|                     Service::FS::MediaType::SDMC, program_id + 0x0000000E'00000000); | ||||
| 
 | ||||
|                 if (!FileUtil::Exists(update_path)) | ||||
|                     return original_smdh; | ||||
| 
 | ||||
|                 std::unique_ptr<Loader::AppLoader> update_loader = Loader::GetLoader(update_path); | ||||
| 
 | ||||
|                 if (!update_loader) | ||||
|                     return original_smdh; | ||||
| 
 | ||||
|                 std::vector<u8> update_smdh; | ||||
|                 update_loader->ReadIcon(update_smdh); | ||||
|                 return update_smdh; | ||||
|             }(); | ||||
| 
 | ||||
|             emit EntryReady({ | ||||
|                 new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id), | ||||
|                 new GameListItem( | ||||
|  | @ -421,7 +442,26 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign | |||
| void GameListWorker::run() { | ||||
|     stop_processing = false; | ||||
|     watch_list.append(dir_path); | ||||
|     watch_list.append(QString::fromStdString( | ||||
|         std::string(FileUtil::GetUserPath(D_SDMC_IDX).c_str()) + | ||||
|         "Nintendo " | ||||
|         "3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000")); | ||||
|     watch_list.append(QString::fromStdString( | ||||
|         std::string(FileUtil::GetUserPath(D_SDMC_IDX).c_str()) + | ||||
|         "Nintendo " | ||||
|         "3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e")); | ||||
|     watch_list.append( | ||||
|         QString::fromStdString(std::string(FileUtil::GetUserPath(D_NAND_IDX).c_str()) + | ||||
|                                "00000000000000000000000000000000/title/00040010")); | ||||
|     AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0); | ||||
|     AddFstEntriesToGameList( | ||||
|         std::string(FileUtil::GetUserPath(D_SDMC_IDX).c_str()) + | ||||
|             "Nintendo " | ||||
|             "3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000", | ||||
|         2); | ||||
|     AddFstEntriesToGameList(std::string(FileUtil::GetUserPath(D_NAND_IDX).c_str()) + | ||||
|                                 "00000000000000000000000000000000/title/00040010", | ||||
|                             2); | ||||
|     emit Finished(watch_list); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -89,7 +89,7 @@ public: | |||
|         // Get icon from SMDH
 | ||||
|         setData(GetQPixmapFromSMDH(smdh, true), Qt::DecorationRole); | ||||
| 
 | ||||
|         // Get title form SMDH
 | ||||
|         // Get title from SMDH
 | ||||
|         setData(GetQStringShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), | ||||
|                 TitleRole); | ||||
|     } | ||||
|  |  | |||
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