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	core/movie: Allow setting a playback completion callback
Instead of specifying it when starting playback. This is necessary as you can end up playing the movie even if you started as Recording (for example, loading a state in R/O mode will switch to Playing mode)
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					 2 changed files with 8 additions and 6 deletions
				
			
		|  | @ -486,8 +486,11 @@ void Movie::SaveMovie() { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void Movie::StartPlayback(const std::string& movie_file, | ||||
|                           std::function<void()> completion_callback) { | ||||
| void Movie::SetPlaybackCompletionCallback(std::function<void()> completion_callback) { | ||||
|     playback_completion_callback = completion_callback; | ||||
| } | ||||
| 
 | ||||
| void Movie::StartPlayback(const std::string& movie_file) { | ||||
|     LOG_INFO(Movie, "Loading Movie for playback"); | ||||
|     FileUtil::IOFile save_record(movie_file, "rb"); | ||||
|     const u64 size = save_record.GetSize(); | ||||
|  | @ -510,7 +513,6 @@ void Movie::StartPlayback(const std::string& movie_file, | |||
| 
 | ||||
|             current_byte = 0; | ||||
|             id = header.id; | ||||
|             playback_completion_callback = completion_callback; | ||||
| 
 | ||||
|             LOG_INFO(Movie, "Loaded Movie, ID: {:016X}", id); | ||||
|         } | ||||
|  |  | |||
|  | @ -42,8 +42,8 @@ public: | |||
|         return s_instance; | ||||
|     } | ||||
| 
 | ||||
|     void StartPlayback(const std::string& movie_file, | ||||
|                        std::function<void()> completion_callback = [] {}); | ||||
|     void SetPlaybackCompletionCallback(std::function<void()> completion_callback); | ||||
|     void StartPlayback(const std::string& movie_file); | ||||
|     void StartRecording(const std::string& movie_file, const std::string& author); | ||||
| 
 | ||||
|     /**
 | ||||
|  | @ -165,7 +165,7 @@ private: | |||
|     u32 rerecord_count = 1; | ||||
|     bool read_only = true; | ||||
| 
 | ||||
|     std::function<void()> playback_completion_callback; | ||||
|     std::function<void()> playback_completion_callback = [] {}; | ||||
| 
 | ||||
|     template <class Archive> | ||||
|     void serialize(Archive& ar, const unsigned int file_version); | ||||
|  |  | |||
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