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	Pica: Added the primitive_restart register (0x25f) to the registers map.
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					 2 changed files with 5 additions and 1 deletions
				
			
		|  | @ -55,6 +55,7 @@ std::string Regs::GetCommandName(int index) { | ||||||
|         ADD_FIELD(vs_default_attributes_setup); |         ADD_FIELD(vs_default_attributes_setup); | ||||||
|         ADD_FIELD(command_buffer); |         ADD_FIELD(command_buffer); | ||||||
|         ADD_FIELD(triangle_topology); |         ADD_FIELD(triangle_topology); | ||||||
|  |         ADD_FIELD(restart_primitive); | ||||||
|         ADD_FIELD(gs.bool_uniforms); |         ADD_FIELD(gs.bool_uniforms); | ||||||
|         ADD_FIELD(gs.int_uniforms); |         ADD_FIELD(gs.int_uniforms); | ||||||
|         ADD_FIELD(gs.main_offset); |         ADD_FIELD(gs.main_offset); | ||||||
|  |  | ||||||
|  | @ -828,7 +828,9 @@ struct Regs { | ||||||
| 
 | 
 | ||||||
|     BitField<8, 2, TriangleTopology> triangle_topology; |     BitField<8, 2, TriangleTopology> triangle_topology; | ||||||
| 
 | 
 | ||||||
|     INSERT_PADDING_WORDS(0x21); |     u32 restart_primitive; | ||||||
|  | 
 | ||||||
|  |     INSERT_PADDING_WORDS(0x20); | ||||||
| 
 | 
 | ||||||
|     struct ShaderConfig { |     struct ShaderConfig { | ||||||
|         BitField<0, 16, u32> bool_uniforms; |         BitField<0, 16, u32> bool_uniforms; | ||||||
|  | @ -1003,6 +1005,7 @@ ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f); | ||||||
| ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232); | ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232); | ||||||
| ASSERT_REG_POSITION(command_buffer, 0x238); | ASSERT_REG_POSITION(command_buffer, 0x238); | ||||||
| ASSERT_REG_POSITION(triangle_topology, 0x25e); | ASSERT_REG_POSITION(triangle_topology, 0x25e); | ||||||
|  | ASSERT_REG_POSITION(restart_primitive, 0x25f); | ||||||
| ASSERT_REG_POSITION(gs, 0x280); | ASSERT_REG_POSITION(gs, 0x280); | ||||||
| ASSERT_REG_POSITION(vs, 0x2b0); | ASSERT_REG_POSITION(vs, 0x2b0); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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