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	vertex_loader: Provide an assertion for ensuring the loader has been setup
Also adds an assert to ensure that Setup is not called more than once during a VertexLoader's lifetime.
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					 2 changed files with 7 additions and 0 deletions
				
			
		|  | @ -21,6 +21,8 @@ | |||
| namespace Pica { | ||||
| 
 | ||||
| void VertexLoader::Setup(const Pica::Regs& regs) { | ||||
|     ASSERT_MSG(!is_setup, "VertexLoader is not intended to be setup more than once."); | ||||
| 
 | ||||
|     const auto& attribute_config = regs.vertex_attributes; | ||||
|     num_total_attributes = attribute_config.GetNumTotalAttributes(); | ||||
| 
 | ||||
|  | @ -60,9 +62,13 @@ void VertexLoader::Setup(const Pica::Regs& regs) { | |||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     is_setup = true; | ||||
| } | ||||
| 
 | ||||
| void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses) { | ||||
|     ASSERT_MSG(is_setup, "A VertexLoader needs to be setup before loading vertices."); | ||||
| 
 | ||||
|     for (int i = 0; i < num_total_attributes; ++i) { | ||||
|         if (vertex_attribute_elements[i] != 0) { | ||||
|             // Load per-vertex data from the loader arrays
 | ||||
|  |  | |||
|  | @ -34,6 +34,7 @@ private: | |||
|     std::array<u32, 16> vertex_attribute_elements{}; | ||||
|     std::array<bool, 16> vertex_attribute_is_default; | ||||
|     int num_total_attributes = 0; | ||||
|     bool is_setup = false; | ||||
| }; | ||||
| 
 | ||||
| }  // namespace Pica
 | ||||
|  |  | |||
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