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	crash hotfix (no clang-format because on phone)
hotfix 2: check if the texture is custom before dumping hotfix 4: fix custom texture conflict detection
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					 5 changed files with 7 additions and 9 deletions
				
			
		|  | @ -1009,7 +1009,7 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
|     } | ||||
| 
 | ||||
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | ||||
|     if (Settings::values.dump_textures) | ||||
|     if (Settings::values.dump_textures && !is_custom) | ||||
|         DumpTexture(target_tex, tex_hash); | ||||
| 
 | ||||
|     cur_state.texture_units[0].texture_2d = old_tex; | ||||
|  |  | |||
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