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	EmuWindow: Added infrastructure code to enable touchpad support.
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					 2 changed files with 93 additions and 1 deletions
				
			
		|  | @ -5,6 +5,8 @@ | ||||||
| #include "emu_window.h" | #include "emu_window.h" | ||||||
| #include "video_core/video_core.h" | #include "video_core/video_core.h" | ||||||
| 
 | 
 | ||||||
|  | bool EmuWindow::touch_pressed = false; | ||||||
|  | 
 | ||||||
| void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { | void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { | ||||||
|     Service::HID::PadState mapped_key = KeyMap::GetPadKey(key); |     Service::HID::PadState mapped_key = KeyMap::GetPadKey(key); | ||||||
| 
 | 
 | ||||||
|  | @ -17,7 +19,68 @@ void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) { | ||||||
|     Service::HID::PadButtonRelease(mapped_key); |     Service::HID::PadButtonRelease(mapped_key); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) { | /**
 | ||||||
|  |  * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout | ||||||
|  |  * @param layout FramebufferLayout object describing the framebuffer size and screen positions | ||||||
|  |  * @param framebuffer_x Framebuffer x-coordinate to check | ||||||
|  |  * @param framebuffer_y Framebuffer y-coordinate to check | ||||||
|  |  * @return True if the coordinates are within the touchpad, otherwise false | ||||||
|  |  */ | ||||||
|  | static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsigned framebuffer_x, | ||||||
|  |     unsigned framebuffer_y) { | ||||||
|  | 
 | ||||||
|  |     return (framebuffer_y >= layout.bottom_screen.top && | ||||||
|  |         framebuffer_y < layout.bottom_screen.bottom && | ||||||
|  |         framebuffer_x >= layout.bottom_screen.left && | ||||||
|  |         framebuffer_x < layout.bottom_screen.right); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void EmuWindow::TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x, | ||||||
|  |     unsigned framebuffer_y) { | ||||||
|  | 
 | ||||||
|  |     if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { | ||||||
|  |         u16 touch_x = VideoCore::kScreenBottomWidth * (framebuffer_x - layout.bottom_screen.left) / | ||||||
|  |             (layout.bottom_screen.right - layout.bottom_screen.left); | ||||||
|  |         u16 touch_y = VideoCore::kScreenBottomHeight * (framebuffer_y - layout.bottom_screen.top) / | ||||||
|  |             (layout.bottom_screen.bottom - layout.bottom_screen.top); | ||||||
|  | 
 | ||||||
|  |         Service::HID::TouchPress(touch_x, touch_y); | ||||||
|  |         Service::HID::TouchUpdateComplete(); | ||||||
|  | 
 | ||||||
|  |         touch_pressed = true; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void EmuWindow::TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x, | ||||||
|  |     unsigned framebuffer_y) { | ||||||
|  | 
 | ||||||
|  |     if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { | ||||||
|  | 
 | ||||||
|  |         Service::HID::TouchRelease(); | ||||||
|  |         Service::HID::TouchUpdateComplete(); | ||||||
|  | 
 | ||||||
|  |         touch_pressed = false; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void EmuWindow::TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x, | ||||||
|  |     unsigned framebuffer_y) { | ||||||
|  | 
 | ||||||
|  |     if (touch_pressed) { | ||||||
|  |         if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { | ||||||
|  |             EmuWindow::TouchPressed(layout, framebuffer_x, framebuffer_y); | ||||||
|  |         } else { | ||||||
|  |             Service::HID::TouchRelease(); | ||||||
|  |             Service::HID::TouchUpdateComplete(); | ||||||
|  | 
 | ||||||
|  |             touch_pressed = false; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, | ||||||
|  |     unsigned height) { | ||||||
|  | 
 | ||||||
|     ASSERT(width > 0); |     ASSERT(width > 0); | ||||||
|     ASSERT(height > 0); |     ASSERT(height > 0); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -76,6 +76,33 @@ public: | ||||||
|     /// Signals a key release action to the HID module
 |     /// Signals a key release action to the HID module
 | ||||||
|     static void KeyReleased(KeyMap::HostDeviceKey key); |     static void KeyReleased(KeyMap::HostDeviceKey key); | ||||||
| 
 | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Signal that a touch pressed event has occurred (e.g. mouse click pressed) | ||||||
|  |      * @param layout FramebufferLayout object describing the framebuffer size and screen positions | ||||||
|  |      * @param framebuffer_x Framebuffer x-coordinate that was pressed | ||||||
|  |      * @param framebuffer_y Framebuffer y-coordinate that was pressed | ||||||
|  |      */ | ||||||
|  |     static void TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x, | ||||||
|  |         unsigned framebuffer_y); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Signal that a touch released event has occurred (e.g. mouse click released) | ||||||
|  |      * @param layout FramebufferLayout object describing the framebuffer size and screen positions | ||||||
|  |      * @param framebuffer_x Framebuffer x-coordinate that was released | ||||||
|  |      * @param framebuffer_y Framebuffer y-coordinate that was released | ||||||
|  |      */ | ||||||
|  |     static void TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x, | ||||||
|  |         unsigned framebuffer_y); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) | ||||||
|  |      * @param layout FramebufferLayout object describing the framebuffer size and screen positions | ||||||
|  |      * @param framebuffer_x Framebuffer x-coordinate | ||||||
|  |      * @param framebuffer_y Framebuffer y-coordinate | ||||||
|  |      */ | ||||||
|  |     static void TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x, | ||||||
|  |         unsigned framebuffer_y); | ||||||
|  | 
 | ||||||
|     /**
 |     /**
 | ||||||
|      * Returns currently active configuration. |      * Returns currently active configuration. | ||||||
|      * @note Accesses to the returned object need not be consistent because it may be modified in another thread |      * @note Accesses to the returned object need not be consistent because it may be modified in another thread | ||||||
|  | @ -168,4 +195,6 @@ private: | ||||||
| 
 | 
 | ||||||
|     WindowConfig config;         ///< Internal configuration (changes pending for being applied in ProcessConfigurationChanges)
 |     WindowConfig config;         ///< Internal configuration (changes pending for being applied in ProcessConfigurationChanges)
 | ||||||
|     WindowConfig active_config;  ///< Internal active configuration
 |     WindowConfig active_config;  ///< Internal active configuration
 | ||||||
|  | 
 | ||||||
|  |     static bool touch_pressed;   ///< True if touchpad area is currently pressed, otherwise false
 | ||||||
| }; | }; | ||||||
|  |  | ||||||
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