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	video_core: Remove unused variables
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					 3 changed files with 0 additions and 4 deletions
				
			
		|  | @ -298,7 +298,6 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Write data to file
 |     // Write data to file
 | ||||||
|     static int dump_index = 0; |  | ||||||
|     std::ofstream file(filename, std::ios_base::out | std::ios_base::binary); |     std::ofstream file(filename, std::ios_base::out | std::ios_base::binary); | ||||||
| 
 | 
 | ||||||
|     for (auto& chunk : writing_queue) { |     for (auto& chunk : writing_queue) { | ||||||
|  | @ -695,7 +694,6 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { | ||||||
|     for (unsigned y = 0; y < texture_config.height; ++y) |     for (unsigned y = 0; y < texture_config.height; ++y) | ||||||
|     { |     { | ||||||
|         u8* row_ptr = (u8*)buf + y * row_stride; |         u8* row_ptr = (u8*)buf + y * row_stride; | ||||||
|         u8* ptr = row_ptr; |  | ||||||
|         png_write_row(png_ptr, row_ptr); |         png_write_row(png_ptr, row_ptr); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -146,7 +146,6 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr | ||||||
| DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup) { | DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup) { | ||||||
|     UnitState<true> state; |     UnitState<true> state; | ||||||
| 
 | 
 | ||||||
|     const auto& shader_memory = setup.program_code; |  | ||||||
|     state.program_counter = config.main_offset; |     state.program_counter = config.main_offset; | ||||||
|     state.debug.max_offset = 0; |     state.debug.max_offset = 0; | ||||||
|     state.debug.max_opdesc_id = 0; |     state.debug.max_opdesc_id = 0; | ||||||
|  |  | ||||||
|  | @ -749,7 +749,6 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) { | ||||||
| 
 | 
 | ||||||
| CompiledShader* JitCompiler::Compile() { | CompiledShader* JitCompiler::Compile() { | ||||||
|     const u8* start = GetCodePtr(); |     const u8* start = GetCodePtr(); | ||||||
|     const auto& code = g_state.vs.program_code; |  | ||||||
|     unsigned offset = g_state.regs.vs.main_offset; |     unsigned offset = g_state.regs.vs.main_offset; | ||||||
| 
 | 
 | ||||||
|     // The stack pointer is 8 modulo 16 at the entry of a procedure
 |     // The stack pointer is 8 modulo 16 at the entry of a procedure
 | ||||||
|  |  | ||||||
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