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	Update GLFW to 3.0.4 and include x64 lib for MSVC
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					 30 changed files with 94 additions and 64 deletions
				
			
		
							
								
								
									
										
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							|  | @ -133,10 +133,38 @@ extern "C" { | ||||||
| 
 | 
 | ||||||
| /* Most GL/glu.h variants on Windows need wchar_t
 | /* Most GL/glu.h variants on Windows need wchar_t
 | ||||||
|  * OpenGL/gl.h blocks the definition of ptrdiff_t by glext.h on OS X */ |  * OpenGL/gl.h blocks the definition of ptrdiff_t by glext.h on OS X */ | ||||||
| #include <stddef.h> | #if !defined(GLFW_INCLUDE_NONE) | ||||||
|  |  #include <stddef.h> | ||||||
|  | #endif | ||||||
| 
 | 
 | ||||||
| 
 | /* Include the chosen client API headers.
 | ||||||
| /* ---------------- GLFW related system specific defines ----------------- */ |  */ | ||||||
|  | #if defined(__APPLE_CC__) | ||||||
|  |   #if defined(GLFW_INCLUDE_GLCOREARB) | ||||||
|  |     #include <OpenGL/gl3.h> | ||||||
|  |   #elif !defined(GLFW_INCLUDE_NONE) | ||||||
|  |     #define GL_GLEXT_LEGACY | ||||||
|  |     #include <OpenGL/gl.h> | ||||||
|  |   #endif | ||||||
|  |   #if defined(GLFW_INCLUDE_GLU) | ||||||
|  |     #include <OpenGL/glu.h> | ||||||
|  |   #endif | ||||||
|  | #else | ||||||
|  |   #if defined(GLFW_INCLUDE_GLCOREARB) | ||||||
|  |     #include <GL/glcorearb.h> | ||||||
|  |   #elif defined(GLFW_INCLUDE_ES1) | ||||||
|  |     #include <GLES/gl.h> | ||||||
|  |   #elif defined(GLFW_INCLUDE_ES2) | ||||||
|  |     #include <GLES2/gl2.h> | ||||||
|  |   #elif defined(GLFW_INCLUDE_ES3) | ||||||
|  |     #include <GLES3/gl3.h> | ||||||
|  |   #elif !defined(GLFW_INCLUDE_NONE) | ||||||
|  |     #include <GL/gl.h> | ||||||
|  |   #endif | ||||||
|  |   #if defined(GLFW_INCLUDE_GLU) | ||||||
|  |     #include <GL/glu.h> | ||||||
|  |   #endif | ||||||
|  | #endif | ||||||
| 
 | 
 | ||||||
| #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) | #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) | ||||||
|  /* GLFW_DLL is defined by users of GLFW when compiling programs that will link
 |  /* GLFW_DLL is defined by users of GLFW when compiling programs that will link
 | ||||||
|  | @ -173,35 +201,6 @@ extern "C" { | ||||||
| 
 | 
 | ||||||
| /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ | /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ | ||||||
| 
 | 
 | ||||||
| /* Include the chosen client API headers.
 |  | ||||||
|  */ |  | ||||||
| #if defined(__APPLE_CC__) |  | ||||||
|   #if defined(GLFW_INCLUDE_GLCOREARB) |  | ||||||
|     #include <OpenGL/gl3.h> |  | ||||||
|   #elif !defined(GLFW_INCLUDE_NONE) |  | ||||||
|     #define GL_GLEXT_LEGACY |  | ||||||
|     #include <OpenGL/gl.h> |  | ||||||
|   #endif |  | ||||||
|   #if defined(GLFW_INCLUDE_GLU) |  | ||||||
|     #include <OpenGL/glu.h> |  | ||||||
|   #endif |  | ||||||
| #else |  | ||||||
|   #if defined(GLFW_INCLUDE_GLCOREARB) |  | ||||||
|     #include <GL/glcorearb.h> |  | ||||||
|   #elif defined(GLFW_INCLUDE_ES1) |  | ||||||
|     #include <GLES/gl.h> |  | ||||||
|   #elif defined(GLFW_INCLUDE_ES2) |  | ||||||
|     #include <GLES2/gl2.h> |  | ||||||
|   #elif defined(GLFW_INCLUDE_ES3) |  | ||||||
|     #include <GLES3/gl3.h> |  | ||||||
|   #elif !defined(GLFW_INCLUDE_NONE) |  | ||||||
|     #include <GL/gl.h> |  | ||||||
|   #endif |  | ||||||
|   #if defined(GLFW_INCLUDE_GLU) |  | ||||||
|     #include <GL/glu.h> |  | ||||||
|   #endif |  | ||||||
| #endif |  | ||||||
| 
 |  | ||||||
| 
 | 
 | ||||||
| /*************************************************************************
 | /*************************************************************************
 | ||||||
|  * GLFW API tokens |  * GLFW API tokens | ||||||
|  | @ -228,7 +227,7 @@ extern "C" { | ||||||
|  *  API changes. |  *  API changes. | ||||||
|  *  @ingroup init |  *  @ingroup init | ||||||
|  */ |  */ | ||||||
| #define GLFW_VERSION_REVISION       2 | #define GLFW_VERSION_REVISION       4 | ||||||
| /*! @} */ | /*! @} */ | ||||||
| 
 | 
 | ||||||
| /*! @name Key and button actions
 | /*! @name Key and button actions
 | ||||||
|  | @ -707,8 +706,8 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); | ||||||
|  *  This is the function signature for cursor position callback functions. |  *  This is the function signature for cursor position callback functions. | ||||||
|  * |  * | ||||||
|  *  @param[in] window The window that received the event. |  *  @param[in] window The window that received the event. | ||||||
|  *  @param[in] xpos The new x-coordinate of the cursor. |  *  @param[in] xpos The new x-coordinate, in screen coordinates, of the cursor. | ||||||
|  *  @param[in] ypos The new y-coordinate of the cursor. |  *  @param[in] ypos The new y-coordinate, in screen coordinates, of the cursor. | ||||||
|  * |  * | ||||||
|  *  @sa glfwSetCursorPosCallback |  *  @sa glfwSetCursorPosCallback | ||||||
|  * |  * | ||||||
|  | @ -766,7 +765,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); | ||||||
|  *  This is the function signature for Unicode character callback functions. |  *  This is the function signature for Unicode character callback functions. | ||||||
|  * |  * | ||||||
|  *  @param[in] window The window that received the event. |  *  @param[in] window The window that received the event. | ||||||
|  *  @param[in] character The Unicode code point of the character. |  *  @param[in] codepoint The Unicode code point of the character. | ||||||
|  * |  * | ||||||
|  *  @sa glfwSetCharCallback |  *  @sa glfwSetCharCallback | ||||||
|  * |  * | ||||||
|  | @ -793,7 +792,7 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); | ||||||
|  * |  * | ||||||
|  *  @ingroup monitor |  *  @ingroup monitor | ||||||
|  */ |  */ | ||||||
| typedef struct | typedef struct GLFWvidmode | ||||||
| { | { | ||||||
|     /*! The width, in screen coordinates, of the video mode.
 |     /*! The width, in screen coordinates, of the video mode.
 | ||||||
|      */ |      */ | ||||||
|  | @ -823,7 +822,7 @@ typedef struct | ||||||
|  * |  * | ||||||
|  *  @ingroup monitor |  *  @ingroup monitor | ||||||
|  */ |  */ | ||||||
| typedef struct | typedef struct GLFWgammaramp | ||||||
| { | { | ||||||
|     /*! An array of value describing the response of the red channel.
 |     /*! An array of value describing the response of the red channel.
 | ||||||
|      */ |      */ | ||||||
|  | @ -864,10 +863,7 @@ typedef struct | ||||||
|  * |  * | ||||||
|  *  @note This function may only be called from the main thread. |  *  @note This function may only be called from the main thread. | ||||||
|  * |  * | ||||||
|  *  @note This function may take several seconds to complete on some systems, |  *  @note **OS X:** This function will change the current directory of the | ||||||
|  *  while on other systems it may take only a fraction of a second to complete. |  | ||||||
|  * |  | ||||||
|  *  @note **Mac OS X:** This function will change the current directory of the |  | ||||||
|  *  application to the `Contents/Resources` subdirectory of the application's |  *  application to the `Contents/Resources` subdirectory of the application's | ||||||
|  *  bundle, if present. |  *  bundle, if present. | ||||||
|  * |  * | ||||||
|  | @ -1233,17 +1229,26 @@ GLFWAPI void glfwWindowHint(int target, int hint); | ||||||
|  *  to not share resources. |  *  to not share resources. | ||||||
|  *  @return The handle of the created window, or `NULL` if an error occurred. |  *  @return The handle of the created window, or `NULL` if an error occurred. | ||||||
|  * |  * | ||||||
|  |  *  @remarks **Windows:** Window creation will fail if the Microsoft GDI | ||||||
|  |  *  software OpenGL implementation is the only one available. | ||||||
|  |  * | ||||||
|  *  @remarks **Windows:** If the executable has an icon resource named |  *  @remarks **Windows:** If the executable has an icon resource named | ||||||
|  *  `GLFW_ICON,` it will be set as the icon for the window.  If no such icon is |  *  `GLFW_ICON,` it will be set as the icon for the window.  If no such icon is | ||||||
|  *  present, the `IDI_WINLOGO` icon will be used instead. |  *  present, the `IDI_WINLOGO` icon will be used instead. | ||||||
|  * |  * | ||||||
|  *  @remarks **Mac OS X:** The GLFW window has no icon, as it is not a document |  *  @remarks **OS X:** The GLFW window has no icon, as it is not a document | ||||||
|  *  window, but the dock icon will be the same as the application bundle's icon. |  *  window, but the dock icon will be the same as the application bundle's icon. | ||||||
|  *  Also, the first time a window is opened the menu bar is populated with |  *  Also, the first time a window is opened the menu bar is populated with | ||||||
|  *  common commands like Hide, Quit and About.  The (minimal) about dialog uses |  *  common commands like Hide, Quit and About.  The (minimal) about dialog uses | ||||||
|  *  information from the application's bundle.  For more information on bundles, |  *  information from the application's bundle.  For more information on bundles, | ||||||
|  *  see the Bundle Programming Guide provided by Apple. |  *  see the Bundle Programming Guide provided by Apple. | ||||||
|  * |  * | ||||||
|  |  *  @remarks **X11:** There is no mechanism for setting the window icon yet. | ||||||
|  |  * | ||||||
|  |  *  @remarks The swap interval is not set during window creation, but is left at | ||||||
|  |  *  the default value for that platform.  For more information, see @ref | ||||||
|  |  *  glfwSwapInterval. | ||||||
|  |  * | ||||||
|  *  @note This function may only be called from the main thread. |  *  @note This function may only be called from the main thread. | ||||||
|  * |  * | ||||||
|  *  @sa glfwDestroyWindow |  *  @sa glfwDestroyWindow | ||||||
|  | @ -1355,10 +1360,6 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); | ||||||
|  * |  * | ||||||
|  *  @note The window manager may put limits on what positions are allowed. |  *  @note The window manager may put limits on what positions are allowed. | ||||||
|  * |  * | ||||||
|  *  @bug **X11:** Some window managers ignore the set position of hidden (i.e. |  | ||||||
|  *  unmapped) windows, instead placing them where it thinks is appropriate once |  | ||||||
|  *  they are shown. |  | ||||||
|  * |  | ||||||
|  *  @sa glfwGetWindowPos |  *  @sa glfwGetWindowPos | ||||||
|  * |  * | ||||||
|  *  @ingroup window |  *  @ingroup window | ||||||
|  | @ -1368,7 +1369,8 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); | ||||||
| /*! @brief Retrieves the size of the client area of the specified window.
 | /*! @brief Retrieves the size of the client area of the specified window.
 | ||||||
|  * |  * | ||||||
|  *  This function retrieves the size, in screen coordinates, of the client area |  *  This function retrieves the size, in screen coordinates, of the client area | ||||||
|  *  of the specified window. |  *  of the specified window.  If you wish to retrieve the size of the | ||||||
|  |  *  framebuffer in pixels, see @ref glfwGetFramebufferSize. | ||||||
|  * |  * | ||||||
|  *  @param[in] window The window whose size to retrieve. |  *  @param[in] window The window whose size to retrieve. | ||||||
|  *  @param[out] width Where to store the width, in screen coordinates, of the |  *  @param[out] width Where to store the width, in screen coordinates, of the | ||||||
|  | @ -1409,7 +1411,8 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); | ||||||
| /*! @brief Retrieves the size of the framebuffer of the specified window.
 | /*! @brief Retrieves the size of the framebuffer of the specified window.
 | ||||||
|  * |  * | ||||||
|  *  This function retrieves the size, in pixels, of the framebuffer of the |  *  This function retrieves the size, in pixels, of the framebuffer of the | ||||||
|  *  specified window. |  *  specified window.  If you wish to retrieve the size of the window in screen | ||||||
|  |  *  coordinates, see @ref glfwGetWindowSize. | ||||||
|  * |  * | ||||||
|  *  @param[in] window The window whose framebuffer to query. |  *  @param[in] window The window whose framebuffer to query. | ||||||
|  *  @param[out] width Where to store the width, in pixels, of the framebuffer, |  *  @param[out] width Where to store the width, in pixels, of the framebuffer, | ||||||
|  | @ -1592,7 +1595,10 @@ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwind | ||||||
|  *  @return The previously set callback, or `NULL` if no callback was set or an |  *  @return The previously set callback, or `NULL` if no callback was set or an | ||||||
|  *  error occurred. |  *  error occurred. | ||||||
|  * |  * | ||||||
|  *  @remarks **Mac OS X:** Selecting Quit from the application menu will |  *  @par New in GLFW 3 | ||||||
|  |  *  The close callback no longer returns a value. | ||||||
|  |  * | ||||||
|  |  *  @remarks **OS X:** Selecting Quit from the application menu will | ||||||
|  *  trigger the close callback for all windows. |  *  trigger the close callback for all windows. | ||||||
|  * |  * | ||||||
|  *  @ingroup window |  *  @ingroup window | ||||||
|  | @ -1685,6 +1691,12 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window | ||||||
|  *  This function is no longer called by @ref glfwSwapBuffers.  You need to call |  *  This function is no longer called by @ref glfwSwapBuffers.  You need to call | ||||||
|  *  it or @ref glfwWaitEvents yourself. |  *  it or @ref glfwWaitEvents yourself. | ||||||
|  * |  * | ||||||
|  |  *  @remarks On some platforms, a window move, resize or menu operation will | ||||||
|  |  *  cause event processing to block.  This is due to how event processing is | ||||||
|  |  *  designed on those platforms.  You can use the | ||||||
|  |  *  [window refresh callback](@ref GLFWwindowrefreshfun) to redraw the contents | ||||||
|  |  *  of your window when necessary during the operation. | ||||||
|  |  * | ||||||
|  *  @note This function may only be called from the main thread. |  *  @note This function may only be called from the main thread. | ||||||
|  * |  * | ||||||
|  *  @note This function may not be called from a callback. |  *  @note This function may not be called from a callback. | ||||||
|  | @ -1712,6 +1724,12 @@ GLFWAPI void glfwPollEvents(void); | ||||||
|  * |  * | ||||||
|  *  This function is not required for joystick input to work. |  *  This function is not required for joystick input to work. | ||||||
|  * |  * | ||||||
|  |  *  @remarks On some platforms, a window move, resize or menu operation will | ||||||
|  |  *  cause event processing to block.  This is due to how event processing is | ||||||
|  |  *  designed on those platforms.  You can use the | ||||||
|  |  *  [window refresh callback](@ref GLFWwindowrefreshfun) to redraw the contents | ||||||
|  |  *  of your window when necessary during the operation. | ||||||
|  |  * | ||||||
|  *  @note This function may only be called from the main thread. |  *  @note This function may only be called from the main thread. | ||||||
|  * |  * | ||||||
|  *  @note This function may not be called from a callback. |  *  @note This function may not be called from a callback. | ||||||
|  | @ -1747,9 +1765,12 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); | ||||||
|  *  modes: |  *  modes: | ||||||
|  *  - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. |  *  - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. | ||||||
|  *  - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client |  *  - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client | ||||||
|  *    area of the window. |  *    area of the window but does not restrict the cursor from leaving.  This is | ||||||
|  *  - `GLFW_CURSOR_DISABLED` disables the cursor and removes any limitations on |  *    useful if you wish to render your own cursor or have no visible cursor at | ||||||
|  *    cursor movement. |  *    all. | ||||||
|  |  *  - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual | ||||||
|  |  *    and unlimited cursor movement.  This is useful for implementing for | ||||||
|  |  *    example 3D camera controls. | ||||||
|  * |  * | ||||||
|  *  If `mode` is `GLFW_STICKY_KEYS`, the value must be either `GL_TRUE` to |  *  If `mode` is `GLFW_STICKY_KEYS`, the value must be either `GL_TRUE` to | ||||||
|  *  enable sticky keys, or `GL_FALSE` to disable it.  If sticky keys are |  *  enable sticky keys, or `GL_FALSE` to disable it.  If sticky keys are | ||||||
|  | @ -1819,7 +1840,8 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); | ||||||
| /*! @brief Retrieves the last reported cursor position, relative to the client
 | /*! @brief Retrieves the last reported cursor position, relative to the client
 | ||||||
|  *  area of the window. |  *  area of the window. | ||||||
|  * |  * | ||||||
|  *  This function returns the last reported position of the cursor to the |  *  This function returns the last reported position of the cursor, in screen | ||||||
|  |  *  coordinates, relative to the upper-left corner of the client area of the | ||||||
|  *  specified window. |  *  specified window. | ||||||
|  * |  * | ||||||
|  *  If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor |  *  If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor | ||||||
|  | @ -1842,11 +1864,13 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); | ||||||
|  */ |  */ | ||||||
| GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); | GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); | ||||||
| 
 | 
 | ||||||
| /*! @brief Sets the position of the cursor, relative to the client area of the window.
 | /*! @brief Sets the position of the cursor, relative to the client area of the
 | ||||||
|  |  *  window. | ||||||
|  * |  * | ||||||
|  *  This function sets the position of the cursor.  The specified window must be |  *  This function sets the position, in screen coordinates, of the cursor | ||||||
|  *  focused.  If the window does not have focus when this function is called, it |  *  relative to the upper-left corner of the client area of the specified | ||||||
|  *  fails silently. |  *  window.  The window must be focused.  If the window does not have focus when | ||||||
|  |  *  this function is called, it fails silently. | ||||||
|  * |  * | ||||||
|  *  If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor |  *  If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor | ||||||
|  *  position is unbounded and limited only by the minimum and maximum values of |  *  position is unbounded and limited only by the minimum and maximum values of | ||||||
|  | @ -1854,9 +1878,9 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); | ||||||
|  * |  * | ||||||
|  *  @param[in] window The desired window. |  *  @param[in] window The desired window. | ||||||
|  *  @param[in] xpos The desired x-coordinate, relative to the left edge of the |  *  @param[in] xpos The desired x-coordinate, relative to the left edge of the | ||||||
|  *  client area, or `NULL`. |  *  client area. | ||||||
|  *  @param[in] ypos The desired y-coordinate, relative to the top edge of the |  *  @param[in] ypos The desired y-coordinate, relative to the top edge of the | ||||||
|  *  client area, or `NULL`. |  *  client area. | ||||||
|  * |  * | ||||||
|  *  @sa glfwGetCursorPos |  *  @sa glfwGetCursorPos | ||||||
|  * |  * | ||||||
|  | @ -1942,7 +1966,8 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmo | ||||||
|  * |  * | ||||||
|  *  This function sets the cursor position callback of the specified window, |  *  This function sets the cursor position callback of the specified window, | ||||||
|  *  which is called when the cursor is moved.  The callback is provided with the |  *  which is called when the cursor is moved.  The callback is provided with the | ||||||
|  *  position relative to the upper-left corner of the client area of the window. |  *  position, in screen coordinates, relative to the upper-left corner of the | ||||||
|  |  *  client area of the window. | ||||||
|  * |  * | ||||||
|  *  @param[in] window The window whose callback to set. |  *  @param[in] window The window whose callback to set. | ||||||
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set |  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | ||||||
|  | @ -2202,6 +2227,11 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window); | ||||||
|  * |  * | ||||||
|  *  @remarks This function may be called from secondary threads. |  *  @remarks This function may be called from secondary threads. | ||||||
|  * |  * | ||||||
|  |  *  @note This function is not called during window creation, leaving the swap | ||||||
|  |  *  interval set to whatever is the default on that platform.  This is done | ||||||
|  |  *  because some swap interval extensions used by GLFW do not allow the swap | ||||||
|  |  *  interval to be reset to zero once it has been set to a non-zero value. | ||||||
|  |  * | ||||||
|  *  @note Some GPU drivers do not honor the requested swap interval, either |  *  @note Some GPU drivers do not honor the requested swap interval, either | ||||||
|  *  because of user settings that override the request or due to bugs in the |  *  because of user settings that override the request or due to bugs in the | ||||||
|  *  driver. |  *  driver. | ||||||
							
								
								
									
										
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							|  | @ -11,7 +11,7 @@ | ||||||
|   <ItemDefinitionGroup> |   <ItemDefinitionGroup> | ||||||
|     <PostBuildEvent> |     <PostBuildEvent> | ||||||
|       <Command>xcopy "$(SolutionDir)data" "$(EmuBinDir)" /Y /S /D |       <Command>xcopy "$(SolutionDir)data" "$(EmuBinDir)" /Y /S /D | ||||||
| xcopy "$(ExternalsDir)glfw-3.0.2\lib-msvc100\glfw3.dll" "$(EmuBinDir)" /Y /S /D | xcopy "$(ExternalsDir)glfw-3.0.4.bin\lib-msvc_$(PlatformToolset)-$(Platform)\glfw3.dll" "$(EmuBinDir)" /Y /S /D | ||||||
| %(Command)</Command> | %(Command)</Command> | ||||||
|     </PostBuildEvent> |     </PostBuildEvent> | ||||||
|     <Link> |     <Link> | ||||||
|  |  | ||||||
|  | @ -9,13 +9,13 @@ | ||||||
|   </PropertyGroup> |   </PropertyGroup> | ||||||
|   <ItemDefinitionGroup> |   <ItemDefinitionGroup> | ||||||
|     <ClCompile> |     <ClCompile> | ||||||
|       <AdditionalIncludeDirectories>$(ExternalsDir)glfw-3.0.2\include;$(ExternalsDir)qhexedit;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |       <AdditionalIncludeDirectories>$(ExternalsDir)glfw-3.0.4.bin\include;$(ExternalsDir)qhexedit;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||||
|       <PreprocessorDefinitions> |       <PreprocessorDefinitions> | ||||||
|       </PreprocessorDefinitions> |       </PreprocessorDefinitions> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <Lib /> |     <Lib /> | ||||||
|     <Link> |     <Link> | ||||||
|       <AdditionalLibraryDirectories>$(ExternalsDir)glfw-3.0.2\lib-msvc100;$(ExternalsDir)libjpeg;$(ExternalsDir)sdl-2.0.0\lib\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> |       <AdditionalLibraryDirectories>$(ExternalsDir)glfw-3.0.4.bin\lib-msvc_$(PlatformToolset)-$(Platform);$(ExternalsDir)libjpeg;$(ExternalsDir)sdl-2.0.0\lib\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||||||
|       <AdditionalDependencies>glfw3dll.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies> |       <AdditionalDependencies>glfw3dll.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||||
|       <IgnoreSpecificDefaultLibraries> |       <IgnoreSpecificDefaultLibraries> | ||||||
|       </IgnoreSpecificDefaultLibraries> |       </IgnoreSpecificDefaultLibraries> | ||||||
|  |  | ||||||
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