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	Merge pull request #2441 from jroweboy/titlebar
Gui: Change title bar to include build name
This commit is contained in:
		
						commit
						4dee08b343
					
				
					 6 changed files with 32 additions and 5 deletions
				
			
		|  | @ -79,8 +79,8 @@ EmuWindow_SDL2::EmuWindow_SDL2() { | |||
|     SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); | ||||
|     SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); | ||||
| 
 | ||||
|     std::string window_title = | ||||
|         Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); | ||||
|     std::string window_title = Common::StringFromFormat("Citra %s| %s-%s ", Common::g_build_name, | ||||
|                                                         Common::g_scm_branch, Common::g_scm_desc); | ||||
|     render_window = SDL_CreateWindow( | ||||
|         window_title.c_str(), | ||||
|         SDL_WINDOWPOS_UNDEFINED, // x position
 | ||||
|  |  | |||
|  | @ -101,8 +101,8 @@ private: | |||
| GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) | ||||
|     : QWidget(parent), child(nullptr), keyboard_id(0), emu_thread(emu_thread) { | ||||
| 
 | ||||
|     std::string window_title = | ||||
|         Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); | ||||
|     std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, | ||||
|                                                         Common::g_scm_branch, Common::g_scm_desc); | ||||
|     setWindowTitle(QString::fromStdString(window_title)); | ||||
| 
 | ||||
|     keyboard_id = KeyMap::NewDeviceId(); | ||||
|  |  | |||
|  | @ -69,7 +69,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | |||
|     ConnectMenuEvents(); | ||||
|     ConnectWidgetEvents(); | ||||
| 
 | ||||
|     setWindowTitle(QString("Citra | %1-%2").arg(Common::g_scm_branch, Common::g_scm_desc)); | ||||
|     setWindowTitle(QString("Citra %1| %2-%3") | ||||
|                        .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); | ||||
|     show(); | ||||
| 
 | ||||
|     game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); | ||||
|  |  | |||
|  | @ -1,4 +1,27 @@ | |||
| # Generate cpp with Git revision from template | ||||
| # Also if this is a CI build, add the build name (ie: Nightly, Bleeding Edge) to the scm_rev file as well | ||||
| set(REPO_NAME "") | ||||
| if ($ENV{CI}) | ||||
|   if ($ENV{TRAVIS}) | ||||
|     set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG}) | ||||
|   elseif($ENV{APPVEYOR}) | ||||
|     set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME}) | ||||
|   endif() | ||||
|   # regex capture the string nightly or bleeding-edge into CMAKE_MATCH_1 | ||||
|   string(REGEX MATCH "citra-emu/citra-?(.*)" OUTVAR ${BUILD_REPOSITORY}) | ||||
|   if (${CMAKE_MATCH_COUNT} GREATER 0) | ||||
|     # capitalize the first letter of each word in the repo name. | ||||
|     string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1}) | ||||
|     foreach(WORD ${REPO_NAME_LIST}) | ||||
|       string(SUBSTRING ${WORD} 0 1 FIRST_LETTER) | ||||
|       string(SUBSTRING ${WORD} 1 -1 REMAINDER) | ||||
|       string(TOUPPER ${FIRST_LETTER} FIRST_LETTER) | ||||
|       # this leaves a trailing space on the last word, but we actually want that | ||||
|       # because of how its styled in the title bar. | ||||
|       set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER} ") | ||||
|     endforeach() | ||||
|   endif() | ||||
| endif() | ||||
| configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY) | ||||
| 
 | ||||
| set(SRCS | ||||
|  |  | |||
|  | @ -7,12 +7,14 @@ | |||
| #define GIT_REV      "@GIT_REV@" | ||||
| #define GIT_BRANCH   "@GIT_BRANCH@" | ||||
| #define GIT_DESC     "@GIT_DESC@" | ||||
| #define BUILD_NAME   "@REPO_NAME@" | ||||
| 
 | ||||
| namespace Common { | ||||
| 
 | ||||
| const char g_scm_rev[]      = GIT_REV; | ||||
| const char g_scm_branch[]   = GIT_BRANCH; | ||||
| const char g_scm_desc[]     = GIT_DESC; | ||||
| const char g_build_name[]   = BUILD_NAME; | ||||
| 
 | ||||
| } // namespace
 | ||||
| 
 | ||||
|  |  | |||
|  | @ -9,5 +9,6 @@ namespace Common { | |||
| extern const char g_scm_rev[]; | ||||
| extern const char g_scm_branch[]; | ||||
| extern const char g_scm_desc[]; | ||||
| extern const char g_build_name[]; | ||||
| 
 | ||||
| } // namespace
 | ||||
|  |  | |||
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