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	Kernel: remove object's waiting thread if it is dead
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					 1 changed files with 2 additions and 1 deletions
				
			
		|  | @ -35,7 +35,8 @@ void WaitObject::RemoveWaitingThread(Thread* thread) { | ||||||
| SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { | SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { | ||||||
|     // Remove the threads that are ready or already running from our waitlist
 |     // Remove the threads that are ready or already running from our waitlist
 | ||||||
|     boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) { |     boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) { | ||||||
|         return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY; |         return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY || | ||||||
|  |                thread->status == THREADSTATUS_DEAD; | ||||||
|     }); |     }); | ||||||
| 
 | 
 | ||||||
|     // TODO(Subv): This call should be performed inside the loop below to check if an object can be
 |     // TODO(Subv): This call should be performed inside the loop below to check if an object can be
 | ||||||
|  |  | ||||||
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