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	renderer_base: In-class initialize variables
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					 1 changed files with 2 additions and 5 deletions
				
			
		|  | @ -22,9 +22,6 @@ public: | |||
|         kFramebuffer_Texture | ||||
|     }; | ||||
| 
 | ||||
|     RendererBase() : m_current_fps(0), m_current_frame(0) { | ||||
|     } | ||||
| 
 | ||||
|     virtual ~RendererBase() { | ||||
|     } | ||||
| 
 | ||||
|  | @ -62,8 +59,8 @@ public: | |||
| 
 | ||||
| protected: | ||||
|     std::unique_ptr<VideoCore::RasterizerInterface> rasterizer; | ||||
|     f32 m_current_fps;              ///< Current framerate, should be set by the renderer
 | ||||
|     int m_current_frame;            ///< Current frame, should be set by the renderer
 | ||||
|     f32 m_current_fps   = 0.0f;     ///< Current framerate, should be set by the renderer
 | ||||
|     int m_current_frame = 0;        ///< Current frame, should be set by the renderer
 | ||||
| 
 | ||||
| private: | ||||
|     bool opengl_rasterizer_active = false; | ||||
|  |  | |||
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