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	audio_core/hle: move implementation of LoadComponent
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					 4 changed files with 22 additions and 13 deletions
				
			
		|  | @ -88,6 +88,9 @@ public: | ||||||
|     /// Sets the dsp class that we trigger interrupts for
 |     /// Sets the dsp class that we trigger interrupts for
 | ||||||
|     virtual void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) = 0; |     virtual void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) = 0; | ||||||
| 
 | 
 | ||||||
|  |     /// Loads the DSP program
 | ||||||
|  |     virtual void LoadComponent(const std::vector<u8>& buffer) = 0; | ||||||
|  | 
 | ||||||
|     /// Select the sink to use based on sink id.
 |     /// Select the sink to use based on sink id.
 | ||||||
|     void SetSink(const std::string& sink_id, const std::string& audio_device); |     void SetSink(const std::string& sink_id, const std::string& audio_device); | ||||||
|     /// Get the current sink
 |     /// Get the current sink
 | ||||||
|  |  | ||||||
|  | @ -11,6 +11,7 @@ | ||||||
| #include "audio_core/sink.h" | #include "audio_core/sink.h" | ||||||
| #include "common/assert.h" | #include "common/assert.h" | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
|  | #include "common/hash.h" | ||||||
| #include "common/logging/log.h" | #include "common/logging/log.h" | ||||||
| #include "core/core.h" | #include "core/core.h" | ||||||
| #include "core/core_timing.h" | #include "core/core_timing.h" | ||||||
|  | @ -399,4 +400,15 @@ void DspHle::SetServiceToInterrupt(std::weak_ptr<DSP_DSP> dsp) { | ||||||
|     impl->SetServiceToInterrupt(std::move(dsp)); |     impl->SetServiceToInterrupt(std::move(dsp)); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | void DspHle::LoadComponent(const std::vector<u8>& component_data) { | ||||||
|  |     // HLE doesn't need DSP program. Only log some info here
 | ||||||
|  |     LOG_INFO(Service_DSP, "Firmware hash: {:#018x}", | ||||||
|  |              Common::ComputeHash64(component_data.data(), component_data.size())); | ||||||
|  |     // Some versions of the firmware have the location of DSP structures listed here.
 | ||||||
|  |     if (component_data.size() > 0x37C) { | ||||||
|  |         LOG_INFO(Service_DSP, "Structures hash: {:#018x}", | ||||||
|  |                  Common::ComputeHash64(component_data.data() + 0x340, 60)); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
| } // namespace AudioCore
 | } // namespace AudioCore
 | ||||||
|  |  | ||||||
|  | @ -35,6 +35,8 @@ public: | ||||||
| 
 | 
 | ||||||
|     void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override; |     void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override; | ||||||
| 
 | 
 | ||||||
|  |     void LoadComponent(const std::vector<u8>& buffer) override; | ||||||
|  | 
 | ||||||
| private: | private: | ||||||
|     struct Impl; |     struct Impl; | ||||||
|     friend struct Impl; |     friend struct Impl; | ||||||
|  |  | ||||||
|  | @ -4,7 +4,6 @@ | ||||||
| 
 | 
 | ||||||
| #include "audio_core/audio_types.h" | #include "audio_core/audio_types.h" | ||||||
| #include "common/assert.h" | #include "common/assert.h" | ||||||
| #include "common/hash.h" |  | ||||||
| #include "common/logging/log.h" | #include "common/logging/log.h" | ||||||
| #include "core/core.h" | #include "core/core.h" | ||||||
| #include "core/hle/ipc_helpers.h" | #include "core/hle/ipc_helpers.h" | ||||||
|  | @ -173,23 +172,16 @@ void DSP_DSP::LoadComponent(Kernel::HLERequestContext& ctx) { | ||||||
| 
 | 
 | ||||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); |     IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); | ||||||
|     rb.Push(RESULT_SUCCESS); |     rb.Push(RESULT_SUCCESS); | ||||||
|     rb.Push(true); /// Pretend that we actually loaded the DSP firmware
 |     rb.Push(true); | ||||||
|     rb.PushMappedBuffer(buffer); |     rb.PushMappedBuffer(buffer); | ||||||
| 
 | 
 | ||||||
|     // TODO(bunnei): Implement real DSP firmware loading
 |  | ||||||
| 
 |  | ||||||
|     std::vector<u8> component_data(size); |     std::vector<u8> component_data(size); | ||||||
|     buffer.Read(component_data.data(), 0, size); |     buffer.Read(component_data.data(), 0, size); | ||||||
| 
 | 
 | ||||||
|     LOG_INFO(Service_DSP, "Firmware hash: {:#018x}", |     system.DSP().LoadComponent(component_data); | ||||||
|              Common::ComputeHash64(component_data.data(), component_data.size())); | 
 | ||||||
|     // Some versions of the firmware have the location of DSP structures listed here.
 |     LOG_INFO(Service_DSP, "(STUBBED) called size=0x{:X}, prog_mask=0x{:08X}, data_mask=0x{:08X}", | ||||||
|     if (size > 0x37C) { |              size, prog_mask, data_mask); | ||||||
|         LOG_INFO(Service_DSP, "Structures hash: {:#018x}", |  | ||||||
|                  Common::ComputeHash64(component_data.data() + 0x340, 60)); |  | ||||||
|     } |  | ||||||
|     LOG_WARNING(Service_DSP, "(STUBBED) called size=0x{:X}, prog_mask=0x{:08X}, data_mask=0x{:08X}", |  | ||||||
|                 size, prog_mask, data_mask); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void DSP_DSP::FlushDataCache(Kernel::HLERequestContext& ctx) { | void DSP_DSP::FlushDataCache(Kernel::HLERequestContext& ctx) { | ||||||
|  |  | ||||||
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